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It's been a while since we've seen a new spaceship commercial for Star Citizen. Given that Cloud Imperium is pimping the Freelancer this weekend, though, it's no surprise that the space big-rig now has its own in-universe advertisement. Genre mainstay Lance Henriksen does the voiceover honors, a...

11 months ago 0 Comments
June 8, 2014 at 12:00PM
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Cloud Imperium is spotlighting Star Citizen's Freelancer class hull this weekend, with a lengthy website update, one of those spiffy in-character ship brochures, and three new variants either available via a pre-release backer purchase or available to earn in the finished game. CIG has also patc...

11 months ago 0 Comments
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A reader named Josh recently wrote to Massively to ask about the viability of a career in games journalism. He's not a kid with stars in his eyes; he's an adult who works for an elite tech company, and his dad is a published journalist himself. He once focused his MMO hobby into a livestreaming cha...

1 year ago 0 Comments
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Last December, Star Citizen showed off the prototype for the MISC Freelancer ship, a transport vessel with a community-approved design. Now, virtual pilots can take a slideshow stroll through the artistic development process that has gone into taking this ship from concept to final product over the...

1 year ago 0 Comments
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Yes folks, it's that time again: the time when Massively hops into the hiring channel and says, "Looking for more!" We're looking to hire fresh meat a new staff member and a set of freelancers for the site: a new multipurpose columnist and West Coast freelancers. Here's the skinny on us: Massive...

1 year ago 0 Comments
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This week I'd like to throw around a few ideas for enjoying yourself in Star Citizen's absence. Yeah, there's the hangar module, and it's pretty spectacular for what it is. But after dorking around in cockpits and doing a few I'll-be-in-my-bunk Jayne Cobb impersonations as I wedge my avatar into my...

1 year ago 0 Comments
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Earlier this week, Massively's Mike Foster penned a Soapbox editorial that argued against obsessing over the definition of MMO to the exclusion of debating good game design. If you liked it, awesome. If you hated it, then take heart; next week, Brendan Drain will be arguing the flip-side of Mike's ...

1 year ago 0 Comments
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If you follow Ask Massively, you're probably aware of Massively's ethics policy -- you know, the one that keeps us from accepting awesome "free" trips to check out awesome games from awesome developers in awesome cities where we do not happen to have staff. That's where freelancers come in. Th...

2 years ago 0 Comments
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It's a good day to be a hardcore gamer, folks, particularly if you grew up playing Wing Commander, Freelancer, or any number of similar PC-exclusive space sims. Genre heavyweight Chris Roberts has finally unveiled his new project, and it looks to be a sprawling open-world title called Star Citize...

2 years ago 0 Comments
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The setup is pretty familiar. It's an MMO, it takes place entirely in outer space, and your avatar is your spaceship. There's a lot of trading, a lot of missioning, and PvP if you want it -- possibly even if you don't. Crucially, there's freedom to go your own way and precious little hand-holdin...

3 years ago 0 Comments
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The question that lurks deep in the recesses of most MMO gamers' minds -- the question that they never really want to ask -- is what will happen when the lights go out? When your favorite game is finally sent to its resting place in that server farm in the sky, will we still care about it, and if...

4 years ago 0 Comments
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On The Job 3.0 was released today, and it's poised to give my long-standing favorite time-tracking app, Billings 3, a good run for its money. On The Job 3 represents a complete rewrite of the application. It's such a new and different beast from its previous incarnations that -- in the words of th...

6 years ago 0 Comments
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EVE Online developer CCP Molock writes in his dev blog that CCP Games has big plans for PvE content in the game, especially for mission-runners. Eight devs are currently working full-time on mission and deadspace creation. In addition, there are a number of freelancers working on new mission text....

6 years ago 0 Comments
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The world of MMO-making is more and more competitive by the hour, with many big-name developers throwing their hats into the MMO development ring as time goes on. But where does this leave us? Are all of these games requiring subscription fees? Will I be left out in the street playing Star Trek On...

7 years ago 0 Comments