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As sort of an addendum to the last Under The Hood on player choices and consequences, I present to you this article. I didn't have room to add my thoughts on factional warfare, unfortunately, and it...

6 years ago 0 Comments
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Despite the persistence of most MMOs, there's one thing that the majority of them lack. I am, of course, speaking about consequences for your actions. Sure, you can kill some NPCs for experience and...

6 years ago 0 Comments
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The TIGSource Procedural Generation Competition is nearing it's finish, and one of the more polished entries takes a fascinating look at MMOs. Titled MMORPG Tycoon, it gives you an MMORPG and demand...

6 years ago 0 Comments
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There are a lot of different game mechanics, ranging from the downright simple to the ethereal and hard-to-explain. I've talked a lot about the more subjective stuff, such as lore and paradigms and ...

6 years ago 0 Comments
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In a show of devotion to either Age of Conan or Something Awful (we are unsure which), the SA Goons and their guild, the Hordes of Goonheim, have begun construction on the first user city on a PvP s...

6 years ago 0 Comments
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Part of any MMO is starting from scratch. Whether you just started a new MMO, or a new character, the first few hours playing can determine whether or not you want to keep playing that game or chara...

6 years ago 0 Comments
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Part of any game is how the lore of the world interacts with the players although a lot of times the players don't realize it thanks to boring quest descriptions. World of Warcraft has the rich Warc...

6 years ago 0 Comments
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There's an interesting counterpoint to the increasing amount of games following the traditional MMO mechanics layout. No, I'm not talking about space MMOs and the mechanics they follow. We covered t...

7 years ago 0 Comments
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Riding on the coattails of my last article, I realized that it would be a good idea to explore that new frontier. No, not cowboys and Indians. Outer space in MMOs is rapidly becoming the new "generic...

7 years ago 0 Comments
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Ask any MMORPG player out there how much time it takes to play their game of choice, and the answers will range from the incredibly long to the delightfully short. And they will almost always be meas...

7 years ago 0 Comments
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One of the more contentious points of an MMO is how it treats its economy. The average MMO runs the gamut of no real economy to speak of (besides vendors and drops), to a fully player-run economy suc...

7 years ago 0 Comments
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One of the biggest complaints about Tabula Rasa (as well as one of my personal issues with the game) was the lack of impact character customization had on your actual character. More and more players...

7 years ago 0 Comments
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For those of you deeper into the gaming scene, no doubt you have put down some cold, hard cash every now and then for a gaming peripheral. A steering wheel to make you better at racing games, a cust...

7 years ago 0 Comments
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There is a veritable glut of free-to-play MMOs, both in development and on the market. This much is certain. It especially originates around the Asian countries such as South Korea, Japan, and China...

7 years ago 0 Comments