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EA DICE technical director Johan Andersson revealed that the developer's Frostbite 3 engine, which powers Battlefield 4 and the next entries in the Dragon Age and Mass Effect franchises, does not run on Nintendo's Wii U. Responding to fan questions on Twitter, Andersson explained that DICE's Wii...

May 7th 2013 at 9:15pm 0 Comments
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Both the next Mass Effect game and Dragon Age 3: Inquisition use the Frostbite 3 engine, despite initial official word from publisher EA saying otherwise. An official press release for Dragon Age 3 from September 2012 said the upcoming RPG was underpinned by Frostbite 2. However, BioWare Montreal &...

March 28th 2013 at 8:30am 0 Comments
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EA developer DICE is looking to bring its Frostbite engine to the Mac, according to a job listing on the studio's website. DICE is seeking a Mac OS X engineer to work with "a team focusing on bringing Frostbite to Mac." The engineer will also "work closely with game team customers and the Frostbite...

January 28th 2013 at 6:45pm 0 Comments
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Popcap is looking for a generalist software engineer with "experience working with the Frostbite 2 engine" for a "AAA console title," a job posting spotted by Superannuation reveals. Popcap is, of course, the mobile and social studio behind Bejeweled and Plants vs. Zombies, so a foray into AAA terr...

December 9th 2012 at 1:30pm 0 Comments
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The Army of Two franchise has always been a mixed bag of brotastic co-op shooting. The first game poorly chose to take a lighthearted approach to the war in Iraq and in the eyes of series stars Salem and Rios, everyone was a terrorist. The 40th Day made things infinitely more interesting, sending S...

November 1st 2012 at 11:00am 0 Comments
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EA producer Alan Baker is based out of EA's recently opened Gothenburg, Sweden studio. He is also, apparently, working on the Need for Speed franchise as a producer, as Videogamer discovered. Whether that means a Need for Speed game is in the works at EA's Gothenburg studio is another question alto...

August 22nd 2012 at 10:50am 0 Comments
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You're reading Reaction Time, a weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word "zeitgeist." It debuts on Fridays in Engadget's digital magazine, Distro. If the world does come to a wailing and irreversibl...

May 25th 2012 at 3:00pm 0 Comments
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Medal of Honor Warfighter executive producer Greg Goodrich told Joystiq this evening that October's Danger Close game is being built using EA DICE's in-house Battlefield engine, Frostbite 2.0. This marks the second use of Frostbite 2.0 outside of its origin studio, following last year's Need for Sp...

March 7th 2012 at 7:00am 0 Comments