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When the embargo for Blue Estate lifted last week, I had two options: write about the game and include that I felt excluded while playing it, or don't write about it at all. The second choice is hardly an option when it's my job to provide feedback on games the world hasn't seen yet, and I take my...

September 20th 2013 at 12:00pm 0 Comments
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Capcom Vancouver producer Mike Jones confirmed Dead Rising 3 will follow the series' precedent of branching paths and multiple endings. "I think typically we've always had about somewhere between six and 10, something like that," Jones said during a Gamescom meeting with OXM. "There's a handful of...

September 6th 2013 at 4:00pm 0 Comments
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Back in June we reported that Infernum Productions was holding a costume contest for Dragon's Prophet EU and a special fashion show for the best at Gamescom called Dragon Cosplay Summit 2013. The game itself may still be in beta, but the players released some impressive skills to create a variety o...

September 6th 2013 at 3:30pm 0 Comments
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Bungie's David "DeeJ" Dague sat down for an interview with the official PlayStation blog at Gamescom, discussing Destiny's world design, class mechanics, and replayability. According to Dague, Destiny takes place in a world of "mythic science-fiction" where fantasy, mysticism, and technology collid...

September 4th 2013 at 4:00pm 0 Comments
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There is a great, undiscovered potential in virtual reality development. Sure, you can create lifelike virtual worlds, but you can also make players sick. Oculus VR founder Palmer Luckey and VP of product Nate Mitchell hosted a panel at GDC Europe last week, instructing developers on how to avoid t...

August 30th 2013 at 6:15pm 0 Comments
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Blizzard's Game Director Tom Chilton and Lead Content Designer Cory Stockton have really gone out on a limb with interviews at Gamescom, spilling every bean and answering every question with the transparency and openness we're coming to expect from new look Blizzard. One question they were asked r...

August 28th 2013 at 3:00pm 0 Comments
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Gamescom 2013 may be over, but that doesn't mean great stuff isn't still trickling out from it. And today's stuff is a 22-minute video of Black Desert gameplay, complete with dev commentary. In this extended tour of the upcoming sandbox, Pearl Abyss shows off plenty of the action combat, active dod...

August 27th 2013 at 11:00am 0 Comments
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Over 340,000 attendees descended on Cologne to see what the biggest in the business had to offer at Gamescom 2013, with the upcoming battle between Microsoft and Sony's next-gen consoles taking center stage. So what came out on top? According to this year's Gamescom Awards, pretty much the games y...

August 26th 2013 at 2:00pm 0 Comments
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Although it's set in the Ninja Gaiden universe, Team Ninja looks at Yaiba: Ninja Gaiden Z as its own entity, separate from Ryu Hayabusa's outings and able to develop into its own property. Speaking to Joystiq at Gamescom, studio head Yosuke Hayashi said his team would love to make a Yaiba 2, but it...

August 26th 2013 at 9:00am 0 Comments
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Gamescom 2013 is done, but the crew makes a surprise return for one more Super Joystiq Podcast Special. This is the one where we put the "games" in Gamescom (incidentally, we still don't know where the "com" comes from). Alexander, Richard, Jess, and Sinan take their final night in Germany to shar...

August 26th 2013 at 7:00am 0 Comments
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Man, I'm excited for next Thursday! Not because it's the day before Friday -- although that's pretty great, too -- but because we're going to get our hands on the first official release of Star Citizen. Chris Roberts called it the "baby Star Citizen" during last night's Gamescom love-in, which you...

August 25th 2013 at 4:00pm 0 Comments