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Hey you! Yes, you! Are you sick of damage meters ruining your life? Do you rebel against the virtual man by questioning such long-established gaming tropes as levels? Then have we got the column for you! In our last community blog round-up of the year, we've collected some fine pieces of discussio...

December 16th 2014 at 8:00pm 0 Comments
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Sandbox healers, listen up! The Repopulation released a new featurette this week titled Healing and You. "Gone is the idea of an unengaged, rear-guard healer with zero choice," the diary explains, before mentioning a new healing ability set, First Aid ability enhancements, and some "support and da...

October 23rd 2014 at 4:00pm 0 Comments
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Dungeons can be tricky to balance. Too easy, and everything turns into a 'go go go' zergdown. Too hard, and no one wants to run them. This is of course subject to change as gear and skill and familiarity all increase, of course. But it's a topic that Ion Hazzikostas recently took up on the forums....

September 15th 2014 at 3:00pm 0 Comments
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One of the biggest changes to the Alpha Patch Notes for Warlords of Draenor has been the removal of the entire Active Mana Generation section of said notes. That's a pretty big change, and what's bigger is, we at present have no idea of what's going to replace this paradigm, or even if it is to be...

June 16th 2014 at 5:00pm 0 Comments
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It's officially the end of the expansion, because I'm tanking again. Every expansion, this happens. I start off tanking, something happens and I switch to DPS, and then by the end of the expansion I'm tanking again. The best part is that it usually happens in the middle of working on heroic progres...

April 11th 2014 at 5:00pm 0 Comments
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Wowhead has just launched a new feature for players new to the game, and players new to a different class as well -- class guides written for virtually every class and spec in the game. The guides act as a brief overview of what you'll need for the class you play, covering spells, talents, glyphs,...

March 28th 2014 at 7:00pm 0 Comments
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Age of Wushu's Tempest of Strife expansion is introducing "a proper healing class," according to the game's latest website update. Players walking the Golden Needle Sect path can bring back the dead, or at least the wounded, by using a skill set that "focuses on healing and defense [and that] works...

March 26th 2014 at 1:00pm 0 Comments
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When discussing how the changes coming in Warlords of Draenor will affect raiding, we're of course looking at an incomplete picture. We don't know what new spells and abilities might come, we just know to an extent what won't be there - abilities like Skull Banner will be gone, as well many CC abil...

March 15th 2014 at 6:00pm 0 Comments
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This week's Dev Watercooler post served up a lot of changes for healers. But just because the article -- and the follow up conversations on Twitter -- is dense with healing talk doesn't mean that the tanks and DPSers out there can just ignore it, because these healing notes offer some tantalizing h...

March 10th 2014 at 5:00pm 0 Comments
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World of Warcraft has another dev watercooler out today, this time talking about health (your character's, not your own), healing, and what the team will be doing to improve related systems come Warlords of Draenor. For starters, the devs will be doubling player health in the expansion to make cha...

March 7th 2014 at 7:00pm 0 Comments
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Do you like healing people? Do you like drawing strength from the land? Do you hate pants? Then Black Gold's Geomancer might just be for you. (You might have access to pants in the game, though.) The Geomancer is meant purely as a support class, focused on healing and supporting team members. While...

February 18th 2014 at 11:30am 0 Comments