Itemization

07.28.14
Tree of Savior Q&A 10 talks item customization and more
07.28.14

Tree of Savior Q&A 10 talks item customization and more

Korean publisher Hangame has yet to announce whether or not Tree of Savior will be localized for th...

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05.08.14
Bonus Armor and the Flexibility of Gear Design
05.08.14

Bonus Armor and the Flexibility of Gear Design

One of the things I like to do is read up on how gear will be designed in the future and really con...

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04.09.14
Diablo III's 2.0.4 patch makes resplendent treasure feel more resplendent
04.09.14

Diablo III's 2.0.4 patch makes resplendent treasure feel more resplendent

Blizzard has patched Diablo III to version 2.0.4 in the Americas. There are a decent number of clas...

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03.06.14
Why did we have to squish stats?
03.06.14

Why did we have to squish stats?

The item squish is a hotly debated topic on the forums. That's not really surprising. It's a pretty...

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03.05.14
The future of itemization
03.05.14

The future of itemization

I've written long, eloquent defenses of reforging. And this week, I finally snapped. The fact that...

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11.30.13
Should weapons be more universal?
11.30.13

Should weapons be more universal?

I admit it, I love talking about the new gear paradigm in Warlords of Draenor because it's such a b...

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11.09.13
BlizzCon 2013: Huge changes coming to itemization
11.09.13

BlizzCon 2013: Huge changes coming to itemization

In the gameplay and systems panel, Greg "Ghostcrawler" Street just revealed some massive changes to...

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05.30.13
The Summoner's Guidebook: League of Legends isn't just one gametype
05.30.13

The Summoner's Guidebook: League of Legends isn't just one gametype

After last week's edition of the Summoner's Guidebook, I realized that one of the things I sort of...

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05.01.13
Gear is good. Gear works.
05.01.13

Gear is good. Gear works.

I initially had the intention of refuting Adam's dissertation on why we don't need gear in World of...

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