jurassic park

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  • An image of flying birds and animals on a plain.

    Here's everything that was announced during The Game Awards

    by 
    Lawrence Bonk
    Lawrence Bonk
    12.08.2023

    The Game Awards not only gave us a list of winners and losers, but also a bunch of game trailers. There was a trailer for a new game from the makers of No Man’s Sky and one for a new Jurassic Park game, among many others.

  • An image of a woman in front of a dinosaur.

    Jurassic Park: Survival is an adventure game set one day after the original film

    by 
    Lawrence Bonk
    Lawrence Bonk
    12.07.2023

    Saber Interactive and Universal just dropped a trailer for a new Jurassic Park game The Game Awards. Jurassic Park: Survival is set just one day after the events of the original film.

  • Jurassic World Evolution 2

    'Jurassic World Evolution 2' brings dino world-building to PC and consoles November 9th

    by 
    Jessica Conditt
    Jessica Conditt
    08.25.2021

    The park-management sim is almost ready for opening day.

  • Fast & Furious

    Peacock is already losing movies a day after its full debut

    by 
    Kris Holt
    Kris Holt
    07.16.2020

    'Fast & Furious' is gone, while 'Jurassic Park' and 'The Matrix' are leaving very soon.

  • Jurassic World AR

    Life found a way with Google’s ‘Jurassic World’ AR models

    by 
    Marc DeAngelis
    Marc DeAngelis
    06.30.2020

    You can see scale 3D models with Google's new Jurassic World tie-in.

  • Roblox / BBC

    'Roblox' announces limited-run 'Doctor Who' collaboration

    by 
    Rachel England
    Rachel England
    03.12.2020

    Roblox has seen an impressive range of crossovers since its arrival in 2015. The game-slash-development platform has linked up with Jurassic Park, Dr Seuss and Star Wars. Now it's getting the Doctor Who treatment.

  • ‘Jurassic World Evolution’ DLC lets you rebuild the original park

    by 
    Nick Summers
    Nick Summers
    11.15.2019

    Jurassic Park video games are few and far between. So when Frontier Developments released Jurassic World Evolution, a god-view park builder and business simulation game, movie fans devoured it. The title had a few problems, but one towered well above the rest: all of the buildings, vehicles and other park infrastructure was based on the World movies, rather than the original trilogy. (We're not saying the new movies are bad, we just love the 1993 classic more.) If you've always wanted to build -- or rather, rebuild -- John Hammond's amusement park, good news: an upcoming DLC pack called Return to Jurassic Park will let you do just that.

  • Ludia Inc.

    ‘Jurassic World Alive’ update lets users feed their AR dinosaurs

    by 
    Christine Fisher
    Christine Fisher
    06.26.2019

    You might not realize it, but you're living in a world full of dinosaurs. Since the augmented reality game Jurassic World Alive came out last year, it's been downloaded 17 million times. Players have unleashed 115 million dinosaurs and taken them to battle nearly one billion times. Now, the game is getting a few new features, including "sanctuaries," where users can feed, interact and play with their dinosaurs.

  • Netflix

    Netflix will unleash a 'Jurassic World' animated series in 2020

    by 
    Kris Holt
    Kris Holt
    06.04.2019

    Just a day after announcing a Magic: The Gathering anime, Netflix has revealed another animated show based on a high-profile franchise is on the way. In 2020, it will unleash Jurassic World: Camp Cretaceous, which takes place at the same time as 2015's Jurassic World.

  • Frontier Developments

    Build your own dinosaur park in 'Jurassic World Evolution'

    by 
    Jon Fingas
    Jon Fingas
    08.20.2017

    Did you watch Jurassic World and think that the chaos could have been avoided with better park design? You're going to get a chance to prove your theory. Elite: Dangerous developer Frontier has taken the wraps off of Jurassic World Evolution, which will have you running your own park on Isla Nublar. Think of it as a very violent Rollercoaster Tycoon -- you'll build attractions, engineer new dinosaurs and try to prevent your creations from chomping on guests.

  • I visited Jurassic Park in VR and tried to pet a dino

    by 
    Mona Lalwani
    Mona Lalwani
    06.12.2015

    Imagine you're in a dense forest with the largest lizard-like creature that has ever walked the planet. It's just you and the Apatosaurus, one of the many dinosaurs featured in Jurassic World. You sit and watch her sleep from a few feet away. It's strangely calm, but you want to plan your escape anyway. You look around and see a Jeep with a bold red stripe on your left. There's nothing but lush sunlit trees to your right. In front of you, the giant sprawled on the ground starts to move a little. You should probably panic, but the creature doesn't scare you. Not yet. She slowly wakes up and notices you. As she plonks her heavy feet on the ground, you cringe reflexively. Her long reptilian neck swoops in to sniff you. Her nostrils flare and her big blue eye looks right at you. Now you're scared. But you reach out to pet her, anyway.

  • A look at how 'Jurassic Park' and its CGI dinosaurs changed cinema

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.11.2014

    Here's a fun piece of trivia: Steven Spielberg was originally going to use stop-motion animation for the dinosaur sequences in Jurassic Park. That's right, one of the most iconic films in the world, a landmark in the evolution of CGI almost ended up looking like Jason and the Argonauts. Thankfully, when the director approached Industrial Light and Magic about adding motion blur to his model raptors, the special effects house managed to convince him that completely computer-generated dinosaurs were the way to go. And the rest, as they say is history. After the break is a nice short film from the Academy of Motion Picture Arts & Sciences that tells the tale from start to finish, and even gives you sneak peeks at the stop-motion test footage and the first batch of CGI proofs of concept.

  • Joystiq Weekly: 'Mario Kart 8' in review, co-op 'Killzone' and a new Jurassic tour

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.18.2014

    Welcome to the Joystiq Weekly wrap-up where we present some of the best stories and biggest gaming news from our sister-publication.

  • Jurassic Park: Trespasser remake aims to make good on long-lost promises

    by 
    Kat Bailey
    Kat Bailey
    05.15.2014

    Fifteen years later, Jurassic Park: Trespasser still seems to bring out the dreamer in game developers. It's largely forgotten today, but there was a time when the 1998 first-person shooter published by Electronic Arts aspired to be the ultimate technical achievement. Developer Seamus Blackley dreamt of a perfectly seamless, immersive world with intelligent dinosaurs – an idea that still has the power to spark the imagination with its insane technical ambition. Despite assurances prior to release that the game would revolutionize PC gaming, Trespasser was critically panned and commercially ignored. Today, the dream of that revolutionary title lives on through a group of dedicated fans unwilling to let to die. The architect of that effort is Larry Ellis – an Australian working part time at a local distribution company, with the rest of his hours devoted to the long forgotten licensed game. Utilizing Crytek's powerful CryEngine, he recently captivated the internet with a series of gorgeous updates to the original Trespasser jungle environments. Ellis' ambitions, however, are far greater than a simple remake. The part-time designer has grand ambitions with plans to recreate the game's entire world – Isla Sorna – and within it, inject new missions, objectives and more. Utilizing technology that lies at the bleeding edge, Ellis aims to make use of both Oculus Rift and the Razer Hydra to live up to the game's original vision for a unique control scheme. Ellis' project seems almost crazy in scope - a one-man attempt to make good on assurances made by a company he has no affiliation with nearly two decades ago. Perhaps it's an impossible dream, but it's hard not to cheer for an underdog with so much passion.

  • PlayStation 99-cent sale discounts Tokyo Jungle, Super Stardust, more

    by 
    Mike Suszek
    Mike Suszek
    04.18.2014

    The PlayStation Network Store is hosting a flash sale for dozens of games this weekend, each discounted to 99 cents. The sale spans PS3, Vita and PSP games as well as both PS2 and PSOne Classics, such as the Crash Bandicoot and Spyro the Dragon series. The sale features standout gems like PopCap's Plants vs Zombies, Jonathan Blow's Braid, Sony's own Tokyo Jungle and Housemarque's Super Stardust HD. It also includes full seasons of episode Telltale-developed games Back to the Future and Jurassic Park as well as the adventure studio's five-game Tales of Monkey Island bundle. The full list of games included in this weekend's sale can be found after the break. [Image: Sony Online Entertainment]

  • Using a Lego robot to defeat freemium game roadblocks

    by 
    John-Michael Bond
    John-Michael Bond
    04.15.2014

    If current trends are any indication, freemium gaming isn't going anywhere, leaving players to make some personal choices in their gaming. Do you bite the bullet and pay premiums for in-game currency that's usually necessary to play the game properly? Do you grind for hours to scrape together the tiny bits of money you can earn through normal play? Or do you learn to build a Lego robot to do the grinding for you? Yes, build a robot. That delightful science solution is exactly what one addicted player of Jurassic Park Builder did. Much like Family Guy: The Quest for Stuff and Simpsons Tapped Out, Jurassic Park Builder requires players to either buy in-game currency or check in randomly throughout the day to tap on dinosaurs to earn money without paying. Uli Kilian loved the game, but didn't want to deal with the freemium roadblocks of the iPad title. So he built a robot out of a Lego Technic kit to tap on the dinosaurs for him. You can see a video of the iPad-playing robot below. The folks over at Wired have a gallery of photos of Kilian's robot which you can find right here. Perhaps we should be happy that Lego Technic kits aren't in every home. We can only imagine the sort of anti-robot DRM that would eventually pop up to stop players from using their Lego bot as a digital gold mining tool.

  • Apple finally patches vulnerability that led to Jurassic Park fiasco

    by 
    Mike Wehner
    Mike Wehner
    02.28.2014

    Following hot on the heels of the recent SSL connection update -- and in response to criticism that the company is too slow to fix critical software issues -- Apple today released an update to its vintage System 7 OS that corrects a crucial vulnerability which made it susceptible to attacks from portly hackers. The bug has long been held responsible for an incident in 1993 on the island of Isla Nublar in which the security systems of a clandestine zoo led to the release of several dangerous prehistoric creatures. The zoo, called Jurassic Park, had its systems hacked by Dennis Nedry, a systems administrator at the park who exploited a lax security protocol in Apple's System 7. Nedry's attack, which was orchestrated using a Macintosh Quadra 700, led to a series of unfortunate incidents resulting in the deaths of several park employees and scientists. An Apple spokesperson refused to confirm that today's software update was indeed a direct result of the Jurassic Park incident, saying only "There is no longer any reason to fear Whte_Rbt.obj." Jeanie Clarence, a spokesperson with Jurassic Park's parent company InGen, welcomed the news. "It's great that Apple is finally shutting the door that Nedry opened," she said. "We cherish the memory of those we lost, except for that one lawyer guy. He was kind of creepy anyway."

  • Daily iPad App: Jurassic Park Builder makes me wish in-app purchases were extinct

    by 
    Mike Wehner
    Mike Wehner
    07.30.2013

    I have to admit that I'm not typically the kind of person who gets sucked into those Farmville-style games -- be it on Facebook or in app form -- that require hours and hours of tedious upkeep while slowly whittling away at your wallet a dollar or two at a time. I am, however, a fan of dinosaurs, and anything with the Jurassic Park logo stamped on it will get at least a passing glance from me. And so I downloaded Jurassic Park Builder for my iPad, because my love for extinct animals somehow trumps my common sense. As is quite evident from the screenshots as well as its name, Jurassic Park Builder indeed a game about building and maintaining a zoo for dinosaurs. You begin with just a basic home base and must expand your park by clearing land, cloning dinosaurs from DNA you discover while digging, and adding additional buildings like hotels as well as attractions such as amusement park rides. The landscape is rendered in a flat two-dimensional fashion but the animals themselves are actually 3D, which makes them pop off the screen and feel fairly alive, at least for digital dinosaurs. Using the touchscreen to place new buildings and attractions works well, though it can be a bit touchy at times, requiring you to take your time while building or risk misplacement. The micromanagement of the park comes in the form of feeding and caring for your animals. Carnivores need a steady supply of meat while herbivores require various plant-based foods, and if you don't keep an eye on your stockpiles it can be pretty easy to run out of one or both of them. The same goes for your supply of cash, which is used to build new exhibits and keep your park in working condition. And here's where the game shows its true microtransaction-driven roots: You're going to run out of something sooner or later, be it cash or food for your animals, and the game is built in such a way that you're probably not going to be able to build a self-sustaining park without throwing in a few bucks every now and then. I have nothing against this nickel-and-dime approach in principle; The app is free to download, and far be it from me to deny the developers their income. However, I would have preferred an app that costs a flat fee upfront -- even $2 or $3 -- but offers at least a reasonable opportunity to build a park that can keep itself going with proper management rather than the unspoken understanding that the player is going to have to pay for in-game supplies later on. Jurassic Park Builder will certainly satisfy fans of similar games like Farmville or even Sim City, but before you dive into the prehistoric landscape make sure you get your credit card ready. Chances are you're going to need it before long.

  • Jurassic Park: The Game skipping retail on Xbox 360 in UK

    by 
    David Hinkle
    David Hinkle
    01.31.2012

    North Americans have been able to purchase the Xbox 360 version of Jurassic Park: The Game at their favorite brick-and-mortar store since November. It seems that won't be happening for our brothers and sisters abroad looking to snag a disc rather than download episodes a la carte through PSN.MCV confirmed the news with Kalypso Media, Jurassic Park's publisher in the UK. There the game will only see a boxed PC retail release on February 24, supplementing the current PSN release. "Currently we won't be publishing this on 360 –- just on PC. No one else is bringing the game to retail," Kalypso's marketing and PR head Mark Allen said.

  • Jurassic Park review: Dinosaur's Lair

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.23.2011

    Jurassic Park: The Game is brilliant in exactly one way. It is so respectful and contiguous to the film, it becomes an elaborate enactment of John Hammond's dubious blueprint. Telltale has created a disastrous theme park ride, and you never stop running away from it. It's tempting to dismiss the whole thing as a shallow quick-time event -- a drawn out, press-x-to-hold-on-to-your-butts marathon with a John Williams Lite soundtrack -- but Jurassic Park's crime isn't one of carelessness. There's a clear love for the film on display, and a wink at the player who knows just how many times you have to pump the primer handle before rebooting the park's power.