KaosStudios
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Frontlines brings 64 person multiplayer [update 1]
Update: An inside source reports to us that the information in Game Informer is a misprint. Matches over Xbox Live will be limited to 32 players. The PC version, however, should support 64 players online. Too bad, though 32 is nothing to sneeze at.The latest issue of Game Informer has a spread on Frontlines: Fuel of War, developed by Kaos Studios. Announced last April, Frontlines: Fuel of War is a military FPS featuring vehicular combat and advanced weaponry. The biggest tidbit of information, however, is revealed in the game's description. Should you walk by a copy of Game Informer in your local grocery store, flip to page 72 and focus your eyes directly under the title: "Up to 64-player via Xbox Live." You may be compelled to rub your eyes and unleash a hearty "whaa?" It's understandable. So there you go, from some of the same people that brought you Battlefield 2 comes 64 player madness.Anyone looking forward to this now?
Fuel of War is about war for fuel
Kaos Studios, comprised of some of the guys that brought you Battlefield 1942's Desert Combat mod and Battlefield 2, have announced their first project: Frontlines: Fuel of War, described as an "open world, infantry- and vehicle-based FPS (First Person Shooter) featuring advanced next-gen weaponry [ed: that means future-guns, not the Xbox 360] in a desperate, near future setting where controlling the planet's depleting fossil resources determines the ultimate fate of civilization." Sounds GR:AW-y.This ripped-from-the-headlines FPS is moving out on the Xbox 360, PS3, and PC platforms fall 2007, published by THQ. [Xboxygen has another screen; thanks, tomchoucrew]