metal-gear-rising-revengeance

Latest

  • Metal Gear Rising DLC includes robot dog missions, Solid Snake as a sword

    by 
    JC Fletcher
    JC Fletcher
    02.25.2013

    Metal Gear Rising Revengeance was already pretty crazy, being a sci-fi character action game about a cyborg cutting people up into pieces, based on a military stealth game. New DLC announced by developer Platinum Games brings the insanity into uncomfortable new levels.For example, "VR19: Unarmed Combat Training" contains side-scrolling, unarmed brawling gameplay. That's part of 30 new VR missions, including one set in a dark room. These are the PS3-exclusive missions we'll be getting in North America."Soul of the Snake" is a special wooden sword ... that speaks in Solid Snake's voice when used. "Passionate feelings are alive and well for the cardboard," according to the Google Translation of Platinum's post. We'd translate it more naturally, but that's too wonderful to change.The second announced DLC puts you in the shoes of enemy cyborg, and sneering jerk, Jetstream Sam. And the third DLC lets you play as LQ-84i ... the robot dog. Platinum didn't offer a timeframe for these, except for the DLC missions due in Japan in April, and noted that all the images were of content currently under development. All we know is that Platinum won't be accused of saving cut content from the main game for DLC, since we don't know where that "and now you're the Blood Wolf" chapter would have fit in.

  • Crysis 3 pips Metal Gear Rising: Revengeance to top this week's UK charts

    by 
    Sinan Kubba
    Sinan Kubba
    02.25.2013

    Crysis 3 prevailed over Metal Gear Rising: Revengeance in the battle of the tightly-suited killing machines, taking top spot by a mere 5,500 copies in this week's UK charts. It's the first week of the year to see two major releases go head to head, and while Crysis 3 had PC sales in its corner, digital purchases don't count towards Chart-Track's data.Unsurprisingly given the series' roots, the PS3 was the lead platform for MGR: Revengeance, coming in at 61 percent. Xbox 360 sales dominated Crysis 3's retail performance with 57 percent of the share.Dead Space 3 made it three weeks in the top ten, dropping to sixth, while last week's leader, Aliens: Colonial Marines, pipped the space horror to fifth place. Meanwhile, early 2013 chart successes Ni no Kuni and DmC: Devil May Cry left the top 40 altogether.

  • Kojima 'cuts' a Metal Gear Rising: Revengeance trailer

    by 
    JC Fletcher
    JC Fletcher
    02.20.2013

    Hideo Kojima knew what he was doing when he handed development of Metal Gear Rising: Revengeance off to Platinum Games. Platinum knows the importance of cutting, which is essential for an action game about a cyborg ninja.Cutting is perhaps not a part of Kojima's own skillset, as evidenced by this trailer edited by the Kojima Productions head himself. It is almost seven minutes long.

  • Metareview: Metal Gear Rising - Revengeance

    by 
    Sinan Kubba
    Sinan Kubba
    02.19.2013

    By now you've probably read Liquid Ludwig's review of Metal Gear Rising: Revengeance, in which he doled out four stars to the tight gameplay and equally tight suits of Platinum's slice-and-dicer. While we appreciate Luddy's fondness for the game, the very thought of "seriously sexed up Fruit Ninja fan-fiction" is, frankly, more than a bit scary to us. Then again, sometimes love should be... terrifying.Moving on from fan-fiction concerns, other reviewers also had their say on Rising's unusual brand of Metal Gear. Here's a brief slice of their thoughts: Polygon (90/100): "Platinum Games has done something incredibly rare: honoring a beloved series while successfully broadening its reach into a whole new genre." Eurogamer (90/100): "If Revengeance didn't have camera issues this would be the easiest 10 I've ever given. As things stand it's still brilliant, staking out new territory in the genre and adapting certain Metal Gear characteristics so well that it makes the competition look outrageously bad. This is simply the ultimate one-man show, worth its ticket price many times over, an experience that improves exponentially as it gets faster and as you get better." Giant Bomb (80/100): "A thrilling and engaging experience. The swordplay is fun, and it's really fascinating to see the different spots where either Kojima's or Platinum's signature styles shine through. It also has a wild final confrontation that shows elements of both." Game Informer (78/100): "If you have any hopes for this story building on Metal Gear lore or giving you a chance to reconnect with characters you care about, you will be disappointed. The new characters are uninteresting and poorly developed, and the old characters are practically non-existent." OPM: (70/100): "Sadly, the combat doesn't have enough depth to trouble the genre's best (it certainly can't touch Ninja Theory's DmC reboot), and there's a disappointing disposability about the whole experience. This is a project that has been rightfully and respectably salvaged, but one that can't quite cut it at the top.

  • Metal Gear Rising: Revengeance review: It's just a flesh wound

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.19.2013

    Once you know what you're doing, Metal Gear Rising: Revengeance goes from power fantasy to full-on power arrogance. Maniacal is the best way to play this cutting game, dashing into gunfire and shoving your sword through any obstacle, no matter its size or perceived deadliness. The supporting characters occasionally plead for planning, stealth, restraint – hesitation – but their calls come across as denial against the true nature of Revengeance. They're right in the middle of some seriously sexed up Fruit Ninja fan-fiction.The silly portmanteau is the prelude to a starring role for Raiden, the formerly feeble stand-in for Snake in Metal Gear Solid 2. Following the events of Metal Gear Solid 4, which turned him into a twirling killing machine and redeemed him in the eyes of bros everywhere, the fair-haired cyborg works for a protection outfit called Maverick Security Consulting. Their first presidential client in Revengeance is butchered and thrown off a moving train, so I wouldn't recommend them.After an ignominious defeat, Raiden's body is rebuilt with augmented strength, a pristine cyber-butt and a critical reliance on electrolytes, which must be absorbed from glowing enemy spines (unnaturally). It sounds gruesome, but extracting power cords in battle is a clinical process in the mind, and a brilliant hook for an action game.

  • Metal Gear Rising gets Metal Gear Solid 4 armor DLC

    by 
    Jordan Mallory
    Jordan Mallory
    02.16.2013

    Raiden's cybernetic digs from Metal Gear Solid 4 will be available as a day-one dose of downloadable nostalgic costume content for both Xbox 360 and PS3 versions of Metal Gear Rising: Revengeance, Konami has announced. The suit, originally revealed as a Japanese promotional/pre-order bonus early last month, will cost $1.99 when the game launches this Tuesday, February 19.Costumes based on the Metal Gear mythos are becoming somewhat of a theme, as a Grey Fox/Cyborg Ninja costume is also available to those who pre-order Rising at GameStop. Personally, we think the game could benefit from the addition of Raiden's Metal Gear Solid 2 suits, both "Sneaking" and "Birthday."

  • Metal Gear Rising: Revengeance commercial has a bad day

    by 
    Sinan Kubba
    Sinan Kubba
    02.12.2013

    The amped-up transition into gameplay (bwaaaaaaaaaahh) and cheesy narration of this Metal Gear Rising: Revengeance commercial take us back to the classic in-your-face game ads of the 1990s. Good times.

  • Kojima attending UK launch of Metal Gear Rising: Revengeance

    by 
    Sinan Kubba
    Sinan Kubba
    02.08.2013

    British would-be buyers of Metal Gear Rising: Revengeance may want to get their collective butts to the Westfield White City GAME store in London, because Metal Gear Solid creator Hideo Kojima is attending the game's official launch there on the night of February 21 - the game officially releases the following day.Kojima will be joined by Konami lead artist and MGS character designer Yoji Shinkawa, and will be taking part in an interview session on the night. He'll also personally serve the first 200 in the queue their copies of the game, while the 201st person gets to watch on. As long as that person comes in Solid Snake box cosplay, at least he or she will have somewhere to hide their tears.

  • Metal Gear Rising: Revengeance trailers tool up, trash tons of tech

    by 
    David Hinkle
    David Hinkle
    02.06.2013

    A pair of Metal Gear Rising: Revengeance trailers attempt to sell us on the unique weapons and impressive technology of unmanned gears in the game. Instead they promise bosses with a flare for the dramatic (yes!) and robots who look like they're a shoplifter running out of The Leg Store.

  • Metal Gear Rising PS3 nabs exclusive VR mission DLC

    by 
    Richard Mitchell
    Richard Mitchell
    02.05.2013

    As reported last month, Metal Gear Rising: Revengeance will be receiving extra VR missions as downloadable content. Specifically, the PlayStation 3 version of Rising is getting 30 exclusive missions that promise "pure, uncut gameplay that pushes Raiden's Cyborg body to its limits." Ironic, as Raiden leaves very little uncut.There will be both action and stealth missions. Some missions will even allow players to control a Dwarf Gekko (AKA "the little ball robot with arms sticking out of it"). We're guessing those are probably stealth missions.

  • Report: Metal Gear Rising: Revengeance VR missions, side character DLC inbound

    by 
    David Hinkle
    David Hinkle
    01.30.2013

    Platinum Games will support Metal Gear Rising: Revengeance with downloadable VR missions. Japanese mag Dengeki PlayStation (via Siliconera) published the news, noting additional content that will revolve around some of the game's supporting cast.VR missions are an apt addition to the Metal Gear series, being included on-disc in the original Metal Gear Solid and receiving top billing in Metal Gear Solid: VR Missions here in North America.If you'd like to undertake your own VR mission, a demo for Metal Gear Rising: Revengeance is available right now, free for Gold subscribers on Xbox Live and for all PlayStation Network users. It's not virtual reality, but if you sit way close to the TV it's kind of similar.Metal Gear Rising: Revengeance launches on February 19 in North America, February 21 and February 22 across Europe and the UK, respectively.

  • Latest Metal Gear Rising: Revengeance trailer covers the importance of electrolyte intake

    by 
    Jordan Mallory
    Jordan Mallory
    01.23.2013

    Staying hydrated is key, and while sports drinks can be a good source of electrolytes, so too can the liberated spines of your enemies.

  • Kojima originally envisioned Gray Fox as the star of Metal Gear Rising

    by 
    Jordan Mallory
    Jordan Mallory
    01.19.2013

    Hideo Kojima's transition from game designer to game producer is one steeped in compromise, the Metal Gear mogul explained during a recent interview with IGN. Specifically, Kojima would have preferred that Metal Gear Rising: Revengeance star series mainstay cyborg ninja Gray Fox, rather than Raiden."It was my staff in Kojima Productions that insisted on Raiden, and I respected their idea," Kojima said. "In my personal opinion, I wanted to go for Frank Jaegar or Gray Fox. But if we had gone with that, I would have had to write the script and then be really committed to creating the game."In the end, passing the torch of crafting Metal Gear's universe to the next generation of developers was of greater importance than ensuring Gray Fox as the star. "I want to pass game development to the younger generation in my team, and have been trying to do so for quite some time. Before I never could give complete responsibilities for other games, but for Revengeance, they are fully in control. Besides, if I had created the game and directed it, it wouldn't have been this game."

  • This Metal Gear Rising trailer is boss

    by 
    JC Fletcher
    JC Fletcher
    01.18.2013

    Metal Gear Rising: Revengeance has a new developer and a new style of gameplay, but it's not as far removed from other Metal Gears as we may think. Case in point: the bosses are still total windbags.In this new trailer, we see a collection of cyborg monstrosities deliver monologues at Raiden in Japanese, before rearranging their bodies into various kill modes. There's a bunch of high-speed combat as well, reminding us that this is still a different game. But if you come to Metal Gear for the dialogue, it looks like you still have something to look forward to.

  • Metal Gear Rising: Revengeance demo hits Jan. 22

    by 
    Sinan Kubba
    Sinan Kubba
    01.15.2013

    The Metal Gear Rising: Revengeance demo slices up Xbox Live and PlayStation Network on January 22. Konami also released a new seven-minute 'Jack the Ripper' trailer for the game, as edited by a certain Hideo Kojima.This is the same demo as included with Zone of the Enders HD Collection, released last year in October. With a week left to wait, buying that now just for the demo is inadvisable.

  • Metal Gear Rising: Revengeance DLC trailer showcases Raiden skins coming to Japan

    by 
    Sinan Kubba
    Sinan Kubba
    01.11.2013

    This vid shows off some Raiden skins available in Japan for Metal Gear Rising: Revengeance. The first one, the Cyborg Ninja skin, is available in the US with GameStop pre-orders, and the red 'Inferno' armor at Amazon. The other three, including the MGS4 Raiden skin, are apparently limited (for now) to Japanese promotional campaigns and pre-orders.

  • This is Metal Gear Rising: Revengeance's North American box art

    by 
    Jordan Mallory
    Jordan Mallory
    12.15.2012

    We know how much you kids these days like the Metal Gears, what with the Raidens and the nanomachines and all that, so we figured you'd appreciate an early look at Metal Gear Rising: Revengeance's North American box art.The full monty is tucked away in that gallery below (make sure to hit the "high-res" button for the full effect), and we have to say we like this new cover a heck of a lot more than the macro shot of Raiden's gross robot face that other territories will have to look at all the time.Unless you kids are into that sort of thing now. Are gross robot faces cool now? Did we take our medicine this morning? Are you Carol's daughter? Where's our soup? %Gallery-173498%

  • Metal Gear Rising demo downloadable in the West next month

    by 
    JC Fletcher
    JC Fletcher
    12.13.2012

    A demo for Metal Gear Rising: Revengeance will be released in January on Xbox Live and PSN, Konami announced today. The demo was previously (and currently) included with Zone of the Enders HD Collection, so if you absolutely can't wait to cut everything using precisely lined up slashes, you can go pick that up.What you can't do is just download the demo from the Japanese PlayStation Network. We tried that, only to discover that – for the first time in our experience – the demo is region-locked.

  • Platinum and KojiPro on partnership: 'We'd love to do it again'

    by 
    Mike Schramm
    Mike Schramm
    12.07.2012

    The build of Metal Gear Rising: Revengeance shown off this week at a press event in Los Angeles was essentially complete, and while the game itself won't be released until February, finished product means that the collaboration between Kojima Productions (represented at the event by producer Yuji Korekado) and Platinum Games (represented by producer Atsushi Inaba) is also done. So when Joystiq sat down to chat with them, we only had one important question: How'd it go?Both sides were unsure of the partnership when it began. Korekado said that "the challenge for us was the worry about what kind of game would this end up being," and Inaba told us that Platinum wasn't sure about taking over for Kojima's series on this iteration. But now that all is said and done, both sides also say they not only had a great time, but they'd do it again. "We could not have done that without Platinum Games' expertise, it would not have happened," said Korekado. "So of course, this tag team, we'd love to do it again."Inaba was even more adamant about the two studios working together in the future. "From our side, it would be a waste to not do this again. We made a great game, and we'd love to do it again," he said. He agreed that when the project started, both teams were reticent about joining forces. "But after working together on the game for a while, they were both able to learn from each other and grow as people and as developers. And we feel that's a plus. Moving forward as a team, we'd love to do it again, no doubt." Obviously, nothing's been announced yet, and the goal right now is to get Rising in the public's hands. But it sounds like Platinum and Kojima are ready to make more Metal Gear music together in the future.

  • Solid slicing action in Metal Gear Rising: Revengeance

    by 
    Mike Schramm
    Mike Schramm
    12.07.2012

    The "law of the instrument" is a popular concept attributed to psychologist Abraham Maslow, which is usually phrased as: "When all you have is a hammer, everything looks like a nail." It means that when you find one tool useful for one task, you'll then start applying that tool to other tasks, even if those tasks have tools better suited for the job.Raiden, in Metal Gear Rising: Revengeance, carries a sword as his only tool, and as swords go, it's a nice one. It crackles with a kind of blue electricity, and it can cut through almost every available object in the world, from barrels and crates to palm trees and iron fences.And with such a tool in his grasp, it's not hard to see why Raiden would fall prey to the law of the instrument. Cutting is his currency, and in this Metal Gear spin-off title, Platinum Games and Kojima Productions have sent Raiden on a spending spree.%Gallery-172842%