tier-2

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  • Neverwinter dares you to conquer the Caverns of Gauntlgrym

    by 
    Justin Olivetti
    Justin Olivetti
    06.07.2013

    When Neverwinter officially launches on June 20th, those players who are already congregating at the level cap will have a new challenge to overcome: the Caverns of Gauntlgrym. Cryptic posted a new article to highlight the level 60 dungeon that offers both PvP and PvE content. Promising "something for everyone" with Gauntlgrym, Cryptic will dare players to jump into the dungeon and pursue the Dwarf King's treasure. What's interesting about the instance is that not only does it offer both PvP and PvE modes as players fight for a faction, but actions taken or missed will affect each phase of the journey. Tier 2 rewards lie in wait for the winning team, although tier 1 rewards will be given to all teams that make it to the end. The dungeon is for level 60 players who are in a guild, but that's the only qualification to enter; there is no gear score check for Gauntlgrym. We already saw the trailer a few days ago, but this article gives more concrete details about what to expect.

  • RIFT details upcoming Expert Mode dungeon changes

    by 
    Matt Daniel
    Matt Daniel
    01.27.2012

    RIFT's patch 1.7: Carnival of the Ascended is bringing with it some pretty neat things, such as in-game marriage, PvP improvements, and the eponymous Carnival of the Ascended. But long-time, high-level players are probably most curious about the changes coming to Expert Mode dungeons. Tier 1 and tier 2 Expert Mode dungeons are merging into a single Expert tier. What this means is that all players with tier 1 gear will keep that gear (which will be improved by item changes being introduced in the patch), but it will never drop again. The upgraded versions of tier 1 gear will drop in its stead. Previous tier 1 dungeons have had their difficulty increased to be more on par with tier 2 dungeons, and Trion Worlds has also "turned the dials up a bit higher on some encounters to keep things interesting with your flashy new gear." For the full details on all of the changes coming to the Expert Mode system and the endgame gear system, just click on through the link below to the RIFT official site.

  • Enter at Your Own Rift: Finally 50

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2011

    As an MMO player, I'm generally behind the curve when it comes to leveling and cutting-edge content exploration. Pushing myself to level quickly is far less fun to me than taking my time and exploring all the nooks and crannies, and my available playtime is far less than it used to be. Ergo, while many of have been at the level cap for months and are either elite PvPers or Raiders of the Lost Hammerknell, I've just hit 50 this past week for the first time in RIFT. In a way, being behind the curve is a blessing because others have gone before you and forged a path so that coming from behind is much easier. That said, I still felt overwhelmed when the final ding happened because my previously clear goals evaporated in a second. What do I do now? How do I gear up? What does one do at level 50, anyway? Fortunately, I'm part of a guild that's full of seasoned 50s, not to mention that I'm friends with plenty of bloggers who were 50 when I was still in diapers. Metaphorically speaking, of course. Ahem. So for this week's Enter at Your Own Rift, I posited them this question: What do you and should you do when you hit 50 in the game? They came back to me with excellent responses that I'm now going to share with you. PREPARE YOURSELF FOR IMMINENT KNOWLEDGE!

  • Waging WAR: Chaotic zeal, part two

    by 
    Greg Waller
    Greg Waller
    10.16.2010

    In this week's installment of Waging WAR, Greg returns to the Chaotic Zeal series and peels back another layer or two of the Zealot career in Warhammer Online: Age of Reckoning. He tells us about his experience through tiers 2 and 3 and talks about what makes the zealot stand out in the chaos crowd. If only we could get him to eat his onions with the same fanaticism... At the end of the first issue of the Chaotic Zeal series, I left off by saying that I was happily looking forward to playing through tiers 2 and 3 and the promise the Zealot would bring. I'll kick off this second article in the series by saying that I wasn't disappointed in the least. The Zealot is an absolute pleasure to play as a PvP healer, despite the settings and circumstances I was presented with. The career's growth is robust and meaningful with a variety of attractive tactics and morale abilities, while the playstyle becomes more and more refined over time. I could fill an entire column with anecdotes and memories of my time with the career through the middle tiers, as the Zealot is a career experience that tends to be quite engaging and memorable. Instead, I'll focus on my impressions of leveling through them. Thus, with my Zealot poised on the precipice of tier 4 at level 30, I'll look back and recall the issues I faced getting there. Follow along after the cut as I discuss the middle tiers with the Zealot career.

  • FigurePrints price reduction, armor sets available

    by 
    Mike Schramm
    Mike Schramm
    09.12.2009

    Our friends over at FigurePrints have a few pieces of news to share this weekend: first of all, they've dropped the price in the EU from €129.95 (which was about $166) to €99.95, which lines up with the US price of $129.95. The reason given for the original higher price was exchange rates, but they now say things have settled down enough where they can line up the prices. No word on if EU people who ordered them at the higher price will be getting a refund, so I'd assume they won't.Also, they have now implemented the Tier armor sets we were told about in our interview at BlizzCon -- instead of ordering a FigurePrint with your usual gear on it, you can instead choose to dress your character in Tier 1, 2, or 3, dungeon set 1 or 2, or the original PvP Rare or Epic armor sets. That's designed so that characters don't have to go back and collect all of those pieces -- if you'd rather remember your character in that original armor from the vanilla game, there you go.

  • Onyxia returns in Patch 3.2.2

    by 
    Michael Sacco
    Michael Sacco
    08.12.2009

    You read that right. In honor of WoW's 5-year anniversary, in the upcoming Patch 3.2.2, Onyxia will make her triumphant return to the world of Azeroth! The patch will convert Onyxia's Lair to a 10- and 25-player dungeon, along with new items whose models match the old-school gear available in the vanilla instance, like Tier 2 helms. Additional rewards include a 310% speed flying mount modeled after Onyxia herself!As a bonus, anyone who logs in during the 5-year anniversary event in November will get an Onyxia Whelpling pet. The full announcement after the break!

  • WoW Rookie: Hear, hear for tier gear

    by 
    Lisa Poisso
    Lisa Poisso
    03.11.2009

    New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.Reader Nick writes in with a question we've been planning to tackle here at WoW Rookie for a while now: "Hey, I'm semi-new to the game, but I don't understand what a 'tier' is. My bro has a level 80 Blood Elf Hunter, and he's always saying 'Oh, he has Tier 5; I got Tier 8.' What does that mean?"The answer to all this math is nothing more complex than the progression of class-specific armor sets. (Oh, and tell your brother he can't possibly have T8 on the live servers yet -- that's going to drop in Ulduar.) Over the course of the game, Blizzard has introduced three-, five- and eight-piece armor sets for each class. These are the so-called "Tier #" or "T#" sets that you hear so much about, all obtained by raiding. Distinguishing between the sets grew confusing as new dungeons, raids and expansions were added, so players began referring to these armor sets in numerical order.

  • Massively's WAR Camp: Tier 2 Scenario Guides pt. 2

    by 
    William Dobson
    William Dobson
    09.26.2008

    Mourkain Temple is the Tier 2 scenario for the Dwarf and Greenskin racial pairing. Its objective could be described as "murder-ball" -- there's an artifact to grab in the center of the map, and when you have it, everyone on the other team will be after your blood. The artifact provides bonus points to the holding realm when they get kills, and there is a bonus to the other realm if they can kill the carrier. This also gives them a chance to pick up the artifact themselves, if they're quick enough. Check out our gallery guide to see more of Mourkain Temple, and when you're done there, continue on for a look at the last Tier 2 scenario. To Mourkain Temple << Previous page Next page: Stonetroll Crossing >> %Gallery-34148%

  • Massively's WAR Camp: Tier 2 Scenario Guides

    by 
    William Dobson
    William Dobson
    09.26.2008

    By now, people who picked up Warhammer Online at launch should have had a chance to play a bit, and many of them will be in Tier 2. This unfortunately means leaving the Tier 1 scenarios behind, but it also means that a whole new set of scenarios is unlocked. As in Tier 1, there is one scenario per racial pairing in Tier 2, totaling three new battlegrounds to visit. We've once again visited all three and documented our findings in gallery guides. Join us over the page, as we begin by looking at Phoenix Gate, the scenario for the High Elf and Dark Elf pairing. Did you enjoy this? Make sure to check out all of our previous Warhammer Online features, and don't miss any of our ongoing coverage as Massively goes to WAR!

  • Tiers: The past, present, and future of dungeon and raid sets

    by 
    Eliah Hecht
    Eliah Hecht
    09.03.2008

    Tier gear is a concept that has been with WoW since the beginning. In Molten Core, the very first WoW raid, each class had a set of gear that looked good together, could only be equipped by that class and that was, supposedly, specially tuned to that class's stat requirements. Priests had Prophecy, Warriors had Might, and so forth. This was called tier 1. Classic WoW had three official raid tiers: tier 1 came from Molten Core, tier 2 from (mostly) Blackwing Lair, and tier 3 from Naxxramas. T3 is notable for a few reasons: It was obtained via multi-class tokens. The bosses would drop, say, the belt token for Priest, Mage, and Warlock. You'd then have to take the token, some mats dropped by Naxx trash, and some crafting mats to an NPC to get the gear. This was useful because the boss drops became more flexible: if your priests all had their belt already, you could give the token to a mage or a warlock; if it had just been a straight drop of the priest T3 belt, you'd have to disenchant it. T1 and T2 filled eight slots, while T3 filled nine, adding a ring. However, the highest bonus was for eight pieces, so you could choose which piece you wanted to leave out and still get the set bonus. This is continued in BC with five-piece sets, but only two- and four-piece bonuses. When Wrath of the Lich King goes live (or possibly when patch 3.0.2 does) you will no longer be able to acquire T3. Naxxramas is being moved from its current location up to Northrend, where it will become the entry-level raid for level 80. Those who already have T3 will get to keep it.

  • WoW Rookie: Pre-Burning Crusade endgame reputations

    by 
    Amanda Dean
    Amanda Dean
    05.06.2008

    WoW Rookie is brought to our readers to help our newest players get acclimated to the game. Make sure you send a note to WoW Insider if you have suggestions for what new players need to know. For the last couple of week's we've been discussing reputations here on WoW Rookie. By leveling up reputation with factions you will open yourself up to special content, rewards, and discounts. Last week we examined some of the factions encountered while leveling from 1 to 60 in Azeroth. Some people still rep up with these factions, but for the most part these NPCs have been pretty lonely since the expansion. When the level cap was at 60, prior to the Burning Crusade, players spent a most of their time at level 60 repping up with PvP and raid factions. Many players gain reputation with these factions for the right to purchase crafting patterns from their vendors.

  • The gear you'll never delete

    by 
    Adam Holisky
    Adam Holisky
    04.05.2008

    We all have pieces of gear that we don't want to do away with. For me, it's mainly my Quel'Serrar sword – thousands of gold spent on it pre-bc makes it (adjusted for inflation) the most expensive item I've ever purchased. I'm never going to be getting rid of it. I know that others have the same sentiments. For instance pictured above is the hat of one of my good friends in game. She's had those moose antlers for about 2 ½ years from Onyxia. I know that she'll never get rid of them, and if she did... well, our guild would probably have to gdisband.There's something nostalgic about keeping around old gear. It provides a memory of "the good old days" when hitting 60 actually meant something. Those old pieces of gear meant that you had accomplished something epic when epics weren't free. Our old epic pieces of gear are a testament to a time when the game was still new and the wilds of Azeroth were really wild.

  • BattleHeat brings Azerothian armor to life

    by 
    Alex Ziebart
    Alex Ziebart
    04.04.2008

    The Euro WoW site has recently posted a brief interview with Tobias of the German workshop BattleHeat, a group that has recently crafted a real life set of Judgement, the Paladin Tier 2 armor set.The interview gives some cool insight into the creative process of the armor, in addition to Tobias's training and experience as a Blacksmith. It is interesting to hear that while he has extensive technical training as a Smith, most of his know-how of crafting armor is largely through practice. It boggles the mind how much practice and hard work it must have taken to get to the level of expertise required to make a Judgement replica, but I'll admit I have no knowledge of the field myself.There are some incredibly fun details on this armor that you really should see, and I've tucked some of it just behind the cut!

  • TTH resource-gathering guide: Lone-Lands

    by 
    William Dobson
    William Dobson
    12.30.2007

    Compared to the last zone we examined in the TTH Lord of the Rings Online resource gathering series, for the bountiful Bree-Land, the Lone-Lands really fail to impress. In general, it's simply not a great place to do your harvesting. However, there are a few redeeming qualities that may cause you to visit the zone. For example, the Lone-Lands guide asserts that there is no better area in the game to get your medium hides than the back areas of Midgewater Pass. Also, the tier 3 resources here are widespread, and the zone is one of the main sources of these materials for lower level characters who can't go much further, but aren't having luck harvesting for them in earlier areas. To gleam what value you can out of this often frustrating area, check out the rest of the guide for the usual table and detailed look at individual portions of the zone.

  • TTH resource gathering guide: Bree-Land

    by 
    William Dobson
    William Dobson
    12.29.2007

    In this next installment of TenTonHammer's Lord of the Rings Online resource collecting guides, the focus shifts to Bree-Land, which contains tier 1, 2 and even tier 3 materials. The guide informs us that Bree-Land is a veritable gold mine (so to speak) when it comes to finding tier 1 and 2 resources, but although it does contain some tier 3 nodes, it is best to think of these as a nice bonus rather than to visit the zone particularly to find them. There are once again some notes explaining different areas in-depth, but here are the real pro tips: for tier 2 resources, head to the Eastern Bree-Fields, and for tier 1, the Midgewater Marshes have what you need. Of course, on most resource runs you'll need to hit more than just a single area, especially when you're not the only one out there collecting, so check out the Bree-Land guide for another handy table and the rest of the hints for harvesting there.

  • TTH features in-depth LotRO resource gathering guide for The Shire

    by 
    William Dobson
    William Dobson
    12.27.2007

    There's an odd feeling of satisfaction that comes from a really productive resource-gathering run -- knowing that you've spent your time at maximum efficiency and have picked up what you need to break into a new tradeskill tier, and can retire to the crafting area for the simple combines. Well, TenTonHammer can help streamline this process, with a series of resource gathering tutorials for Lord of the Rings Online that joins their other guides, and we'll first have a look at The Shire.The guide is more than just fluff, with a resource chart that rates each area of The Shire's usefulness for any particular material that you wish to harvest. You will find both tier 1 and 2 resources in this zone, and the guide has a breakdown of various areas with some specific tips as well -- for example, Rushock Bog is supposedly the best place in The Shire to harvest ore, whereas the southern Shire areas are just very poor for resources in general, so steer clear. The full guide contains other tips that will fill your bags to the brim with useful materials in no time, so have a look before your next resource run.

  • Are loot drops really random?

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.09.2007

    If you've been to a few raids, there's no question that you've heard some interesting theories about loot distribution. The drops are determined by the precise time (to the second!) that the first player zones into the instance. Or perhaps the drops are determined by the class of the group leader. Or maybe by the first letter of the group leader's name. Does the current phase of the moon have something to do with it? Perhaps it's a little of all these things!Trust me, I've heard every theory that's tried to make sense of what Blizzard constantly assures us are completely random loot drops. However, EU forum-goer Rooted came across a post by Blizzard employee Issuntril which stated:There are many other variables which effect which items are going to drop. I'm afraid this is information not intended for the community however, and is not something I can comment further on.Other variables, you say? So... loot isn't random? The conspiracy theorists were right all along?!

  • Not quite a set - Typhoon

    by 
    Paul Sherrard
    Paul Sherrard
    06.05.2007

    We've looked at a couple of the Tier 2 look-a-like sets in the past (the Green Wrath and Purple Judgement sets for those keeping score at home) and I felt it was time to continue. Maybe it's just me, but I really like when my armor set LOOKS complete. My shammy is currently striding about Shattrath in his Tidefury set, and I've had quite a few nice comments on the character's overall look. So, if you're as strangely obsessed with completing a look as I am, I hope you'll find these articles on non-set sets appealing. If you prefer gear with the best stats over looks, you may not be getting that here.This time around, I'm looking at a Shaman healing set, which happens to mimic the look of the Ten Storms tier 2 set. The graphics really don't do it justice, as you'll actually get little bolts of lightning playing around the shoulders and head when you put this gear on. As everything in the set has a slightly nautical naming convention, and the colors give off a deep-sea kinda vibe, I am now dubbing this set "Typhoon". Feel free to spread that around, folks.

  • Tons of runs, for not a lotta loots...

    by 
    Dan Crislip
    Dan Crislip
    05.11.2007

    An interesting forum topic has popped up on the World of Warcraft general forum today. It reflects on the amount of time we spend trying to gain one or two specific pieces of loot, only to have the gods of random drop-rates look unfavorably down upon us. It is a vicious cycle of farming that has eaten away at hours upon hours of our lives, but we still do it. We still go after that one elusive item that taunts us from the virtual nether. "I have a 25% drop rate, but you can run this place a hundred times and never see me! Mwahahaha!..." Players are recalling their 50+ runs for class chest from Upper Blackrock Spire, or their class helm from Scholomance. Mindtap Talisman seems to be a recurring theme, as well as the Tidal Charm. My worst experience was on my 67th run through UBRS for my Lightforge Shoulders from The Beast. They finally dropped, everyone congratulated me, and then the fury warrior rolled need. Ah well, water under the bridge as they say, especially since in my first Botanica run, I received the Spaulders of the Righteous.

  • 45 Minutes or your Strat Run is Free...

    by 
    Mike D'Anna
    Mike D'Anna
    07.11.2006

    No, I didn't come up with the clever Domino's Pizza analogy, but in the latest Weekly WoW over at Video Game Generation, they claim that the possibility of a pick-up group successfully completing a 45-minute Strat run is about as guaranteed as that old pizza gimmick that went the way of the dodo. The focus this time is on the Dungeon 2 armor sets, the problems with them, and basically the lack of fitting items for the casual endgamer. I'm probably more on the casual side of the player fence myself (at least compared to some), and as I'm just entering the endgame again with my latest character, I have to say I have been a bit frustrated at the sheer amount of grinding & raiding that I will have to endure to procure the gear that I've been eying. Then again, I don't expect Blizzard to just hand it to me, either...In any case, there are a lot of good points raised in the article, so check it out...