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Unreal Engine 4 has shown us what the next generation of video games can look like: large, realistic and mind-bogglingly gorgeous. Frankly, its tech demos are breathtaking -- technical marvels that show off photo-realistic apartments and stunningly beautiful landscapes; but what happens when you c...

July 16th 2015 at 7:58am 0 Comments
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Epic Games is a big proponent of VR, led by its Unreal Engine and the integrated resources it provides to developers. These tools are designed to be compatible with most existing virtual reality hardware, including the Oculus Rift, HTC Vive and Samsung Gear VR. To give you an idea of how strongly...

June 18th 2015 at 4:56pm 0 Comments
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Long-time Castlevania producer Koji Igarashi is currently Kickstarting a spiritual sequel to the series called Bloodstained. Thanks to the overwhelming response to the campaign -- it's now the highest-grossing videogame Kickstarter ever -- the game is coming to PS Vita and Wii U. While that's grea...

June 11th 2015 at 9:59am 0 Comments
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When Fortnite started teaching me how to build a fort, its gentle tutor voice told my pickaxe-wielding warrior to never forget this simple rule: Remember to make a door. When you build forts in Fortnite -- in addition to about a billion other activities -- you want to make durable fortifications p...

June 8th 2015 at 3:00pm 0 Comments
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We've seen a handful of neat ways to visualize big data and make it useful, and the folks behind Unreal Engine, Epic Games, think virtual reality is the next step for that. Currently a half-dozen international teams are taking part in the Big Data VR Challenge, and hope their expertise with games...

May 20th 2015 at 3:40pm 0 Comments
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The crew at Epic Games has made a point of welcoming virtual reality with open arms, and it's not about to shy away any time soon. The studio recently updated its roadmap with indications that Unreal Engine 4 will support Steam VR (and by extension, the HTC Vive headset) no later than May. Also,...

April 29th 2015 at 3:58pm 0 Comments
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"It's getting ridiculous." Epic Games Chief Technology Officer Kim Libreri is tired of chairs -- and rocks, and grass, and trees -- in the games created in Unreal Engine 4, Epic's game development platform. It's not that he doesn't like everyday objects, he simply sees them as a collective issue...

March 4th 2015 at 1:30pm 0 Comments
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Created in Unreal Engine 4 Game development is expensive. It's not a question of the tools costing too much; game engines like Unity and GameMaker Studio offer free versions, and paid versions aren't far out of reach. That's a recent development, though. When the last generation of game consoles (X...

March 2nd 2015 at 1:28pm 0 Comments
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Back in the days of dial-up, when Tim Sweeney was 21 and in his third year of college, he needed cash to release his first game -- "thousands of dollars," as he recalls. To pay for the game's launch, for two summers he borrowed his dad's tractor and mowed lawns in his childhood neighborhood. Today...

February 19th 2015 at 9:00am 0 Comments
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See that room above? It looks real, but it's not -- and by that we mean it's just a 3D environment made in Unreal Engine 4. Sure, we already have a pretty good idea what the new engine can do, such as bringing realistic skin (among other things) to games. But this "Unreal Paris" project by CG desi...

January 28th 2015 at 12:39pm 0 Comments
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It hasn't been hard to produce realistic-looking skin in computer-generated movies, but it's much harder to do that in the context of a game running live on your console or PC. That trip to the uncanny valley is going to be much easier in the near future, though, thanks to the impending arrival o...

October 6th 2014 at 3:10am 0 Comments
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The latest game development toolkit from Epic Games supports Oculus Rift and Sony's Project Morpheus, but what about virtual or augmented reality on mobile devices? That's coming, too -- and apparently pretty soon. Road to VR has noticed that on Epic's publicly-accessible "Unreal Engine 4 Roadmap"...

September 17th 2014 at 12:04am 0 Comments