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Thanks to one crazy community manager that likes to tease information, we've gotten a sneak peek at the upcoming patch information for Aion -- patch 1.9. The patch is hosting a wealth of enhancements and updates to the game that includes a new looking for group system, quest updates, a brand new d...

March 3rd 2010 at 12:30pm 0 Comments
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Some will say it's unnecessary. Some will say it's coming too late. And others? Others will jump up and down in joy. What could possibly be so divisive? Oh, well, that's Aion's new bonus experience weekends! According to community manager Tamat, Aion is introducing these brand new experience...

December 15th 2009 at 4:00pm 0 Comments
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Aion hit the ground running earlier this year, easily breaking the 400,000 mark for pre-orders, and they're continuing the trend. The first month post launch was occasionally rocky, but the good seems to easily outweigh the bad in the eyes of fans: NCsoft announced today that they have sold nearl...

November 9th 2009 at 6:00pm 0 Comments
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"Why you should be playing ..." is a freeform column from Massively.com intended to inform you about our favorite parts of our favorite games. We want you to know why we're playing them, so you can know what to play. I didn't give Aion the world's most glowing set of remarks last time I visited it...

October 21st 2009 at 10:00am 0 Comments
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So you pre-ordered Aion and you're super excited to jump into the game during the headstart release that's going on right now. You've set aside a whole block of time for your game play, you have your snacks at your side and your DVR ready to play some great entertainment while you grind your night...

September 21st 2009 at 12:00pm 0 Comments
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First Champions, and now Aion. It seems that no game can find that smooth stride regarding their beta testing these days, but thankfully that's what beta testing is for -- squashing bugs. (No matter how much marketing we seem to lump atop these tests these days.)The Aion development team has heard...

September 11th 2009 at 1:00pm 0 Comments
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Player vs. Player combat seems to be a love it or hate it scenario. Players either engage in the behavior with an extreme liking, wondering when their blades will get to silence a screaming newbie or go up against the best of the best in battlegrounds, or players hate the activity with a passion t...

April 12th 2009 at 8:00am 0 Comments