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Alex Hutchinson, creative director at Ubisoft Montreal, tweeted a message today to people having difficulties with the field of view in Far Cry 4 on PC. PC players! If you're online complaining about the lack of FOV control ... You pirated the game. - Alex Hutchinson (@BangBangClick) November 18...

November 18th 2014 at 3:00pm 0 Comments
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Despite its status as a critic and fan-favorite, Ubisoft has no plans to develop a follow up to the first-person spoof of 1980s-era action films known as Far Cry 3: Blood Dragon. Ubisoft Montreal creative director Alex Hutchinson broke the sad news to IGN during a recent podcast, though he hinted...

November 12th 2014 at 4:00pm 0 Comments
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Assassin's Creed 3's gameplay elements will feel familiar to longtime fans of the franchise, with the significant exception of the combat mechanics. It'll be interesting to see how fans adapt and newcomers react."We rebuilt the combat system. I think one of the most striking comments we've heard in...

September 24th 2012 at 7:30pm 0 Comments
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When Assassin's Creed 3 launches later this year, Connor's gonna have more than Red Coats and wolves to contend with – he's also the captain of a colonial warship, naturally. If you thought the myriad systems of past AC games were insane, take a look at the video above and see how truly insan...

August 28th 2012 at 12:02pm 0 Comments
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The creative director for Assassin's Creed 3 thinks your ideas are stupid and you should just shut up already. Really, that's not even very paraphrased."People on the internet suggest the most boring settings," Alex Hutchinson told OXM. "The three most wanted are WWII, feudal Japan and Egypt. They'...

April 5th 2012 at 11:00pm 0 Comments
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Ubisoft Montreal is kind of a big deal. Since being established in 1997, the company's first North American studio has been home to some of the biggest franchises in Ubisoft's entire portfolio: Splinter Cell, multiple Prince of Persia reboots, and Assassin's Creed.Ever since Ubisoft Montreal's Assa...

March 26th 2012 at 12:30pm 0 Comments
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There are three main "cities" in Assassin's Creed 3: Boston, New York, and "The Frontier." Notoriously absent from that list is a city that I considered to be a lock in the Revolutionary War-based title – my beloved Philadelphia. Having spent six years of my life in Will Smith's place of birt...

March 26th 2012 at 12:15pm 0 Comments
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Back in late 2009, creative director Alex Hutchinson and a handful of others started drawing up plans for what would become Assassin's Creed 3. In those two years, the team rethought core elements of the series: cities, combat, and the franchise's signature "free running" mechanic. Even the engine,...

March 26th 2012 at 12:01pm 0 Comments