Anti-aliased

10.22.10
Anti-Aliased: What happened to building worlds
10.22.10

Anti-Aliased: What happened to building worlds

I hope you guys have taken the time to check out our GDCO coverage, specifically our interview with...

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09.30.10
Anti-Aliased: How I mine for craft
09.30.10

Anti-Aliased: How I mine for craft

This column was bound to come sometime. We've had legions of people asking us, "Why don't you cover...

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09.02.10
Anti-Aliased: I can finally stop playing Mortal Online now
09.02.10

Anti-Aliased: I can finally stop playing Mortal Online now

A long time ago, well before Mortal Online launched, I was really looking forward to playing th...

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08.19.10
Anti-Aliased: Don't hate the playa, hate the developa
08.19.10

Anti-Aliased: Don't hate the playa, hate the developa

So I noticed something last week, in the comments section of my piece on UI design, that finally ki...

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08.12.10
Anti-Aliased: UI see what you did there
08.12.10

Anti-Aliased: UI see what you did there

Dear user interface designers: please stop making trashy-samey UIs. (Bree is going to kill me for...

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07.22.10
Anti-Aliased: Modding your way out of a paper bag
07.22.10

Anti-Aliased: Modding your way out of a paper bag

If there's been a theme to this week, it's been interfaces and modding. Both EverQuest II and Lord...

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07.16.10
Anti-Aliased: A few tips for running in-game events
07.16.10

Anti-Aliased: A few tips for running in-game events

So you're playing your favorite MMO, you've hit max level, you've done your raids or progression-re...

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07.08.10
Anti-Aliased: What's in a name
07.08.10

Anti-Aliased: What's in a name

Earlier this week, Blizzard really got the MMO gaming community up-in-arms after the announcement o...

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