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Antichamber mastermind Alexander Bruce enjoys screwing with people's perceptions of reality, on the screen and on the show floor of PAX East. As part of the Indie Megabooth, Bruce had full reign to make attendees perform a mystery challenge as part of the Megabooth's signature rally. Bruce gave eve...

April 9th 2012 at 7:00am 0 Comments
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Antichamber is the seventh title to receive the financial backing of Indie Fund, who has recently helped in the success of such titles as Q.U.B.E. and Dear Esther. Antichamber has won almost as many awards as the number of years it's been in development -- casually since 2006 and full-time since 20...

April 3rd 2012 at 12:15am 0 Comments
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Antichamber is a nightmare to describe on paper, but the opportunity for some hands-on time with the first-person exploration puzzler set in an Escher-like world exists at next week's GDC and at April's PAX East. Antichamber will be at the IGF Pavilion during GDC and at the Indie Mega Booth at PAX...

February 28th 2012 at 8:00am 0 Comments
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Trying to describe the hour I spent with Alexander Bruce's PAX 10 Finalist indie game, Antichamber, is going to be one of the most difficult descriptive feats I've ever attempted. I think that the big hang-up is that it's going to mean a lot of different things to a lot of different people: For m...

September 2nd 2011 at 3:00pm 0 Comments
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The top 10 indie games in the entire world have been selected as this year's PAX 10, each of them winning some free booth space at PAX Prime from August 26-28 in Washington. Chosen as the "best in gameplay, originality and overall fun-factor," winners include Atom Zombie Smasher, Jamestown, Fez a...

July 9th 2011 at 10:30am 0 Comments
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Hazard: The Journey of Life, by Alexander Bruce, is a super-abstract first-person exploration game, whose rules seem to constantly change. For example, a door might not lead to the same place twice, and a wall might be a door depending on how you look at it. And now, even the name has shifted --...

July 6th 2011 at 6:00pm 0 Comments