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Dishonored's first DLC pack, "Dunwall City Trials," is available right now on Steam and Xbox 360. It will be available later today on the PlayStation Network following the weekly update. Dunwall City Trials is priced at $5 (400 MSP) and includes "10 challenge maps" that test your supernatural assas...

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December 11, 2012 at 8:45AM
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The sales of Dishonored thus far have been high enough for Bethesda to consider it the beginning of a new franchise, the company has told Destructoid. Bethesda VP of marketing Pete Hines said that Dishonored is "far exceeding our sales expectations." He added that the game did "terrific numbers aga...

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Dishonored invites players to participate in the "Dunwall City Trials" on December 11. The first add-on pack for the game includes "10 challenge maps," that publisher Bethesda notes will have players battle waves of various enemies, test their supernatural assassination skills and "take out targets...

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October had two scrappy underdogs in Dishonored and XCOM: Enemy Unknown. The meticulous murder-em-up sold 460,200 units, according to the NPD, while the XCOM revamp from Firaxis sold 114,000 units. Dishonored and XCOM: Enemy Unknown launched on October 9 for Xbox 360, PS3, PC and through digital di...

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You're reading Reaction Time, a weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word "zeitgeist." It debuts on Fridays in Engadget's digital magazine, Distro. This holiday's unceasing glut of games is a go, wi...

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If you're going to pick up a copy of Dishonored tonight, and if your want that copy signed by the developers behind it, and if you live anywhere near Austin, then boy are you in the right post. That's because Arkane Studios staff, including co-creative directors Harvey Smith and Raphael Colantonio...

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Dishonored is something special. It's a self-contained first brick in what is sure to become a larger universe; a stealth action game that lets you play as a creeping assassin, or abandon that notion and go through it as a first-person shooter with mystical powers. Don't want to kill anybody? That'...

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Dishonored concluded its three-part webisode series The Tales from Dunwall today. We thought it would be nice to put them all in one place for you. The vignettes cover the backstory leading into Dishonored's revenge tale....

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Dishonored is as much about how one kills as it is about who one kills. Creativity must exist in any job, particularly in the assassin's line of work. Building off the "creative kills" we've seen before, this latest diary adds a few more ideas to the ol' supernatural murder book....

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Dishonored: Rat Assassin now lets you skewer New York-size rodents on iPad. Having hit iPhone and iPod Touch a couple weeks ago, the game places you in the role of a Fruit Ninja who has decided it's time to upgrade to something with more flesh and more fleas. Doesn't anybody remember the good ol' d...

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We've gotten used to developer diaries being more marketing hype than actually discussing design ideas, but that's not the case in this Dishonored clip. Going deeper than last time, the team responsible for fleshing out the game world discuss industrial design and morphology of Dunwall's stylize...

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It wouldn't be a potential hit Bethesda-published game if Dishonored didn't start by breaking out of a prison situation. The first developer diary for October's supernatural assassin simulator focuses on Arkane Studios' concepts for the art and world design of the game. For those who can't read,...

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Dishonored's "creative kills" footage features explosive rat swarms, temporal manipulation, and fun with electrical polarity. This stuff is even crazier than the "daring escapes" we'd seen before....

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Many elements of Dishonored – from its original setting and art style to the protagonist's arsenal of special powers – have made the game subject to a great deal of attention. But with great power comes a great fear: Will the game lack any sort of challenge? Where is the difficulty in b...

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