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One of the indie world's first superstar developers made millions from one game. He's spent it all to make his next. Jonathan Blow's beautiful, distinct 2008 platformer Braid is largely regarded as the original indie game -- The Notorious OIG, if you will. Blow spent roughly $200,000 to create Br...

21 days ago 0 Comments
February 6, 2015 at 12:00PM
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What, you didn't think those games appeared on Xbox Live through some act of magic, did you? No, they're the product of insanely small teams working insanely long hours, at the risk of their well-being, social lives and, in some cases, personal hygiene, in order to bring you a downloadable break f...

2 years ago 0 Comments
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We can't, sadly, warp time to go back a full year. Once we do something, for better or for worse, we're stuck with it. But we can try and learn from things that happened the last time around, and there have certainly been things to learn from 2009, which we touched on yesterday. That's where the w...

5 years ago 0 Comments