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Ask a hundred independent developers what impacts their sales most and you'll likely get a hundred different answers, but among the more popular ones will be the topic of discoverability, the ways in which prospective buyers are able to find lesser-known video games. Platforms like the App Store an...

7 months ago 0 Comments
September 25, 2014 at 10:00AM
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Days after Braid hit Xbox Live Arcade in 2008, we posted a story titled "Why should we care about Braid?" We liked the game and felt the need to explain: It was a simple platformer made by a handful of people, it was pretty and it had solid controls. This wasn't a review of Braid. It was a defense ...

1 year ago 0 Comments
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Retro City Rampage DX, the 3DS port of Brian Provinciano's indie crime sandbox game, is coming to the North American eShop on February 6; it'll be on Europe's eShop on February 20. Retro City Rampage DX will be priced at $10. Retro City Rampage DX includes some major tweaks to missions, wea...

1 year ago 0 Comments
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The 3DS port of Retro City Rampage will not include 3D visuals, developer Vblank Entertainment has announced. It's the game's top-down perspective that makes the feat such a significant technical burden. "With sidescrollers, developers can simply separate the background and foreground layers and...

1 year ago 0 Comments
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Those purty Retro+ graphics added last month to the PC version of Retro City Rampage have made their way to Theftropolis on the PS3 and PS Vita. The latest version is available on PSN now, bringing the PS3 and PS Vita versions of Retro City Rampage up to par with the PC version. Retro+ ups the o...

1 year ago 0 Comments
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A new update for Retro City Rampage on PC adds mod support, allowing players to experience a small slice of creator Brian Provinciano's life by creating their own vehicles, characters, fonts and color palettes in the game. The update also includes an optional Retro+ mode, upping the visual fidelity...

1 year ago 0 Comments
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One of our favorite talks from GDC was Brian Provinciano's session, in which the indie developer discussed bringing his game, Retro City Rampage, to just about every platform known to man. It's a valuable talk for many reasons, giving a clear picture of what it's like working with The Big Three&tra...

1 year ago 0 Comments
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"I'm definitely going to be doing more open-world comedy stuff in the future, but it might not be my next game," Retro City Rampage creator Brian Provinciano told Joystiq following a GDC panel where he broke down sales of his game across the various platforms. "I have about four open-world game id...

2 years ago 0 Comments
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During his GDC panel, "One Man, 17 SKUs: Shipping on Every Platform at Once," Retro City Rampage creator Brian Provinciano provided a clear breakdown of the game's fiscal performance across various platforms. PSN was where Provinciano saw most of his profit come in: over $600,000 earned across over...

2 years ago 0 Comments
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Developer Brian Provinciano doesn't expect to make any money from the launch of Retro City Rampage on Nintendo's WiiWare – in fact, he stands to lose $20,000 in development costs alone, with little chance of seeing a return. "Between the office rent, hardware, insurance, game ratings and othe...

2 years ago 0 Comments
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When Retro City Rampage comes to WiiWare tomorrow it'll include an 8-bit version of the game called ROM City Rampage. Provinciano was developing what's now become ROM City Rampage almost a decade ago for the NES, but abandoned it to focus on Retro City Rampage because of the hardware limitations -...

2 years ago 0 Comments
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Retro City Rampage has been around the block a few times, establishing a steady launch stream across PC and consoles since October. Now that the game has had time to settle on XBLA, PS3, Vita and Steam, developer Brian Provinciano has a clear, surprising favorite: Vita. "Indies should definitely ju...

2 years ago 0 Comments
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Retro City Rampage's long, pixelated journey to WiiWare finally comes to an end next week. The campy parody crime game will land on WiiWare on February 28 for $10. The Wii release will also feature the bonus "ROM City Rampage," which will allow players to "experience what Retro City Rampage could'v...

2 years ago 0 Comments
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On January 16, wannabe gangsters across the pond in Europe and Asia will get a chance to check out the excellent Retro City Rampage on both the PS Vita and PS3. Developer Brian Provinciano hasn't used the extra month lightly, either – the extra time has allowed him to add extra polish to the ...

2 years ago 0 Comments
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It would be impossible to sit down and write out everything you love about everything. It'd be a pursuit of madness. Why would you do it? Just to have some kind of time capsule for all of your cherished memories? But what if you did it within the confines of a video game? It would be an even madd...

2 years ago 0 Comments
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If you don't mind hanging out in a Hard Rock establishment, you have an opportunity to play a bunch of unreleased games, including Retro City Rampage. In case it weren't abundantly clear from our past coverage of RCR, we're big proponents of not just the game itself, but of the developer's dogged...

3 years ago 0 Comments
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Between now and next Friday, when we'll be holding our semi-annual E3 reader meetup, Joystiq will be putting the spotlight on each of the games folks will be able to go hands-on with. First up is VBlank Entertainment's long in-development XBLA/WiiWare title, Retro City Rampage. Born out of VBl...

3 years ago 0 Comments