Casters

11.04.12
The Daily Grind: Are you for or against casting while moving?
11.04.12

The Daily Grind: Are you for or against casting while moving?

With the new guard of MMOs this year comes an unexpectedly interesting shift in game design: the...

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11.06.11
New ArcheAge video shows off combat moves, giant mobs
11.06.11

New ArcheAge video shows off combat moves, giant mobs

While much has been made of ArcheAge's non-combat gameplay, the upcoming fantasy sandpark is no s...

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11.06.10
The Mog Log: Saturday afternoon's all right for (discussing) fighting
11.06.10

The Mog Log: Saturday afternoon's all right for (discussing) fighting

Here's the hangup I have with writing guides: I like writing them so long as I'm fairly confident i...

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08.28.10
The Mog Log: Each answer is the end of a question
08.28.10

The Mog Log: Each answer is the end of a question

Welcome to this week's edition of The Mog Log, in which we answer reader questions about Final Fant...

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03.20.10
The Mog Log: A little more conversation
03.20.10

The Mog Log: A little more conversation

Well, gee, not much has happened since the last time we did a community spotlight in this column. E...

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07.27.09
Speculating on a new resource system for Hunters
07.27.09

Speculating on a new resource system for Hunters

As we said on the podcast this weekend, one of the most interesting things to come out of the Hunter...

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07.17.09
The Daily Grind: Do you play the same class in every MMO?
07.17.09

The Daily Grind: Do you play the same class in every MMO?

They might sometimes have different names, but most MMOs share traits recognised as specific clas...

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11.06.08
Shifting Perspectives: State of the class, part 1 - Balance
11.06.08

Shifting Perspectives: State of the class, part 1 - Balance

Every Tuesday, or possibly Thursday when the writer votes on Tuesday and spends Wednesday screaming...

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10.14.08
Spellpower 101, or how I learned to love unified attributes
10.14.08

Spellpower 101, or how I learned to love unified attributes

The big patch today is changing the way stats work in WoW. In its own way, it's as much of a change...

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