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2.4 leaves hunters low on mana

Since patch 2.4, hunters have been having some problems. Aside from the outrage over the fact that our traps are now announced, we seem to be having issues with mana.

On the forums, hunters are not seeing much love from the non-hunter crowd, but I suppose that is to be expected. It is important to note however, that our mana efficiency is an intended attribute of our class. We are useful, not solely, but arguably primarily, because we can provide sustainable, long-term DPS. No, we don't crit like mages. In a boss fight though, we can keep going after mages short out.

Why are hunters all of a sudden having issues with mana? There are a few theories floating around, but we have yet to be graced with a blue response. Take the jump to learn more about why this might be happening.

When I first popped into game after I installed patch 2.4, I was pretty excited, as I had not explored the content in the PTRs. It wasn't long before I wondered why I could only kill one or two mobs before I needed a very serious drink. That just shouldn't happen to a hunter, especially not at 70.

Even my Aspect of the Viper, which I almost always wear, wasn't helping the issue much. So I hit the forums. It seems that I was not the only hunter affected.

At present, the likely suspect is this change, intended to help casters.

Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.

That sounds fine, right? It should help the casters and even though hunters don't stack spirit, it just means we won't get the extra boost of regen. That's probably what Blizzard thought too.

The current estimation is that any hunter with less than 300 intellect is being negatively affected by the change. Despite some claims that only lowbie hunters will be affected, many 70s are being hard-hit.

Why are we upset that we might have to start choosing intellect enchants rather than focusing on other stats? A few simple reasons.

  1. Yes, we are a mana class. It was not always this way, and perhaps it should not be this way. We are much more like rogues and warriors than mages or warlocks. Paladins use mana because they are hybrids; melee casters with holy powers. Regardless, if we stack intellect with high priority, we lose a ton of damage. Casters don't.

  2. "So just slap on Aspect of the Viper." Well let's take a closer look at that talent, shall we?