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"Incredible! I didn't expect it to be identical to Glitch, which it is." So sayeth one of Eleven's select few alpha testers, some of whom posted testimonials on the site about their experience. While a second tester cited "overwhelming" nostalgia, others were more critical of bugs, reloads, and...

January 8th 2015 at 12:30pm 0 Comments
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It's been two years since Glitch shut down, and there are two possible responses to that. The first is to be sad that the MMO landscape lost an attractive, quirky, interesting little game. The second is to be quite happy because Eleven, the project that seeks to restore the original functionality o...

December 10th 2014 at 10:00am 0 Comments
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How many of you like to talk about Glitch? Wow, that many? That's great, but please quiet down for right now; there's time to talk in the comments. It's not a question you need to answer out loud. Besides, if you're super enthusiastic about the memory of the game, you have an opportunity to experie...

November 26th 2014 at 1:00pm 0 Comments
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The Massively staffers were delighted to hear that one of our favorite quirky browser MMOs might be coming back from the dead. Fan projects such as Eleven and Children of Ur, the latter of which is in a playable pre-alpha, are often at an extreme disadvantage with such resurrection projects, as the...

September 18th 2014 at 11:00am 0 Comments
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Glitch. Now, if you have tears streaming down your face because you still find yourself crying every time you are reminded of the late, great crafting MMO, then prepare to go from sobs to smiles. A fan project called Eleven is making waves as a genuine attempt to revive Glitch with former developer...

September 12th 2014 at 10:00am 0 Comments
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Of the US population age 9 and older, 37 percent of people play games on the PC, the NPD reports in its new study, Understanding PC Gaming: 2014. PC players game for an average of 6.4 hours per week. NPD breaks PC players into three groups, Heavy Core, Light Core and Casual. Heavy Core players pla...

September 10th 2014 at 2:30pm 0 Comments
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I've taken a little while to let Chris Roberts' recent flight model manifesto marinate. In that time, my opinion has run the gamut from "funk yeah, simulation!" to "hmm, I hope I'm able to enjoy this title" and back again. I waffled because as much as I'm salivating over Star Citizen and everythin...

June 29th 2014 at 12:00pm 0 Comments
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Being called a casual in World of Warcraft is sometimes -- okay, often -- tossed out as an insult, but let's face it: a lot of the gamers fall under the casual banner. They have jobs, they have families, they have kids, and they can't necessarily afford to spend countless hours a week focused on a...

June 23rd 2014 at 1:00pm 0 Comments
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So maybe you've been playing some Hearthstone while waiting for the next World of Warcraft expansion to actually be a thing. That's not a difficult prospect if you're used to card games, but it's going to throw you for several loops if you haven't played them before. Senior designer Mike Donais h...

June 12th 2014 at 4:30pm 0 Comments
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Massively commenter grandmoffdaryl came up with this interesting nugget last weekend. "The MMO generation is in the 'I'm busy' part of life right now with jobs and kids," he wrote. "Just wait to see what happens when the MMO generation reaches retirement age: the rebirth of the time-consuming MMO."...

June 5th 2014 at 8:00am 0 Comments
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Glitch is gone, but it lives on in our hearts, and it makes for a fascinating case study. The game arrived, enraptured, and departed so quickly that a great deal can be extrapolated about the game. A new analysis over on Gamasutra focuses on looking at the game's economy over time, seeing how it...

March 27th 2014 at 9:00pm 0 Comments
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New Nexon boss Owen Mahoney had harsh words for mobile game makers at last week's Game Developers Conference. "A third of what we've done in the last few months is Flappy Bird clones. We're letting consumers down," Mahoney told Venture Beat. "I know that, because as a consumer, I really want to pl...

March 24th 2014 at 11:00am 0 Comments