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  • Best Buy is shutting down Canada's biggest tech store chain

    by 
    Jon Fingas
    Jon Fingas
    03.28.2015

    Best Buy is a mainstay of tech shopping in the US, but it knows that it's small potatoes in Canada -- it kept the country's better-known Future Shop chain going for years after a takeover, even after opening shops of its own. However, the American retailer is now making its presence felt in a big way by shutting down Future Shop altogether. It'll convert 65 of the locations into Best Buy stores within a week, and 66 others are closing immediately.

  • EVE Evolved: The end of EVE Evolved

    by 
    Brendan Drain
    Brendan Drain
    02.01.2015

    By now, you will have heard that Massively is being shut down along with Joystiq and countless other blogs run by AOL. That unfortunately means this will be my final article for Massively and marks an end to the nearly seven-year run of the EVE Evolved column, which now holds over 350 articles on topics ranging from ship fittings and opinion pieces to guides and expansion breakdowns. I'd like to take this opportunity to thank all of you for your readership and to express just how much playing EVE Online and writing for you really have impacted my life. I've been asked by so many people over the years for tips on breaking into the games industry as a journalist or MMO blogger, but the truth is that I lucked into this gig. When a post on the EVE Online news page said that some site called Massively was hiring an EVE Online columnist, I almost didn't bother applying. I was a prolific forumgoer back then and had written some guides for EON Magazine and my own blog, but I wanted to get into game development and had very little confidence in my writing ability. What I didn't know then was that writing for Massively would help improve my writing skills immeasurably and even help give me the confidence to launch my own game development studio. Massively gave me a platform on which to talk about EVE Online and an eager audience to share my game experiences with, but it turned into something much more profound. There have been low points dealing with trolls and organised harassment and tough times with budget cuts, but there have also some incredible experiences like attending the EVE Online Fanfest, investigating monoclegate, watching CCP redeem itself in the eyes of players, and collaborating with some of the best writers in the games industry. In this final edition of EVE Evolved, I look back at the start of the EVE Evolved column, break down my top ten column articles of all time, and try to put into words how much this column has meant to me over the years.

  • Bounden, Fingle studio closes its doors in April

    by 
    Jessica Conditt
    Jessica Conditt
    01.20.2015

    Game Oven Studios, the independent Dutch team behind body-morphing mobile games Bounden, Bam fu, Fingle and Friendstrap, will be disbanded in April, studio co-founder Adriaan de Jongh announced in a blog post today. Game Oven will release its final game, Jelly Reef, in March on iOS and Android. Game Oven developers de Jongh and Bojan Endrovski will continue to support Bounden, Fingle, Bam fu and Jelly Reef, but they will remove Friendstrap from stores on February 1. De Jongh and Endrovski founded Game Oven in November 2011 with their first game, Fingle, which was nominated for an IGF Nuovo award. Bounden, a two-player dancing game for mobile, is nominated this year for an IGF Nuovo prize and a GDC Innovation Award. Game Oven received financial support for Bounden from the Dutch grant program, Game Fund, and worked with the Dutch National Ballet to create the choreography. And, despite Game Oven's closure, Bounden is doing "really well," de Jongh told me today. "We're not making millions, no, but Bounden's profit is larger than the development costs, so maybe awards are not that disconnected from the financial success of the game," he said. "With Fingle, IGF helped us build an audience, helped us reach that critical mass, and even though we no longer do any marketing effort for Fingle, we still make one minimum wage from the game every month. The way things look now, it seems like Bounden is on that same road."

  • Sony to close its Canadian stores

    by 
    Mike Suszek
    Mike Suszek
    01.16.2015

    Sony will close all 14 of its Canadian retail locations, according to a press release issued on The Canadian Press. The company will shut down the stores "over the next six to eight weeks," resulting in 90 layoffs. The company has "been scaling back its business in Canada for the past year and has already shut several locations, including one at the Toronto Eaton Centre." As reported by CBC News, the locations of the soon-to-close stores are as follows: Alberta (3) The Greater Vancouver area (3) The Greater Toronto Area (5) Ottawa (1) Montreal (1) Quebec City (1) Sony announced plans to sell its Vaio PC business and restructure its TV division in February 2014, at which point it planned to lay off 5,000 employees over the next year. It also shut down 20 stores in the United States while restructuring the Sony Electronics division. The Sony-owned developer Sucker Punch laid off some of its staff in August as well. [Image: Sony]

  • Blacklight: Retribution loses studio, continues on anyway

    by 
    Justin Olivetti
    Justin Olivetti
    01.08.2015

    It turns out that the worst news for an online game -- having its studio close -- may not be the end of the world after all. Zombie Studios, the devs behind multiplayer shooter Blacklight: Retribution, announced today that it's closing shop and that a new studio has arisen from its ashes to take care of the game: "Now it is time for us to part ways and close our doors [...] We want to congratulate and wish nothing but success to Builder Box, the new studio starting up that has acquired some of the work Zombie is parting with, including all rights to Blacklight: Retribution. The new studio is comprised of past Zombie employees that put their hearts into Blacklight and we have no doubt will continue to do so." Builder Box's Facebook page also posted a notice, reaffirming the game's future: "What does this mean for you the fan? While ownership of the game has changed, the people behind the scenes who have been constantly contributing to the Blacklight universe for the last four years remains intact. Builder Box will be working with Perfect World so that, as a fan, you can look forward to more updates and exciting changes in the coming year."

  • Daylight developer closes, passes Blacklight IP to new studio

    by 
    Mike Suszek
    Mike Suszek
    01.08.2015

    Seattle-based developer Zombie Studios is closing its doors after over twenty years of operation. The developer announced the news on its website, noting that the studio's owners are retiring. As a result, former Zombie Studios employees started a new company, Builder Box, and "acquired some of the work Zombie is parting with." That includes all rights to Blacklight: Retribution (seen above), Zombie Studios' 2012 cyberpunk first-person shooter. Builder Box was formed by Andy Kipling and Russell Nelson, Zombie Studios' director of production and technical director, respectively. In a PlayStation Forums post last week, Kipling assured Blacklight: Retribution fans that "the people behind the scenes who have been constantly contributing to the Blacklight universe for the last four years remains intact," and that players "can look forward to more updates and exciting changes in the coming year." Zombie Studios formed in 1994, launching its first game the following year, a spaceship simulator known as Ice and Fire. The developer is known for creating the Spec Ops line of tactical shooters, starting with Spec Ops: Rangers Lead the Way in 1998 for PC. Among the final games developed at Zombie Studios is the Atlus-published survival horror game Daylight, which arrived on PC and PS4 last year. [Image: Zombie Studios]

  • Legend of Silkroad shuts down today

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.31.2014

    On this final day of 2014, the year apparently cannot resist dragging one last body into the abyss. Legend of Silkroad's operation is ceasing as of today, following an announcement made back on December 24th. The forums and website will also be closed, so if you made friends on the boards, they've already given you alternative contact information. The shutdown announcement cites difficulties on the developer's end, thought whether it means that the studio behind the game shut down altogether or there's simply a lack of communication is unclear. Our condolences to fans of the game affected by the shutdown; hopefully you made some good memories in the game. At least it'll be difficult for any other games to shut down in 2014.

  • The Transformers Universe MOBA is shutting down

    by 
    Bree Royce
    Bree Royce
    12.16.2014

    Bad news today, folks: MOBA Transformers Universe will close before it even leaves beta as part of Jagex's and Hasbro's efforts to "realign their plans and focuses for 2015." UK developer Jagex had posted about impending layoffs for the TU team back in November, but it appears that it's really game over now: The shutdown period will begin from today. As part of the winding down we will be refunding all those that have purchased a Founders Pack, as well as anyone that has purchased relic bundles and starter packs. These refunds should be all processed in the next 30 days. In addition we will be closing the ability for new players to make accounts, those of you that already have accounts will continue to be able to use them until the closure date. [...] We will also be pushing an update live today that will switch off the ability for players to buy any more relic packs, or starter bundles. [O]n 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015. Between now and the date of closure the Jagex CM team will continue to operate on the forums and we will provide relevant updates on the website as necessary. Jagex asks players to contact the customer services team if they have not received their refunds by January 16th. Our hearts go out to the players and developers who hoped to see the title succeed.

  • Legend of Edda is returning September 24th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.15.2014

    You could be completely forgiven for thinking that Legend of Edda had breathed its last when the game shut down at the beginning of this year. It was cute, but it just couldn't sustain itself. But the game is getting another lease on life starting on September 24th, when the game opens up under new publisher JC Planet. The opening will not feature any wipes or resets, apparently skipping public testing in favor of moving straight to launch. Numerous launch events are planned, including bonuses for registering your account before the start of service and for reaching level 20 quickly after the 24th rolls around. If you'd always meant to take a look at the game but never quite managed to, you'll be getting another shot at it in just a little while, hopefully without the issues that made it shut its doors back in January. [Thanks to Evan for the tip!]

  • Ragnarok Online 2 shutting down in Southeast Asia

    by 
    Justin Olivetti
    Justin Olivetti
    09.11.2014

    Ragnarok Online 2 isn't exactly taking the world by storm as of late. Following the title's closure in Korea last year, Ragnarok Online 2 is closing its doors in Singapore and Malaysia on October 9th. There is a pretty bright spot to this story, however, as Asiasoft's version of the game will accept account transfers from affected players. "Following the opening of Ragnarok 2's Odin Server to Philippine players last month, we are thrilled to be continuing the global expansion of Warpportal's Ragnarok Online 2 by welcoming all players from Southeast Asia regions!" Asiasoft posted. Southeast Asian players will not be able to access their characters until October 9th, and none of their Kafra Points will make the leap over to the new server.

  • Little Printer will stop working next March as its creator shuts down

    by 
    Jon Fingas
    Jon Fingas
    09.10.2014

    Bad news if you own Berg's super-cute, internet-savvy Little Printer: it might not be not long for this world. The company is going into "hibernation" after it couldn't sustain a business based on connected devices, and its current plan has Little Printer services shutting down on March 31st, 2015. There is a glimmer of hope if you can't bear to be without paper copies of your internet news feeds. Berg plans to at least open source its code so that fans can keep the services alive if they like, and it's willing to sell the hardware business to any firm that will pledge ongoing support. There isn't any talk of a savior just yet, though, so you may want to cherish those printouts while you still can.

  • Ascend: Hand of Kul to remain playable on 360 until November

    by 
    Sinan Kubba
    Sinan Kubba
    08.22.2014

    Despite the game being discontinued on Xbox 360, existing owners of Ascend: Hand of Kul will remain able to play it until November 18, after which it will officially close. The news follows Microsoft's removal of the free-to-play action-RPG from the marketplace, a decision developer Signal Studios only learned of as it was investigating player troubles. "We can confirm that effective November 18, 2014, Ascend on Xbox 360 will close," a Microsoft spokesperson told Eurogamer. "Players will still be able to play Ascend on Xbox 360 and use any content they have already acquired until the game closure date.

  • Rusty Hearts shutting down on September 15th

    by 
    Justin Olivetti
    Justin Olivetti
    08.04.2014

    It's been going only for three years, but the action MMO Rusty Hearts is being brought to an early end. Perfect World Entertainment announced today that it will be ending the game's run on September 15th. If you're not playing and were hoping to check Rusty Hearts out before it ends, you're already out of luck. PWE said that the game is no longer downloadable and won't will be accepting new ZEN deposits. It will remain playable until the 15th for current players, however, and PWE is refunding the past six months' worth of ZEN to use in the company's other titles. "We would like to thank all the fans who helped bring life to all the characters in Rusty Hearts. Your loyalty, dedication, and countless hours crawling through dungeons is what made it all possible. Rusty Hearts was a unique experience and will be cherished forever," the studio wrote.

  • Wizardry Online is now... Wizardry Offline

    by 
    Bree Royce
    Bree Royce
    08.01.2014

    The MMO world mourned Vanguard's sunset yesterday, but as The Ancient Gaming Noob reminded us, Vanguard wasn't the only MMO SOE shuttered in July. Wizardry Online also closed its doors permanently last night, bringing to a end one of the stranger games SOE has published in its long career. Over on the official forums, where players have been posting their goodbyes, a player named Dremlock published a video of the game's last moments. We've included it below (start at about 1:29:00 to see the final curtain call).

  • Ultima Forever will sunset August 29th

    by 
    Bree Royce
    Bree Royce
    07.31.2014

    Ultima Forever is unfortunately not so forever after all: EA/Mythic has just announced that its Ultima-flavored mobile MMO will be shutting down on August 29th. Forever. Strangers, Seekers and Avatars all, While the past year has certainly been quite the adventure – in Britannia and beyond! – that adventure is now drawing to a close, as the time has come for us to say goodbye. As of Aug 29th 2014 (11:00 AM EDT), Ultima Forever will be shutting down its online services, and will no longer be available to play. This was a very difficult decision for us to make. We've seen the game through ups and downs, and hope that you've enjoyed playing it every bit as much as we had making it! Through it all, it's been players like you who've made it all worthwhile. The team says that during this final month of operation, it will boost rewards and drops, halt equipment decay, and cease selling premium currency.

  • The curated video service from TiVo's founders, Qplay, is shutting down

    by 
    Jon Fingas
    Jon Fingas
    07.19.2014

    TiVo's co-founders launched their Qplay service in hopes of becoming the central hub for all your online video viewing. Unfortunately, it looks like that media utopia wasn't meant to be. Just three months after its official debut, Qplay has revealed that it's shutting down; it's "not possible" to run the service any longer, the team says. You'll have until July 25th to get your fill of content, and you can get a refund for the TV adapter if you make a request before that cut-off date. The company isn't commenting on the exact reasons behind the closure, but this is certainly going to catch some internet video aficionados off-guard. If you're one of them, you'll have to turn to discovery services like Showyou to get a similar fix.

  • Neversoft nevermore, team now fully merged with Infinity Ward

    by 
    Danny Cowan
    Danny Cowan
    07.11.2014

    Tony Hawk's Pro Skater series creator Neversoft is no more, as remaining team members have now merged with fellow Activision studio Infinity Ward to work on current and upcoming projects. Neversoft's Matt Canale posted the above image via Twitter, bringing the studio's 20-year run to a fiery end. After being acquired by Activision in 1999, Neversoft went on to create standout games like 2000's Spider-Man, Xbox 360 launch title Gun, and several entries in the Guitar Hero franchise following the departure of series creator Harmonix. Neversoft worked closely with Infinity Ward in developing its final project, the "Extinction" gameplay mode in 2013's Call of Duty: Ghosts. Infinity Ward is one of three studios devoted to the Call of Duty series, and is slated to produce a new entry in 2016 following this year's release of Sledgehammer Games' Call of Duty: Advanced Warfare and a 2015 follow-up project from Treyarch. [Image: Matt Canale]

  • Report: Murdered: Soul Suspect developer Airtight Games closes [update]

    by 
    Danny Cowan
    Danny Cowan
    07.02.2014

    Developer Airtight Games has reportedly closed its Redmond office with no prior announcement, suggesting that the studio has ceased operations less than a month after launching its latest multiplatform game Murdered: Soul Suspect. GeekWire visited the studio's former office yesterday and found a locked door and a sign advertising a "blow out sale" on the equipment within. GeekWire's attempts to contact company representatives were not answered. Joystiq also received no response during our attempts to follow up. Airtight Games' credits include the Capcom-published action game Dark Void, Ouya roguelike Soul Fjord, and Quantum Conundrum, a first-person puzzler directed by Portal designer Kim Swift. The studio saw a round of layoffs in April, losing 14 employees as part of a "necessary restructuring." Update: Airtight has effectively confirmed the closure through tweets thanking those who "supported us and made the last 10 years possible." [Image: Square Enix]

  • Age of Empires Online shuts down tomorrow

    by 
    Justin Olivetti
    Justin Olivetti
    06.30.2014

    After tomorrow, Age of Empires Online will be no more. The online adaptation of the popular Microsoft RTS franchise will be shut down along with the PC Marketplace as of 7:00 p.m. EDT on July 1st. "On July 01, 2014, Age of Empires Online will shut down permanently. We thank the loyal fans for their support and commitment and look forward to many more battles before Age of Empires Online is retired," the studio posted on Facebook last year. This will come as a shock to no one, as Age of Empires' population decline was well-known and acknowledged by the dev team itself. The studio hasn't been developing new content for the game since January 2013.

  • Toontown Online 'homage' illustrates emulator quandary

    by 
    Justin Olivetti
    Justin Olivetti
    06.18.2014

    Disney's Toontown Online was shut down last year, but that hasn't kept fans from working on a so-called "homage" to the game. A team of 24 or so volunteer developers have been working on making Toontown Rewritten with publicly available images and their own skills as programmers and artists. While the team isn't charging players to access the title, its status as a de facto emulator could put it in jeopardy with the Mouse House. Disney hasn't commented on it yet, but copyright attorney Scott Landsbaum noted the quandary that such projects face: "When does a fan homage that is beneficial to your brand cross the line to infringement that can no longer happen?" Analyst Michael Pachter claimed that it was "unusual" for fans to take on such emulator projects, which was rebutted by Raph Koster, who tweeted, "Sorry Pachter, but hasn't EVERY shuttered MMO (and some open ones) been remade by fans?" A similar project for the also-defunct Pirates of the Caribbean Online claims that Disney has given the emulator its blessing.