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I love the snarky billboards in superhero MMOs. I don't know why, exactly, these games became the place to place them, but I'm not complaining. Reader Elliot sent in one of my favorite billboards from Champions Online. I'm honestly tempted to make this into a business card. "I am not sure if this...

July 7th 2013 at 10:00am 0 Comments
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A couple of weeks ago I jumped back into RIFT because of, well, its free-to-playness. I couldn't help it; it was as if there was a party going on and I had to go or else feel forever alone. Apart from the massive crowds that come with F2P launches, RIFT featured another surprising change from the l...

July 3rd 2013 at 8:00am 0 Comments
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RIFT went free-to-play recently, and judging by the server queues and the number of people who tipped Massively about Trion's response to all the shenanigans, it seems like the business model switcheroo had the desired effect of bringing people back in droves. As an outsider, I can't really wrap m...

June 20th 2013 at 8:00am 0 Comments
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Back in April of 2011, I asked myself whether I would play RIFT if it were a free game. I know that I was impressed with its build quality but not so much with its lack of spirit. It seemed like a hollow game, one that used gimmicks to take the place of true adventure. At the same time, I didn't wa...

June 19th 2013 at 9:00pm 0 Comments
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While most fathers were enjoying brand-new ties and meals out on the town this past Sunday, RIFT Lead Game Designer Bill Fisher decided that he'd be a papa to the PvP game community and take care of their needs. Fisher went into the office on his day off, asked players what they wanted added, and w...

June 18th 2013 at 6:00pm 0 Comments
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With all the talk about bashing stuff lately, I can't help but envision a certain prehistoric child going around whacking everything with a club, "Bam! Bam! Bam!" Of course, who can blame the little tyke? There are definitely times in game that we've all wanted to swing a cudgel or two, be it a ner...

June 17th 2013 at 9:00am 0 Comments
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If you decided to take advantage of RIFT's new free-to-play status yesterday, you were probably met with a big fat server queue message that may have ruined your entire life (according to the RIFT forums). While this is certainly bad for anyone wanting to play the game, it's an ironically good prob...

June 14th 2013 at 9:00am 0 Comments
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The game that once denounced free-to-play has gone free-to-play. Trion Worlds' RIFT can now be enjoyed with "no trials, no tricks, and no traps" for anyone who wants to explore the game. "The aim is to keep free and paid players on the same level - this is not pay-to-win," said Creative Director B...

June 12th 2013 at 11:00am 0 Comments
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Have you ever been someplace, perhaps at an event, and spontaneously broken into song? And just maybe that wasn't quite an appropriate venue for a favorite heavy tune? Boy, the looks some people give you; I mean, what's really so wrong with injecting a little more groove into a wedding march anyway...

June 10th 2013 at 10:00am 0 Comments
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Is RIFT taking the charts by storm? At first glance when it comes to Raptr's most-played PC and Xbox 360 titles in May, it would appear so. However, just as with everything else associated with statistics, it's important to know the full story before jumping to conclusions. RIFT jumped up 13 spots...

June 6th 2013 at 4:30pm 0 Comments
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Trion has published a preview web page for RIFT's Empyreal Assault update. If that name doesn't mean anything to you, how about update 2.3? Still no? OK, it's the free-to-play patch. Happy now? The patch also features Dendrome, a new zone boasting "lush jungles and windswept dunes." Let's see, wha...

June 5th 2013 at 3:00pm 0 Comments
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This last weekend saw RIFT account holders get their very own free weekend in preparation for the June 12th launch of the game as a converted free-to-play title. But Trion has decided to sweeten the pot a bit by extending the free weekend until that launch date. RIFT's 2.3 patch, entitled Empyreal...

June 4th 2013 at 7:30am 0 Comments