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A few hacks have hinted at it, a few minigames in collections like Carnival Games: Monkey See, Monkey Do have touched on it -- now it seems Microsoft is fully cashing in on the very reason for the Kinect's existence: Hole in the Wall. The game, in which players contort their body in an attempt to...

May 18th 2011 at 10:00am 0 Comments
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Good news, fans of the delightful, physics-based iOS puzzler Cut the Rope! (Or, rather, bad news, if you had things you needed to do today.) An update is now available to the ZeptoLab-developed hit which adds 25 new levels as part of the "Magic Box," and also adds three new Game Center achievemen...

April 8th 2011 at 4:30pm 0 Comments
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Beyond making such prestigious lists as Joystiq's 2010 App Store Buyer's Guide, ZeptoLab's adorable iOS puzzler, Cut the Rope, is now sitting atop another notable app store ranking: Apps that have sold over six million copies. Publisher Chillingo announced the game's sales achievement this morning,...

February 8th 2011 at 10:30am 0 Comments
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Soaring past the one-million mark set just last month, Chillingo's iOS hit Cut the Rope has reached three million in sales. It's a feat undoubtedly bringing great joy to the developer (and even greater joy to EA), but let's not ignore the real story here: How many countless, innocent ropes have had...

November 17th 2010 at 5:40pm 0 Comments
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Cut the Rope, the addictive puzzler for iPhone and iPad, has sold a million copies in ten days. According to publisher Chillingo, that makes the game the "fastest selling title on the App Store to date." Chillingo is currently working with developer ZeptoLab to create updates, which will be reveale...

October 15th 2010 at 8:00am 0 Comments
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At every one of these gaming shows (it's GDC Online this week, which I'm at for TUAW), there's usually a "game of the show" that emerges. It's something, either on the show floor or demoing behind closed doors, that everyone starts to talk about. The buzz starts at parties and in the hallways, and...

October 7th 2010 at 8:00am 0 Comments