cyberpunk-2020

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  • Cyberpunk 2077 co-creator talks source material, walks city streets

    by 
    Jessica Conditt
    Jessica Conditt
    01.17.2013

    Cyberpunk 2077 is based on Mike Pondsmith's pen and paper roleplaying game, Cyberpunk 2020. Both versions are set in Night City, a gritty, dangerous playground filled with people attempting to survive in a transhumanist world. It's an ideal scenario for a video game, and Pondsmith had offers before CD Projekt Red stepped up.As Pondsmith explains in the above behind-the-scenes video, he chose CD Projekt Red because the team was fanatical about the game and wouldn't try to change the feel of it. Cyberpunk 2077 is a mature version of Cyberpunk 2020, but more expansive, more tactile and more dangerous. Hear what Pondsmith has to say about his franchise going digital above, or just watch it for the beautiful shots of the rainy, nighttime cityscape that inspired the game's first trailer.

  • CD Projekt RED's 'Cyberpunk' now 'Cyberpunk 2077'

    by 
    Jordan Mallory
    Jordan Mallory
    10.18.2012

    CD Projekt RED's in-development future-RPG Cyberpunk is now Cyberpunk 2077, the developer has just announced during a GOG livestream. Beyond its new title, the game was also revealed to be a sandbox game set in Night City, a location from the original Cyberpunk 2020 tabletop pen-and-paper RPG on which the new game is based.Cyberpunk 2077's official website launched today as well, containing a development blog and wallpaper-sized pictures of a blood-spattered half-naked robot women with blades coming out of her arms. Think there's a dexterity penalty for using those things?

  • With friends like these: What sci-fi has, and doesn't have, going for it

    by 
    Joe Blancato
    Joe Blancato
    04.07.2009

    Let's face it: The sci-fi MMOG space is pretty bleak. I want Star Wars: The Old Republic to set the world on fire as much as the next guy, but long and nefarious is the path to massively-multiplayer righteousness, and so far, no one's really gotten the futuristic thing right. Over the 12 or so years that graphical MMOGs have been around, two could be considered a success: Anarchy Online, which recovered from a catastrophic launch; and EVE Online, whose launch was nearly as bad as AO's, but luckily no one was around to notice at the time. That's two games over more than a decade. Conversely, three of the original four fantasy MMOGs were successful: Ultima Online, which is still around; EverQuest, which engendered a sequel and is emulated today by World of Warcraft; and Asheron's Call, which also inspired a sequel. And nowadays, you can barely walk without stepping in some fantastic goop, be it WoW, EverQuest II, or Warhammer Online, to name just a few.