Those scans from this May's
EGM featuring tons of Too Human coverage that we posted about last week,
and had already been taken down, have (unsurprisingly) cropped up elsewhere on the internets. If you didn't
think Too Human was ambitious before, prepare to read a compelling argument otherwise. If y...
April 17th 2006 at 10:00am
Turns out those
small shots of Too Human that we linked to last week
were from a print mag, May's issue of EGM to be precise. Silicon Knights' upcoming title -- part of a planned
trilogy and one of the much anticipated "second-wave" of 360 games -- gets some real VIP treatment, with a
Following their preview of Bioware's sci-fi
RPG Mass Effect, UGO has a
preview of another developer's game that had some striking similarities: both are being developed in Canada; both
are sci-fi stories; both are written in-house, and not licensed; both are part one of a planned trilogy; and both a...
Denis Dyack is the head
honcho of Silicon Knights, the Canadian game-developer working on one of the
360's most anticipated "second
wave" titles, Too Human. Formerly a second-party developer with Nintendo, Silicon Knights is known
for darker titles like Eternal Darkness: Sanity's Requiem a...
February 27th 2006 at 1:00pm