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  • One Shots: Smashing pumpkins

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.30.2010

    The other night many Global Agenda players got the chance to celebrate Halloween with the developers from Hi-Rez Studios and our very own Sera and Beau! Since we're bidding goodbye to Sera today, and as we're in the middle of the season for all things spooky, it's a perfect time to showcase this great image that was sent in to us by Destroid. He writes in to tell us about the fun: "There's nothing to be scared of in the Oasis Checkpoint of Doom when you have pumpkin-headed Hi-Rez developers around to keep you safe from the scary androids. That's HiRezColman on the left, who was spawning bosses and elites during our raid to help us survive the night." We would love your screenshots for One Shots! Just email them in to us here at oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing. Please make sure your images are at least 1024 pixels wide and try to hide/turn off as much of the UI as possible. Yours could be the next one we feature here on Massively. %Gallery-85937%

  • Behind the Mask: An anniversary well-spent

    by 
    Patrick Mackey
    Patrick Mackey
    09.09.2010

    Over the last week, I've been spending a lot of time playing Champions Online's anniversary event. In fact, I'd go so far as to say it rekindled my enjoyment for the game. While I've been playing CO, here and there, I think like many players, I suffered from a little burnout. The anniversary event itself wasn't really what cured my ills. The extra things involved in the event were just little fun add-ons to the game. The main tasks in the game were still there for me: run Serpent Lantern, run NemCon, maybe level an alt, mess around on PTS, and roleplay. Even the "big bang" Destroid attacks were only a decent diversion for a half hour or so. What really got my excitement going was the increased socialization. A lot of people claimed "the zones are empty," but that couldn't be further from the truth. I logged out one night in Millenium City #7 and logged in the next afternoon to Millenium City #20, with most of the lower instances completely full. That's close to 2000 players in just MC alone. I participated in a lot of roleplaying and hung out with the CORP guys during their RP event. I added over 10 people to my friends list last week. The main reason my burnout was cured? I gained an optimistic look at where the game is headed.

  • One Shots: Back in the day

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.19.2009

    While it hasn't been that long since Champions Online launched, looking back at the end of beta events still gives us a warm fuzzy for "back then." The other thing is that it makes us pretty psyched up for a Halloween event. After all, if end-of-beta was that much fun, then the holiday events should hopefully be at least as good - if not better. Today's Champions Online One Shots comes to us from Joe R. who gives us his RP spin on the event. During one of the last days of open beta, Millennium City was attacked by Mega Destroids! We were able to repel the attack, but not before we lost some good champions. They will be missed.With the holidays coming, we really want to see some fun screenshots of new costume pieces, events, and more! Be sure to snag those strange October happenings and email them to us here at oneshots AT massively DOT com along with your name, the name of the game, and a quick description. We'll post it out here for everyone to share in the thrills and chills - and give you the credit! %Gallery-9798%

  • Retcon changes in today's Champions Online patch

    by 
    Kyle Horner
    Kyle Horner
    09.02.2009

    Today brought a short emergency maintenance followed up by a small patch to Champions Online. It appears Cryptic held some discussion yesterday on what to do with the state of retcons for players affected by the much more significant launch day patch yesterday. Let's take a look at the results.So here's the biggest improvement: Players can now Retcon as far back as they'd like regardless of level. There's been significant changes to the inner workings of the system, but for details on that we suggest you look for the official explanation.Looking at the the cost of a full level 20 retcon, it still seems a little higher than it should be -- or is it? Unlike pretty much any other MMO, Champions Online doesn't restrict your ability selection based on a class. The problem Cryptic is facing is that if they allow for cheap 'n easy respecs, players may never want to roll a new character, which would kill the replay value of any MMO significantly coupled with the fact that you can also redesign your character as well. Retcon prices will probably still receive tweaks and changes, but when and to what extent is hard to say.

  • The Daily Grind: Your favorite end of beta event?

    by 
    Krystalle Voecks
    Krystalle Voecks
    09.02.2009

    Beta tests. It seems like no sooner do you turn around these days than you trip over a beta. With so many games coming out in the second half of this year, it also means we get to check out the various end of beta events! Fallen Earth's Apocalypse Parties were lower-key, involving groups like the above pictured mix of folks getting their groove on. The actual end, however, involved getting everyone to join in on a free-for-all PvP fest where the GMs made themselves and a few other people enormous. Champions Online had a huge invasion of Destroids - robotic bad guys - bent on destroying everyone and everything. We can only guess what might be coming with some of the other games set to close down their betas soon. While those are only a couple of examples, we know there have been some truly stupendous end of beta events. From huge scripted events like The Matrix Online's end of beta to smaller, more informal events held with friends, there are great memories to be had. So tell us, dear readers - what was your favorite ever end of beta event?