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So you want to make your Halloween just a little more geeky, but you're not quite ready to port Tetris to a pumpkin -- maybe LittleBits is more your speed? The modular prototyping platform has created a series of themed kits that should make augmenting holiday easy. There are three in all: a sound...

October 3rd 2014 at 5:56am 0 Comments
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Blizzard's fans are in mourning this weekend and its competition is no doubt rejoicing after the World of Warcraft developer finally cancelled its seven-years-in-the-making Titan MMO. Word on the street is that Titan was a little too similar to what Bungie came up with in Destiny, although all the...

September 27th 2014 at 3:00pm 0 Comments
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Well that was fun while it lasted. The infamous "Loot Cave" that allowed Destiny players to collectively shoot into the darkness and reap massive rewards has been fixed by Bungie. "The Hive of the holy 'Treasure Cave' have realized the futility of their endless assault on Skywatch and have retired...

September 25th 2014 at 3:30pm 0 Comments
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When SOE Brand Manager Omeed Dariani left the EverQuest Next team suddenly, there was no small amount of curiosity and speculation over his reasoning. Obviously he knew something that fans didn't, but what was it? He recently appeared on Reddit to briefly explain his departure, stating that it was...

September 23rd 2014 at 10:00am 0 Comments
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Darkfall Unholy Wars has seen its ups and downs during its operation, but the latest post from the team is about moving forward. The development team's roadmap was shared with players over the weekend, providing a peek at what's coming in the future to make the game more interesting. No dates are i...

September 22nd 2014 at 1:00pm 0 Comments
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Unity Pro is now available for all licensed PlayStation developers at the low, low cost of nothing. Those that become approved developers for Sony's platforms will have access to "PlayStation ready versions" of Unity Pro, which offers developers the tools to create 2D and 3D games and applications....

September 17th 2014 at 6:00pm 0 Comments
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Thinking about building something out of LittleBits' library of interconnecting circuit boards? Until today, your creativity has been artificially limited -- LittleBits uses a proprietary magnetic connector for each of its snap-on components, without any ability to add objects to your project that...

September 16th 2014 at 10:00am 0 Comments
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DayZ is a title in early access. That means that buying the game now will give you access to the full game when it goes live as well as the development versions along the way. Producer Brian Hicks recently took to the game's official forums to respond to player feedback by stating this rather blu...

September 10th 2014 at 5:00pm 0 Comments
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The Behemoth, better known as the house that made Castle Crashers, is continuing a pattern in which it approaches new genres with each project. Its newest venture, Game 4, is a turn-based strategy game for PC and Xbox One that retains the developer's quirky humor and trademark charms while strippin...

September 5th 2014 at 3:30pm 0 Comments
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Camelot Unchained is running a little bit behind, as we learned last week. It happens; it's the nature of development. But what, exactly, is the source of the delay? The team has launched a pre-alpha testing checklist to explain just that. No, it's not the things players have to do before testing;...

September 5th 2014 at 9:00am 0 Comments
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Apple is such an opaque company that even app developers can be left, out in the cold, wondering why their app was rejected from the app store. Thankfully, the company does have some sympathy for those dejected coders, which is why it's published a list (in full, after the break) of the most commo...

September 1st 2014 at 5:22pm 0 Comments