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Lars Gustavsson is no stranger to risk. After last year's first-person parkour-based action/platformer Mirror's Edge stumbled off shelves during the holiday season, you'd think DICE's creative director might be dissuaded from continuing to push the envelope. However, speaking at the Design Innovate...

February 24th 2009 at 3:00am 0 Comments
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Some of us had only just recovered from turning back the Daedric scourge in Tamriel before Bethesda took it upon itself to obliterate the countryside altogether in Fallout 3. Destruction of this magnitude takes planning, and speaking during last week's DICE summit in Las Vegas studio director Todd...

February 22nd 2009 at 10:00am 0 Comments
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A few of the headline-making speeches at the 2009 DICE Summit in Las Vegas have prophesied the rise of digital distribution and the slow decline of brick-and-mortar retail outlets, like the oft-demonized GameStop -- Dave Perry's speech even included a photoshopped jab at the company's logo, re-dubb...

February 21st 2009 at 2:00pm 0 Comments
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The poor brains housed inside the skulls of the 2009 DICE Summit attendees were recently ravaged by an onslaught of gaming industry statistics -- though, really, if they willingly joined the audience of a speech being delivered by NPD Group analyst Anita Frazier, they probably knew what they were g...

February 21st 2009 at 12:00pm 0 Comments
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Earlier this month, a Japanese trademark for World of Goo was spotted, registered by Nintendo of Japan. This lead to conjecture that Nintendo would publish the indie WiiWare hit in that territory. Nintendo's Tom Prata has kindly confirmed the speculation, telling us that "Nintendo will distribute Wo...

February 21st 2009 at 10:30am 0 Comments
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We've seen the unforgettably disastrous consequences that result when comedians attempt to make jokes at the expense of members of the gaming industry (smelly virgins! LOLOLOL!), but from what we've heard, Jay Mohr's introduction to the 12th Annual Interactive Achievement Awards show actually posse...

February 20th 2009 at 5:00pm 0 Comments
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Maybe its staff wasn't surprised, but it was quite a shock to us when the plug was pulled on Ensemble Studios five months before the release of its baby, Halo Wars. Now, after reading a post-mortem delivered by studio founder Bruce Shelley yesterday at D.I.C.E., we finally feel like we have a firme...

February 20th 2009 at 1:31pm 0 Comments
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Though we expected the list to start out with something obvious, like, "Thou shalt never speak of Dino Crisis 3 again," Capcom's ten commandments of development are more aimed at the business side of the gaming industry. Speaking at the ongoing DICE summit in Las Vegas, Resident Evil 5 producer Jun...

February 19th 2009 at 4:40pm 0 Comments
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According to a tweet from Geoff Keighley from the ongoing DICE summit, EA CEO John Riccitiello has just revealed a sequel to American McGee's Alice, coming soon. Details are slim -- in fact, we just told you all of them right now -- but we can assume that Alice 2 will have American McGee's name on...

February 19th 2009 at 3:40pm 0 Comments
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Long story short: Do it like Valve does it. Long story reasonably brief: Valve boss Gabe Newell wants to shake up the way the industry works by keeping pricing in flux, updating content more frequently and getting away from DRM as copy-protection, among other things. Newell also suggested leaning m...

February 19th 2009 at 1:40pm 0 Comments