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Johann Sebastian Joust continues its steady campaign of world domination with a stop in Chicago, Illinois, where random people in parks and subways join internet denizens in some light-based, non-screen video gaming hijinks, captured on film by RedPandaGamer....

1 year ago 0 Comments
September 8, 2013 at 10:30PM
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Die Gute Fabrik lead designer Douglas Wilson is comfortable asking people to make fools of themselves, as he demonstrated during his panel at GDC on Friday, "Three Folk Games To Inspire Radical New Video Games." Wilson emphasized the impact that physical, playground games can have on modern video g...

2 years ago 0 Comments
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Johann Sebastian Joust developer Die Gute Fabrik deliberated over its response to inquiries about the similar iOS app Papa Quash for more than a day, delivering a comprehensive response on its blog last night. "To be clear, we've never given anyone permission to make a derivative version of any of ...

2 years ago 0 Comments
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During his Independent Games Summit presentation on "folk games," Die Gute Fabrik's Douglas Wilson presented an example of a "deliberately stupid" game that uses technology to encourage uninhibited fun among groups. You know, like the group's best-known game, Johann Sebastian Joust. Dog the Wag, de...

3 years ago 0 Comments