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What is D.U.E.L.? It's Darkfall Unholy Wars' equivalent to EVE Online's PLEX, a way to extend your subscription to the game while allowing you to trade for in-game currency. And if that's what's kept you away from the game, your inability to pay for your subscription by earning more currency in t...

September 8th 2014 at 2:00pm 0 Comments
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Yesterday, Aventurine added what it called a "minor" new feature to PvP sandbox Darkfall: a payment system remarkably similar to those found in EVE Online, WildStar, ArcheAge, and most recently Anarchy Online. Says the official site, Several minor changes were included in the same update, also the...

August 2nd 2014 at 2:00pm 0 Comments
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Darkfall's sporting a new patch this week, and no, I'm not talking about one of those old-school iron-on things that your mom put on your jacket when you were a kid. This patch contains performance tweaks, new environments, a duel system, and the new weather effects system. Aventurine says that "7...

January 30th 2014 at 4:30pm 0 Comments
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Soul Chasing Claw is the eponymous skill of Royal Guards and one of the most frustrating styles to counter for a new player. It's a nice, robust style with clear strengths and weaknesses, and it's one of my favorite styles in Age of Wushu even though I don't use it myself. Unfortunately, Soul Chas...

December 18th 2013 at 8:00pm 0 Comments
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EA Popcap will add a supplementary mode, called Duel mode, to Peggle 2. In a post on Facebook, producer Jared Neuss says the studio is hard at work on implementing the free multiplayer mode and will announce more details soon. Duel mode, which was included in the original Peggle, is a straight-up...

December 10th 2013 at 4:00pm 0 Comments
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Demon Heart Chain Hand is one of the most likely choices for a player's first new martial art. Although many other styles in Age of Wushu are expensive or difficult to obtain, DHCH is relatively easy to farm. It also adds tons of extremely useful utility in the form of a ranged knock-towards, a PBA...

October 9th 2013 at 5:00pm 0 Comments
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The automatic blocking feature in Age of Wushu is treated as anathema by players. You guys have no idea how many people I have talked to about it who tell me, "I would never use something like that!" It seems that in general, people don't like the idea of something that takes decision-making out of...

September 25th 2013 at 4:00pm 0 Comments
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We're finally back on track with the kung-fu lessons, and today we're going to talk about something very important: how being human limits what you can do in an Age of Wushu duel. Like a lot of skills relating to dueling and strategy, this is a fairly broad skill that can be applied to a lot of gam...

September 11th 2013 at 1:00pm 0 Comments
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Previously in The Art of Wushu, we discussed the basic combat mechanics in Age of Wushu. If you have played the game for more than a week or so, you are likely familiar with most of it. A basic RPS mechanic is the simplest type of combat design, and many other games, especially those with "robust"...

June 5th 2013 at 1:00pm 0 Comments
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Many readers balked when I said Age of Wushu had the best combat in an MMO ever back when I did my first impressions piece. I admit, it was a bold claim. However, even after playing Guild Wars 2, TERA, and numerous other games with "deep MMO combat," I stand by what I said back then. Age of Wushu's...

May 22nd 2013 at 9:00am 0 Comments