Post Thumbnail

The first major WildStar update of 2015 is available on the test servers now. Yes, there's a little time before it actually goes live for everyone. Creative Director Chad Moore took the opportunity today to explain to the community everything contained within the new update, starting with the addit...

December 16th 2014 at 2:00pm 0 Comments
Post Thumbnail

Tomorrow, Dungeons and Dragons Online will be getting its last big patch of the year, Update 24: Heart of Madness. Considering the cheery title, one might expect scarring challenges and experiences that will drive your average player insane (including using yourself as a puzzle piece to get through...

December 10th 2014 at 7:00pm 0 Comments
Post Thumbnail

The volunteer team behind Pantheon: Rise of the Fallen is apparently hard at work following the release of the game's most recent update video. A new dungeon preview is available on the game's Facebook page, showing off a single in-progress screenshot and discussing the design principles behind Amb...

December 4th 2014 at 1:00pm 0 Comments
Post Thumbnail

The raid cycle of World of Warcraft's endgame begins anew today with the advent of Highmaul. While this raid did not go live with Warlords of Draenor's release, Blizzard is now opening the doors a crack to let in players for their first taste of epic combat. Highmaul is a seven-boss raid, althoug...

December 2nd 2014 at 1:00pm 0 Comments
Post Thumbnail

In parts one and two of this Soapbox miniseries, I tackled four of the reasons the MMO genre should abandon raiding as a central gameplay element, but one key argument has been left out until now: The social aspect of raiding. Whatever else is true of raiding, it is definitely social. Communities...

November 26th 2014 at 12:00pm 0 Comments
Post Thumbnail

Raiding is no longer doing MMOs any favors. I've compared raiding to open PvP in the past, and the comparison still holds up. It's something that a lot of games developed in response to a specific genre-defining game have featured. But it's not doing those games any favors, and it might be time to...

November 24th 2014 at 12:00pm 0 Comments
Post Thumbnail

WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on November 21st and is inclu...

November 23rd 2014 at 12:00pm 0 Comments
Post Thumbnail

The newest epic battle added to Lord of the Rings Online in Update 15 is about to get even bigger. Retaking Pelargir, the offensive-focused battle, was initially released in a solo/duo version, but testing has begun on a fellowship version. This change will come with Update 15.1, according to the...

November 21st 2014 at 1:30pm 0 Comments
Post Thumbnail

Wizardry is not a safe profession these days. Wizard101 has grown even more dangerous with the addition of four brand-new dungeons spread across the game's level range, and Massively fully expects multiple online casualties to result from this irresponsible action. The new dungeons are the snowy...

November 19th 2014 at 4:30pm 0 Comments
Post Thumbnail

Very few people are going to contest that scaling WildStar's biggest raid down to 20 people is a good move. Some will, yes, but when 400 players are working on content five months after release, that's a good sign that it's not doing the most basic job of getting people to play it. Bringing Datasca...

November 17th 2014 at 12:00pm 0 Comments
Post Thumbnail

An update is coming to Firefall, and it promises to be a big one. A brief overview of the game's next major update has been posted on the official site to show off some of what players can expect, starting with the new Operation: Miru. This is endgame instanced content designed for five players a...

November 5th 2014 at 10:00am 0 Comments
Post Thumbnail

The first time I ran the new dungeons added to Final Fantasy XIV in patch 2.4, I was kind of surprised. They seemed a lot harder, and I hit more wipes on the way to the end than I had while learning the 2.3 dungeons. After a couple of additional runs, though, I don't think they're really all that b...

November 3rd 2014 at 12:00pm 0 Comments