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One facet of video games that's been around almost since the very beginning is the difficulty level. This has allowed the player to choose how hard or easy a game would be from the onset, influencing factors such as the number of enemies, hardiness of bad guys, fragility of the player character, an...

August 30th 2014 at 4:00pm 0 Comments
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There were a few of us sitting around the other day moaning about how a certain MMO (that will not be named because we're afraid of it just like Voldemort) was too difficult for a casual player who wanted to see the content without concern for rewards. That got us on the topic of adjustable diffic...

July 16th 2014 at 8:00am 0 Comments
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July's Dungeons & Dragons Online Producer's Letter is the second one from DDO Franchise Director Athena, and in it, she describes the changes coming to the fantasy MMO. While the original road map set in place last December by Rowan has been followed thus far, Turbine is looking to redirect fur...

July 2nd 2014 at 6:00pm 0 Comments
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I've never liked the Dungeons & Dragons Online soundtrack very much. Now that I've given you no reason to keep reading, please keep reading. It's an unsettling score that's heavy on discordant tracks and murky atmosphere but lacks a lot of memorable, earworm-worthy tunes. Plenty of it is done...

July 1st 2014 at 8:00pm 0 Comments
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Are you ready to buckle your swash? Has your swash been buckled in anticipation? Do you own a variety of buckles and swashes? Because Dungeons & Dragons Online has just released Update 22 onto the live servers, and that means that Bards will have plenty of buckleswashing to do with the addit...

June 11th 2014 at 4:00pm 0 Comments
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Every one of us has an "MMO resume": a list of titles that we've played, whether briefly or extensively. Some of those are just games, casual flings that meant nothing. But others can take a more meaningful role in our lives, influencing how we experience and view MMOs. I would scarcely say that m...

May 31st 2014 at 4:00pm 0 Comments
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There are two types of people on April 1st: those who are annoyed and indifferent to the tomfoolery going on all around them, and those who gleefully embrace the zany antics and baldfaced lies. For the record, I am of the latter crowd. I love April Fools' Day and the humor and creativity that it in...

April 5th 2014 at 12:00pm 0 Comments
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Turbine carted out Dungeons and Dragons Online's player council for a bit of sun today and made an attempt at more transparency by allowing the representatives to give testimonies as to what the experience is like. "We have been asked feedback on things that are at a very early stage of creation (...

March 25th 2014 at 5:30pm 0 Comments
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Popular franchises have been known to jump between various entertainment media, from games to television to movies to comic books and even to pogs. We should not gasp in utter amazement that this is also the case with many of our beloved MMOs; we should nod sagely and accept the terrible truth. Th...

March 8th 2014 at 12:00pm 0 Comments
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Coming hot on the heels of yesterday's revelation about the future of Asheron's Call, Turbine posted a pair of producer's letters this morning to talk about where Lord of the Rings Online and Dungeons and Dragons Online are heading. Aaron Campbell has moved back to the LotRO team to be its executi...

February 26th 2014 at 11:30am 0 Comments