dungeons-and-dragons-online

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  • One Shots: Soggy beginnings

    by 
    Justin Olivetti
    Justin Olivetti
    04.14.2013

    Dungeons and Dragons Online newcomers and veterans alike are quite familiar with the waterlogged Sahuagin and all of their wacky antics. Basically think "level 1 mermaids from hell" and you're right with the rest of us. It's a good thing that the game doesn't have smell-o-vision because the tutorial would be reeking of a fishery, that's all I'm saying. Reader Sharvis photographed his initial journey through the game and delivered this familiar image of an odd cellar. "Oh great, the Wavecrest Tavern's basement has flooded," he writes. "And who let the Sahuagin in? They're making everything look tacky again!" We'll get the sump pump working while you check out the rest of today's player-submitted screenshots!

  • Neverwinter Days: The DDO connection

    by 
    Justin Olivetti
    Justin Olivetti
    03.20.2013

    You know what's something I didn't think I'd be saying about Neverwinter prior to getting my hands on the beta? It shares way more in common with Dungeons & Dragons Online than I'd assumed. Yeah yeah, they're both D&D games and MMOs, and there's bound to be similarities on a basic level. But what I'm talking about is more than that: an uncanny connection between the games and a deliberate design philosophy that both seem to share. As a player who's done a couple of tours of duty in DDO, I think I have enough experience to claim this. Besides, everyone's already thinking about "the Dice Duel of 2013" as the papers are calling it. Two D&D MMOs will be facing off against each other, one with a new expansion and the other with a game launch, and both are gunning for the same piece of the pie. So let's deal with this situation now rather than later and look at why DDO and Neverwinter are more than kissing cousins.

  • Eberron and beyond: Seven years of Dungeons and Dragons Online

    by 
    Justin Olivetti
    Justin Olivetti
    02.28.2013

    Dungeons and Dragons Online has always been a strange creature in the realm of MMOs. Ever since its launch, it decided to veer off in its own direction instead of following the rest of the pack. It brought back complicated character creation, somehow worked the arcane rules of D&D into an MMO format, and put a huge emphasis on group instanced content instead of world exploration. Then when Turbine turned DDO into an experimental platform for a successful free-to-play model, suddenly the rest of the industry was following DDO instead. Virtually overnight, a small-teetering-on-extinction MMO became a modest hit well into its lifespan. As DDO celebrates its seventh anniversary and looks back on the past year, let's look at how this odd duck of a game continues to surprise and delight gamers. Join us as we consider the journey that bridged the gap from last February to this one -- and see if, just maybe, DDO is calling you to roll its dice once more.

  • Choose My Adventure: Quartet edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.27.2013

    It's that time again, ladies and gentlemen. After three rounds of letting my fate be chosen by the whims of my readers, I have chosen to do the exact same thing all over again. I'm getting back in the big seat and running through Choose My Adventure with a new list of games, a new set of bonus polls, and a new set of whatever else people expect when I do these columns. Plus, while the third installment usually has a lot of pressure, the fourth installment is rarely assumed to be anything special. So I feel as if I'm off the hook. This time around, I'm putting in some old favorites, some candidates that are often voted for but never make the prime time, and some games that might just raise some eyebrows. So let's meet our contestants past the break, and get your votes in here by Friday, March 1st!

  • Turbine announces Shadowfell Conspiracy expansion for DDO

    by 
    MJ Guthrie
    MJ Guthrie
    02.26.2013

    In a post wishing Dungeons & Dragons Online a happy anniversary, Senior Producer Erik Boyer did more than just reminisce on how far the game has come in the last seven years. He touched on a new enhancement system and incoming changes to astral diamond shards before slipping in the announcement of DDO's second expansion, which will launch this summer. Named Shadowfall Conspiracy, the expansion turns attention back toward the Forgotten Realms and will feature new regions, new quests, and an increased level cap (28). Players will also have faster access to the Forgotten Realms thanks to a new prestige character feature called Iconic Heroes that gets you into the action starting at level 15. More information on this feature will be available in the coming months. Boyer concludes his remarks with a hint about the true reincarnation system that will be focused on later in the year and a promise that "this year is going to be another great year for DDO -- with a big, cool new storyline, new D&D monster varieties, and powerful new character abilities."

  • Leaderboard: DDO vs. Neverwinter

    by 
    Jef Reahard
    Jef Reahard
    02.25.2013

    By now you've probably had a chance to sample the new Neverwinter MMO, and if not then you've surely availed yourself of all our excellent textual and video coverage during the ongoing beta. You probably also know that Neverwinter marks the second official Dungeons and Dragons-based MMO to grace our favorite genre, the first being 2006's Dungeons and Dragons Online. While it may not seem fair to pit a seven-year-old game against the new shiny, we're going to do it anyway because there's something to be said for age and experience. So, how about it? DDO vs. Neverwinter, 3.5 vs. 4th edition, Eberron vs. the Forgotten Realms, and Turbine vs. Cryptic. What say you Massively readers? Vote after the cut! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • DDO celebrates a birthday, shares Update 17 notes, and introduces new Augments

    by 
    Elisabeth
    Elisabeth
    02.20.2013

    Happy seventh birthday to Dungeons and Dragons Online! Like every good game, DDO is celebrating its anniversary-birthday-thing by giving out presents. Update 17 is live, a gift in its own right, and characters that were created before the patch will find that they've got a giftbox in their inventory. But wait, there's more! Update 17 is a substantial patch. A whole slew of updates have been made to different bits of the game. On the DDO Store (and free to VIPs) is a new Monster Manual edition that features new deeds and objectives and two new Creature Companions. In what is arguably the most significant update, Restless Bats -- which don't exist and never have existed ever -- have been removed from the manual. Augments, a new way to customize your equipment, have been added to the game. Items with augment slots can be, well, Augmented. Slotted Augments give their host item an additional effect for as long as they're slotted. People will be able to find named items with augment slots, pick augmentable items up from the DDO Store, or trust their luck to find one of the 5% of randomly generated items to have an augment slot. This system replaces the old Epic and Guild Augments. You can read up about Augments here.

  • Turbine gives bonuses to welcome back players

    by 
    Justin Olivetti
    Justin Olivetti
    02.19.2013

    It goes without saying that many Turbine players were disheartened by last week's excessive downtime. To make it up to the players, the studio announced that it's turning on the happy bonus switch in some of its games as a way to welcome fans back. Lord of the Rings Online players will get 100% more XP per monster kill and an increased drop rate for lootboxes until February 26th. These bonuses come on top of the 250 Turbine Points that will be given to established players as compensation for the downtime. Dungeons and Dragons Online players will see +2 quality loot in chests and receive +25% Heroic and Epic XP. These bonuses last through February 20th.

  • Turbine's servers down 34 hours and counting, studio comps players

    by 
    Justin Olivetti
    Justin Olivetti
    02.15.2013

    A period of global maintenance for Turbine's servers is now pushing well into its second day of downtime for all of the studio's games. Dungeons and Dragons Online, Lord of the Rings Online, and both Asheron's Call titles have been offline since 6:00 a.m. on February 14th. The servers were scheduled to be brought back online after 24 hours, but as of the time of this writing, they are still down as the studio works on issues that "cropped up during the night." The downtime was to overhaul the billing system and other back-end projects. LotRO CM Sapience posted this update at 4:20 p.m. EST: "We are working to resolve ongoing issues with our system maintenance. At this time we do not have a specific estimate for when the game servers will be available. Our goal is to make the games available as soon as possible. However we would like to advise players that the service may continue to be unavailable this evening. We will continue to provide updates as we have them. "As a thank you for your understanding and patience during this downtime, all Premium and VIP players who have logged into their account in the past 30 days (as of 6:00 a.m. EST on 2/14/2013) will receive 250 Turbine points. In addition, all VIP players who have logged in during the same period will have their accounts credited one day of VIP time for each day of downtime, plus one additional day. All points and additional time will be granted automatically as soon as our regular service is restored and stable."

  • Take a gander at DDO's Update 17 screens

    by 
    Justin Olivetti
    Justin Olivetti
    02.05.2013

    Players will be experiencing the new and improved Gianthold when Dungeons and Dragons Online releases Update 17 this month. Turbine's launched a new page dedicated to the update, and that page contains many, many pretty pictures that convey story and wonder in a digitized format. Check out 10 of these new screenshots in the gallery below, and while you're at it, why not read up on our recent tour of Update 17? %Gallery-178070%

  • A tour of DDO Update 17: Return to Gianthold

    by 
    Justin Olivetti
    Justin Olivetti
    01.30.2013

    Just because Dungeons and Dragons Online has spent the better part of a year fawning all over the Forgotten Realms doesn't mean that Turbine is finished with Eberron. As a matter of fact, the team called us in to check out next month's Update 17, which is all about Eberron and some classic content made fresh and new once more. Update 17: Return to Gianthold revisits the popular Gianthold content that came out with DDO's second level-cap increase. The devs said that players love to run it for its variety of quests, loot, and experience, which is why they wanted to tweak up the existing content as well as add a brand-new raid for epic-level characters. Read on as we take a look at Gianthold 2.0 and other exciting additions coming to DDO in February!

  • Jukebox Heroes: Eleven MMO soundtracks you can get for free

    by 
    Justin Olivetti
    Justin Olivetti
    01.22.2013

    Collecting MMO soundtracks is a scattered, scavenger-like experience. Releasing video game soundtracks isn't exactly high up on studio and publisher to-do lists (although we're seeing more love from digital stores), so whether or not a title will get a music release is really a crapshoot. What does get released is never in the same place twice: Some game soundtracks are released as special editions only, some only as CDs, some as full MP3 album releases, some directly from the composer, some are buried on websites, and so on. So I'm constantly looking everywhere trying to beef up my MMO soundtrack library, and as a result I've uncovered several scores that the studios are giving away for free. I'm all over free (legal) music, especially when it's in my area of interest! If you've been looking to start an MMO soundtrack collection or are looking to add to what you have, I've put together a list of 11 MMO scores that you can get today free of charge. Sound good? It does to me!

  • Dungeons and Dragons Online releases Mac client info

    by 
    Justin Olivetti
    Justin Olivetti
    12.17.2012

    With Turbine creating a Mac version of Lord of the Rings Online, it probably shouldn't be a surprise that Dungeons and Dragons Online was next on the to-do list. The studio announced that it's developing and testing a Mac client for DDO, and has invited players to give it a try. DDO's Mac version doesn't require software like Wine or Bootcamp to use, but runs natively on the platform. It currently supports OSX 10.7 and 10.8, and it needs a fresh install if a Mac user was playing on a Windows client. The beta is available for everyone, and Turbine has posted a short FAQ with system requirements and other pertinent information.

  • A second opinion on Star Wars: The Old Republic F2P

    by 
    Justin Olivetti
    Justin Olivetti
    11.23.2012

    There is certainly no shortage of opinions out there regarding both Star Wars: The Old Republic and free-to-play business models in general. Combine the two and you end up with a tornado of loud noises and pointed gestures. SWTOR's journey to F2P has been one of the major events of fall 2012 already, and virtually any time it's mentioned here on Massively, a gigantic comments discussion follows. We've already heard Larry's impressions this past week of the pros and cons of this new business model. I thought I'd dog-pile on top of that with my own from a slightly different perspective. You see, while Larry is our resident SWTOR columnist, someone who is staying on the subscription side of the fence, I'm a lapsed player who recently returned to taste and see whether or not F2P is any good. I've seen a lot of F2P transitions in my tenure here at Massively. Some have proven to be a resounding success, while others fail to keep a broken ship from plunging into the deep waters of cancellation. So which will SWTOR be? Read on for a second opinion on the subject!

  • Dungeons and Dragons Online's Update 16 goes live

    by 
    Justin Olivetti
    Justin Olivetti
    11.12.2012

    Dust off your virtual dice because it's time to go back to Dungeons and Dragons! DDO released Update 16 today, and with it, a host of Forgotten Realms content. Update 16: The Netherese Legacy includes a wilderness area, five adventures, new DDO store options, and a new epic destiny line for Druids called Primal Avatar. The adventure pack is included with VIP players' subscriptions and requires purchase for free players. Massively recently talked with Turbine about the story and features of Update 16, so while you're downloading the patch, why not give it a read? [Source: Turbine press release]

  • Taking the high road with DDO's Update 16

    by 
    Justin Olivetti
    Justin Olivetti
    11.03.2012

    You know how the saying goes: Neither wind nor rain nor hurricane will keep Turbine from its appointed rounds. While the studio lost power due to this past week's Hurricane Sandy, all of its games kept on ticking. Dungeons and Dragons Online Senior Producer Eric Boyer said the studio is generally hurricane-proof. "The servers are in a secret location powered by magic and are not affected by anything," he laughed. "Well, most anything." We spoke with Boyer on the phone about DDO's second post-expansion update, which is loosely scheduled to hit the game in a couple of weeks. Update 16: The Netherese Legacy will continue the Forgotten Realms storyline that began with Menace of the Underdark and Update 15. It's an update that takes us down a famous path, introduces a new enemy faction, and gives additional love to the fledgling Druid class.%Gallery-170124%

  • Turbine hit with unspecified number of layoffs

    by 
    Justin Olivetti
    Justin Olivetti
    10.25.2012

    The Boston Globe is reporting that Turbine has laid off an unspecified number of employees today due to restructuring. It's unclear how many of the 400-person workforce were let go. Warner Bros. Entertainment Group Spokeswoman Remi Sklar issued the following statement: "As part of the continual review of our business operations and fluctuating market conditions, we have had to make reductions in our Turbine workforce. The group continues to remain an integral part of Warner Bros. Interactive Entertainment." Former Community Specialist Suzie Owen acknowledged on Twitter that she was one of those let go: "Looking for work in the Boston-Providence area. Any links would be most appreciated. I am unable to relocate at this time." Turbine recently hired several game industry veterans to include in its teams. Massively contacted Turbine for further clarification and received the same quote.

  • SOE Live 2012: EverQuest II interviews highlight focus on crafting, player stories

    by 
    MJ Guthrie
    MJ Guthrie
    10.24.2012

    It is undeniable: Between panels, keynote addresses, and interviews, SOE Live offered fans a smorgasbord of information this year. Even as we reported on some information, more came our way. Such is the case with EverQuest II and its upcoming Chains of Eternity expansion; no sooner had I shared the new tradeskill AA and prestige lines than I was able to sit down developers to gain more insights into the new features. And of course, another panel came along offering even more tidbits about the expansion and beyond! Did previous announcements leave you wondering whether crafters will be required to grind their own AA tree up from 0? How many crafted items can actually be mass produced at one time? And what's in store for the Dungeon Maker and SOEmote? These questions and more were answered as I sat down with Brain Ferguson (PvP and tradeskill game designer), Holly Longdale, (Producer), and Dave Georgeson (Director of the EQ franchise).

  • DDO unearths upgraded Endless Dead festival

    by 
    Justin Olivetti
    Justin Olivetti
    10.24.2012

    Don't be surprised that the Endless Dead are back in Dungeons and Dragons Online; after all, they're endless. We should be grateful that they bother coming only once a year instead of crashing weddings all summer. Turbine's added several improvements to its Halloween event and is excited to show you a good (and spooky) time. The festival, which begins tomorrow and runs through November 4th, includes a special instance, cool prizes, and plenty of undead bad guys coming up for another round with your sword-and-shield. The team has increased the size of the monsters, added items like night black coffee (mmm), and dangled the possibility of accessing the Summoning Chamber, a special instance created for the event. Get a bloody eyeful of the scares to come in the gallery below!%Gallery-169240%

  • The Daily Grind: Do you use other people's builds?

    by 
    Justin Olivetti
    Justin Olivetti
    10.14.2012

    I'm going to admit something that may keep me out of the Man Club for good: I'm horrible at making my own builds in-game. Oh, sure, I give it the ol' college try for a while, but if there's a way to hobble myself, rest assured that I will find it. I'm the guy who will dump points into completely useless skills (such as cribbage or sandwich-making) and ignore any hint of synergy. Dungeons & Dragons Online proved to be my ultimate Kryptonite in this. Because of my crippling inadequacies, I often break down and resort to using proven builds devised by other players who are like unto kings and queens. It's not that I'm a min-maxer -- far from it -- but I just want to be on the same level as most everyone else. I just... I just don't want to be a corpse-in-waiting. What about you? Do you use other people's builds or do you stick to builds of your own creation? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!