dylan-browne

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  • Wander the dark corridors of Caffeine in Unreal Engine 4 trailer

    by 
    Earnest Cavalli
    Earnest Cavalli
    04.01.2014

    Our last look at sci-fi survival horror epic Caffeine was rendered in the third incarnation of the Unreal Engine, but now developer Dylan Browne has kicked off an Indiegogo fundraising effort for the game and unveiled a new Unreal Engine 4 trailer to whet players' appetites. [Image: Dylan Browne]

  • Sci-fi horror aboard an abandoned caffeine-mining spaceship

    by 
    Jessica Conditt
    Jessica Conditt
    03.24.2014

    This is a sci-fi horror game with a premise close to our hearts: Caffeine. In Caffeine, a young boy wakes up on a caffeine-mining space vessel, alone, and he must explore dark, silent hallways to discover what went wrong – because something clearly did. Caffeine comes from a sole developer, Dylan Browne of Incandescent Imaging, and it's inspired by Condemned, FEAR and Doom 3. The full game is heading to Unreal Engine 4. The Caffeine demo (built in Unreal Engine 3) is due out for PC tomorrow, March 25, and Browne is setting up an Indiegogo campaign to begin on March 31. It's all on Steam Greenlight Concepts now, plus a page on IndieDB. See a second teaser trailer below. In space, no one can hear your coffee-maker gurgle. [Images: Incandescent Imaging]