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Mario Kart 8 takes the series in a new direction, which is to say, "sideways." The Wii U's first entry in the franchise introduces the concept of relativistic gravity – an idea not entirely foreign to Mario himself – to the vehicular antics enjoyed by Nintendo's mascots. It also ma...

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June 20, 2013 at 3:00PM
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Daniel Matros, producer on Battlefield 4, gives us a look at the new Spectator Mode direct from E3. The voyeur mode is there for those soldiers who want to watch a battle go down, but don't want to participate in the skirmish directly. Spectating is live, with no delay – which may presen...

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Massively is finally recovered from E3, whose MMO reveals surprised even the most jaded gamers among us. Now that we've had time to process the entirety of the event and our coverage of it, we think it's time to deliver our overall impressions of the show -- the most surprising reveal, the most dis...

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Dreamworks offered a sneak peek of its Need for Speed film at E3, complete with Aaron Paul, flashy cars and flashy car crashing. The question remains: which NFS universe is it set in? Underground? Hot Pursuit? Underground 2? Are they even separate NFS universes? Maybe we'll find out in 2014....

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While we were given a quick description of the cloud computing at work in the Xbox One version of Titanfall, we weren't able to get an in-depth answer. So we took to a back room at E3 and asked Respawn Entertainment's Fairfax "Mackey" McCandlish, lead designer on Titanfall, to elaborate. Essen...

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Don't worry, Hotline Miami 2: Wrong Number is just as violent as Hotline Miami. In fact, it has everything that made Hotline Miami so brilliantly bloody – and then it adds more. More characters, more emphasis on narrative, more enemies, more weapons, more underground electronica bands, mor...

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No More Heroes and Killer is Dead dev Grasshopper Manufacture is "heavily relying" on Unreal Engine 4, with next-gen games in mind. Speaking to Joystiq at E3, Grasshopper CEO Goichi Suda, most commonly known as Suda 51, confirmed his studio's use of Epic's next-gen engine when asked about his thoug...

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Square Enix's Bloodmasque was undoubtedly the strangest game I saw at E3 last week, and in a year defined by indie titles and two new HD consoles, I think that's saying something. Square Enix has had a weird time with the App Store -- other companies like Capcom and EA have found a lot of success ...

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Jasmine is back from covering this year's Electronic Entertainment Expo, and boy does she have stories! Cool stories, not just ones about bears that get their heads stuck in honeypots. What impressed each of us from E3? Listen and find out! Have a comment for the podcasters? Shoot an email to po...

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Grounding Inc's Crimson Dragon already had a lot in common with the Panzer Dragoon series. Given that it was under development by the same core team that worked on Panzer Dragoon, including creator Yukio Futatsugi, the similarities weren't exactly surprising. After trying out the latest iterat...

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In late March, Square Enix cited "weak sales" of big console titles to explain its massive restructuring, which saw the dismissal of now-former President Yoichi Wada. Games such as Hitman: Absolution and Tomb Raider were slated to reach over three million units in sales in fiscal 2013, arguably con...

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When players look back on the platformers of yore, it's easy to forget one important thing about them: They're tough. Modern platformers allow infinite retries and plentiful checkpoints, but old-school platformers, like Disney's Castle of Illusion Starring Mickey Mouse, required precise jumps over ...

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If Crimson Dragon is successful, developer Grounding Inc. hopes it will become a franchise, creator Yukio Futatsugi told Joystiq during E3. When asked if he would ever return to role-playing games, Futatsugi told us he'd like to see Crimson Dragon spun out into a full-fledged RPG. Futatsugi is b...

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Double Fine is using a second (and already successful) Kickstarter to produce "Massive Chalice," an ambitious turn-based strategy game that hinges on the lineage of your kingdom. Project lead Brad Muir is candid about the early delta between the game's promises – allowing you to produce and...

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