ea-gothenburg

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  • Rumor: Watch Dogs designer leaves Ubisoft, heads back to EA

    by 
    David Hinkle
    David Hinkle
    03.05.2013

    Jamie Keen, lead game designer on Ubisoft's upcoming open-world action game, Watch Dogs, is rumored to have left the company. According to his altered LinkedIn profile (pictured below), Keen has taken a new position with EA at Ghost Games, the Gothenburg, Sweden studio rumored to be working on a new entry in the Need for Speed series.Aside from his work on Watch Dogs, Keen also worked on Far Cry 3 as a writer while at Ubisoft Montreal. Before his time at Ubisoft, he did a stint at EA where he served as a producer on Battlefield: Bad Company.Ubisoft has not officially provided comment on the matter.

  • EA Gothenburg is now Ghost, don't be scared

    by 
    Jessica Conditt
    Jessica Conditt
    11.14.2012

    EA's studio in Gothenburg, Sweden, is now Ghost, and along with a new name it now has a pretty snazzy website. Ghost is rumored to be working on a Need for Speed game with EA producer Alan Baker at the helm. Former DICE executive producer Marcus Nilsson leads the Ghostly team."Ghost is a unique proposition in the AAA development space; all the agility and creativity of a 'start-up,' while working with industry giants like Criterion and DICE guarantee we have the tools and support to execute our creative and technical visions," Ghost's website reads. Seriously, design nuts and art nerds, check out the site. It's super pretty.

  • Something Need for Speed is being produced at EA Gothenburg

    by 
    Ben Gilbert
    Ben Gilbert
    08.22.2012

    EA producer Alan Baker is based out of EA's recently opened Gothenburg, Sweden studio. He is also, apparently, working on the Need for Speed franchise as a producer, as Videogamer discovered. Whether that means a Need for Speed game is in the works at EA's Gothenburg studio is another question altogether, and one that doesn't have a clear answer just yet.Baker lists user interface and Autolog as his production responsibilities, and only says he's "working on the best racing franchise ever" – not that he's heading up production of another NFS franchise entry. In fact, Criterion VP Alex Ward said back at E3 that the NFS franchise is, "definitely a Criterion gig now" – a reference to this year's Need for Speed: Most Wanted – and that "it's not going to be spread anymore across different companies."When EA opened its Gothenburg studio back in March, its responsibilities were announced as, "focused on making a new generation of games using the Frostbite 2 engine." The currently-in-production NFS: Most Wanted doesn't run on the Frostbite 2 engine, but EA's previous NFS entry, The Run, did. The mystery continues, but it's certain that something Need for Speed is being worked on at EA's Gothenburg studio. We've asked EA for more and will update this post if the company says anything.

  • EA opens 'EA Gothenburg' studio focused on Frostbite 2 projects

    by 
    Richard Mitchell
    Richard Mitchell
    03.05.2012

    A brand new EA studio has been opened, according to a very brief announcement from Electronic Arts. Known as EA Gothenburg, the studio is "focused on making a new generation of games using the Frostbite 2 engine," the same engine that powers the recent Battlefield 3, as well as last year's Need for Speed: The Run. The studio itself is located in Gothenburg, Sweden, only five hours away from Stockholm, home of Frostbite 2 creator and Battlefield developer, DICE.The studio is currently hiring, apparently from the ground up. There are numerous positions available, ranging from creative director to UI artist, gameplay designer, audio designer and more. No other details are given. The franchise and genre of the current project will only be revealed to job candidates after they agree to a non-disclosure agreement. Hopefully we'll learn more during GDC this week.