echo-of-tyrande

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  • Two Bosses Enter: Echo of Tyrande vs. Warlord Zon'ozz

    by 
    Mathew McCurley
    Mathew McCurley
    02.06.2012

    In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. As the poll closes for last week's matchup. the Echo of Sylvanas from the End Time dungeon successfully trumped the second raid boss to be a part of Two Bosses Enter, Yor'sahj the Unsleeping. Looks like this unsleeper is being put down for the night, if you catch my drift. You don't? Oh, Yor'sahj lost. By 800 votes. Another surprisingly close match, considering who Sylvanas is. This week's matchup proves to be another fun one, especially for the commenters, who are doing their best to reconcile raid mechanics and 5-man mechanics while remembering that this is about spirit and fun. The Echo of Tyrande, leader of the night elves and caretaker of Nordrassil and the druid barrows, will have to pull out every trick in the book as she goes up against Warlord Zon'ozz, one of the two generals at the helm of the assault on Wyrmrest Temple. Now the fate of these two champions is in your hands. Who wins it, loyal readers and fans? Does the Echo of Tyrande have the strength of will to stand up against the madness of the Old Gods' servant Warlord Zon'ozz? %Poll-73376%

  • Spiritual Guidance: Shadow priesting the End Time heroic

    by 
    Fox Van Allen
    Fox Van Allen
    12.14.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, shadow priesting expert Fox Van Allen comes from out of the shadows to bask in your loving adoration. He is also scientifically proven more beautiful than boomkin blogger Tyler Caraway. Recently, I've found myself playing World of Warcraft more and more. It's all because of my new shadow priest I finished leveling on Horde side. Even more specifically, it's because of the new 5-man heroics in patch 4.3. There's nothing I like more than fresh content. The first of the three new 5-man instances is called End Time. It's got a great concept: You travel forward in time to a post-apocalyptic Dragonblight nightmarescape. In this (soon-to-be) false future, Deathwing was not stopped and the maddened Echos of faction leaders roam a destroyed world. With treasure. As a level 85 shadow priest, it's your duty to travel to End Time, beat up the baddies, steal their loot, and ignore all the terrible time paradoxes your action undoubtably causes. There are five different bosses in End Time. Your party will randomly face two of four different Echoes (Baine, Jaina, Sylvanas, Tyrande). After beating the first two bosses, your party will teleport to the Bronze Dragonshrine to face off against the dragon Murozond in what is arguably the most fun 5-man fight of the entire expansion.

  • Patch 4.3 5-man bosses in 5 seconds or less

    by 
    Allison Robert
    Allison Robert
    11.29.2011

    I love new 5-mans, but I hate having to explain them -- and as the tank or occasionally the healer, it usually falls to me to do so. I can't count the number of times I've typed up tracts explaining new bosses in excruciating detail, only to discover that my fellow puggers are drunk, stoned, or otherwise incapacitated by the siren call of the glue bottle. Let's face it, folks: You don't want or need sophisticated explanations for these players. You just want to make sure they don't get you or anyone else killed in the fight, and I had them in mind when I started a little feature called Explain the boss in 5 seconds or less in our patch 4.3 5-man guides. The 5 Seconds or Less guides won't give you an in-depth understanding of the encounters (and they're not as suited to our tanking and healing brethren as a result), but they should be able to help you muddle through an encounter's most dangerous mechanics safely enough. Enjoy!

  • Lichborne: Death knight tips for End Time

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.22.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. In patch 4.3, the very first new dungeon you'll set foot in is End Time. Despite being set in the future, it's the first dungeon the storyline takes you to, and even the Dungeon Finder won't let you go to the other two dungeons until you have the achievement for clearing out End Time. The loot you'll grab from here will be ilevel 378, which means it'll be mostly sidegrades for those who have been keeping up on their valor points and/or raiding Firelands. It's still a great chance to fill out your off-sets or gear up a newer or more casual death knight, for sure. With that in mind, today we're taking a quick look at the fights and loot of the End Time dungeon. This guide will focus primarily on the role of the DPS or tank death knight in the dungeon. Keep a lookout for a more complete guide for all roles, classes, and fights coming to the site soon.

  • Shifting Perspectives: Druid tanking and healing in End Time

    by 
    Allison Robert
    Allison Robert
    10.18.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we reach End Time. Every so often as a tank or healer, you get the uncontrollable urge to scream various profanities at your group and ragequit in the middle of a pull just to show the bastards who's boss. Unfortunately, there's not much content that's really forgiving to this approach, and it's kind of a jerk thing to do on its own. Most of the time, you either have to suffer in silence as the group blames you for everything that has ever gone wrong with their lives, or else drop group and eat the Dungeon Finder cooldown. But that is no longer true. In patch 4.3, Blizzard has bestowed upon our little world a heroic boss known as Murozond, who upends the traditional responsibility to our groups and encourages us to care about nobody but ourselves. The developers have given us the greatest gift that any tank or healer can get: Revenge.