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Hey you! Yes, you! Are you sick of damage meters ruining your life? Do you rebel against the virtual man by questioning such long-established gaming tropes as levels? Then have we got the column for you! In our last community blog round-up of the year, we've collected some fine pieces of discussio...

December 16th 2014 at 8:00pm 0 Comments
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The EverQuest II team isn't going silent during the last month of the year; on the contrary, a new producer letter outlines several events that are scheduled throughout December and into January. The holiday event of Frostfell will go from December 11th through January 8th and promises "new conte...

December 3rd 2014 at 1:00pm 0 Comments
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There's quite a bit more to the story to what happened on EverQuest II's newly reopened Isle of Refuge, and Massively's MJ aims to find out all the secrets! She dives back into Altar of Malice this EverQuest Two-sday, this time poking around a land filled with prehistoric creatures and funky littl...

December 2nd 2014 at 9:00pm 0 Comments
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We're living in the age of smart phones, when there are more cell phones than there are people on this planet. I can't go anywhere without seeing people constantly whipping out their little rectangular companions for the constant stream of information, social connection, and Candy Crush interludes....

November 29th 2014 at 12:00pm 0 Comments
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Although Altar of Malice has been available to All Access subscribers for two weeks, EverQuest II's 11th expansion just opened up to everyone on Tuesday. That makes this a great time to share my initial impressions of the new lands and new content. Mind you, these are literally only first impressio...

November 27th 2014 at 12:00pm 0 Comments
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It's really hard not to be all giddy and excited about the introduction of AI to Landmark; it's quite literally going to be a game-changer. Some might even argue a game-maker! Only one other feature, combat, comes close to the impact that this system will have on the sandbox. Even then, combat does...

November 20th 2014 at 1:00pm 0 Comments
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Did you get enough of EverQuest II's new Altar of Malice expansion last week? Neither did Massively's MJ! She was too distracted by nostalgia to do much last time, so this week's she's diving deeper into the story to find out exactly what happened to the island. What dastardly deeds caused such a c...

November 18th 2014 at 9:00pm 0 Comments
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It's here! EverQuest II's Altar of Malice expansion is live for All Access members, and Massively's MJ can't wait to get inside and return to her roots on the Isle of Refuge. However, this homecoming won't be all rainbows and unicorns (or even goblins and sharks, for that matter); it will be bitter...

November 12th 2014 at 8:00pm 0 Comments
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Everyone must be drawn to the magical allure of "11/11" as a release date, for here's another one for you: EverQuest II's expansion, Altar of Malice, is now available to play. Altar of Malice adds the new playable Aerakyn race as well as bumps the level cap for adventurers, tradeskillers, and guil...

November 11th 2014 at 1:00pm 0 Comments
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EverQuest II turned 10 over the weekend, and SOE is apparently putting together some sort of documentary retrospective to celebrate. EQII Wire has published a teaser featuring various developers reminiscing about the long-running fantasy title. Click past the cut to have a look!

November 10th 2014 at 4:30pm 0 Comments
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A few weeks ago we peeked into EverQuest II's impending Altar of Malice expansion with Senior​ Producer Holly Longdale and Creative Director Akil Hooper. In addition to touring the zones and basking in the beauty of the artwork while weaving through dinosaurs, I also got a glimpse of the newest rac...

November 4th 2014 at 1:00pm 0 Comments