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Starbloom, the first iOS title from Shadegrown Games, isn't exactly the biggest or most content-filled title on the App Store this year. There are only five levels in the game, each with an original song to play through, and the menus mostly consist of some text against a black starfield. But...

December 3rd 2012 at 9:00pm 0 Comments
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It's time to talk about experience. No, not the experience that comes from immersing yourself in a virtual world and creating memorable moments. I'm talking about the numerical value assigned to the various things you do in game, the kind of experience everyone wants and never has enough of. Eve...

November 24th 2012 at 6:00pm 0 Comments
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Those patiently waiting for additional updates to the Darkmoon Faire will only have to wait until patch 5.1 for more to do and items to collect! Wowhead dug up the latest details on the Darkmoon Faire, including several new pets as well as a new attraction. The Darkmoon Carousel can be ridden w...

October 13th 2012 at 6:00pm 0 Comments
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There's been a good deal of talk, here in the early days, about the level and experience curve in Guild Wars 2. A great many people are tackling the game in a great many ways, which leads to a tremendous variety in folks' perception of the leveling curve. There are a few of ways that your ex...

September 11th 2012 at 4:00pm 0 Comments
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Patch 5.0.4 appears to have made a major change to the way guilds level and the way characters earn guild reputation. The daily and weekly caps for guild leveling and guild reputation game have been removed entirely, allowing players to grind reputation and experience to their heart's content....

August 29th 2012 at 4:00pm 0 Comments
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Part of me could be nervous about what's coming next for Final Fantasy XIV, since it'll mean a lot of big changes for the game and it may no longer be quite the same place I now call home. But most of me is looking at new screenshots and squeeing. Literally squeeing. I mean that I am shaking my f...

June 7th 2012 at 9:00pm 0 Comments
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The time is now -- Final Fantasy XIV's sweeping patch 1.21 is going live. That means players can experience the new Job system, do battle in two new instanced dungeons, and relax in their new private rooms. The patch notes make it clear that as with most of the game's patches, there's a lot going...

March 8th 2012 at 7:00pm 0 Comments
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A couple of days ago, Piranha Games -- the studio behind the upcoming MechWarrior Online -- gave us a look at the role-based warfare and character progression we can expect from the robot-fighting title. As we reported last week, players in MWO will fall into of four roles: scout, assault, defe...

February 3rd 2012 at 7:30pm 0 Comments
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Recently, I've become enamored of the Bavarian Fire Drill. For those who don't want to click on that link (it's work-safe in the sense that it contains no cursing and not work-safe in the sense that you'll be clicking for hours), it's the art of infiltrating a building by carrying a clipboard and...

December 1st 2011 at 9:00am 0 Comments
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Starbucks is going to kick off the holiday season with a special app for iPhone and Android devices that will interact with art on holiday cups at the popular coffee shops around the world. You can see the app in action in the video below. As you can see, it's not really so functional as just a...

November 8th 2011 at 9:00pm 0 Comments
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Back in the old days of MMOs -- and feel free to insert your own jokes about dinosaurs roaming the earth -- leveling was something that was done in groups. Soloing was for farming or running from place to place, but for the most part, you leveled with several other people, meaning that you knew f...

October 16th 2011 at 8:00am 0 Comments
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So there was a Final Fantasy XIV patch on Tuesday. Maybe you heard about it. It was only all over the parts of the internet that care about Final Fantasy XIV, and even some that don't. This was not a patch in the traditional sense; it was a huge reworking and revamping of several parts of the gam...

October 8th 2011 at 6:00pm 0 Comments