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Last week's closure of Brash Entertainment left a number of unanswered questions lingering, and as thrilled as we are that Saw is still set to get its game on, we're more curious to find out if Superman survived the publisher's swift implosion. The Man of Steel was allegedly the subject of a deal b...

November 17th 2008 at 5:00pm 0 Comments
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Lock S-Foils in Attack Position. Not only is it a line any self-respecting nerd will recognize instantly, it's also the basis for many a successful video game from days gone by. It all started in 1993 with Lucasarts' X-Wing, which brought Star Wars to PC gamers in a big way. For the first time, they...

August 19th 2008 at 12:50pm 0 Comments
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For a game that hasn't even been formally announced, there sure seems to be a lot of information circulating about the Wiicreation of the celestial NES action-platformer, Kid Icarus. For instance, Kombo.com (not to be confused with Zombo.com) recently posted a veritable cornucopia of concept art fo...

May 11th 2008 at 5:00pm 0 Comments
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Brash has an unrelenting love for games based on movie IP, and as if patterning its business model after a remake of Freaks, the publisher has convinced yet another developer to become one of us. The latest studio to sign on the dotted line is Lair dev Factor 5, which according to Brash involves an...

March 13th 2008 at 1:45pm 0 Comments

Keeping expectations in check is the key to having a wholly satisfying life, so we probably shouldn't have grown accustomed to the three-game cornucopia that once characterized Nintendo's weekly Virtual Console release schedule. Now that the standard has dropped to two-per-week and, occasionally (...

March 3rd 2008 at 2:30pm 0 Comments
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We first heard about Factor 5's Wii project about a month ago, and with DICE 08 comes some new details about the title. IGN spoke with Factor 5 president Julian Eggebrecht about the game, and learned a bit about the impressive engine being built, which Eggebrecht claims rivals their work on the PS3...

February 12th 2008 at 12:55pm 0 Comments
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The shoddy SIXAXIS controls may not be Lair's only problem, but it's certainly the one that's taken the brunt of the criticisms pointed at the game. Throughout it all developer Factor 5 has insisted that motion-controlled dragons were the only way to go, but it seems that they may finally be soften...

February 12th 2008 at 10:55am 0 Comments
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We reported last week that Factor 5, developers of the amazing Rogue Squadron series for the Gamecube and the nightmarish Lair for PS3, has rekindled their relationship with Nintendo, and are currently working on an unnamed project exclusively for the company's home console. According to gaming site...

January 20th 2008 at 7:30pm 0 Comments
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Factor 5's Lair, much-ballyhooed in North America and Europe for its unfavorable control scheme (and Sony's subsequent response), has debuted in Japan with enough sales to crack the top 10 for weekly sales, according to Media Create (via GamesIndustry.biz).The game, known there as Rise from Lair, l...

October 19th 2007 at 3:45pm 0 Comments
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Factor 5's Julian Eggebrecht has been thinking about motion controls a lot lately. While still content with Lair's much-maligned input system, he has found issues with Warhawk's use of motion controls less-than-stellar. In an interview with Games Radar, Eggebrecht said that "Warhawk's controls are....

September 18th 2007 at 4:00pm 0 Comments
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Factor 5 president Julian Eggebrecht sees potential in the Wii's graphical hardware, despite its technical inferiority to its competitor's consoles. Speaking to RevoGamers, Eggebrecht laments how Wii titles whose aesthetic is more geared toward "traditional, more photorealistic" visuals do not push...

September 12th 2007 at 1:55pm 0 Comments
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Lair is not very good. Most people agree with that. To try and alleviate the reviewing experience and perhaps gain a few points on scores, Lair's handlers released a 'Lair Reviewer's Guide' to the gaming press. Some were insulted by this.But what's really scary is that even the guide that Sony sent...

September 9th 2007 at 8:00am 0 Comments