Factor5

08.19.08
Born for Wii: Rogue Squadron
08.19.08

Born for Wii: Rogue Squadron

Lock S-Foils in Attack Position. Not only is it a line any self-respecting nerd will recognize insta...

Posted   08.19.08
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05.11.08
Rumor: Kid Icarus Wii details, concept art revealed
05.11.08

Rumor: Kid Icarus Wii details, concept art revealed

For a game that hasn't even been formally announced, there sure seems to be a lot of information ci...

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03.13.08
Brash taps Lair dev Factor 5 for yet another movie game
03.13.08

Brash taps Lair dev Factor 5 for yet another movie game

Brash has an unrelenting love for games based on movie IP, and as if patterning its business model...

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03.03.08
Virtual Console Monday: Super Turrican stands alone
03.03.08

Virtual Console Monday: Super Turrican stands alone

Keeping expectations in check is the key to having a wholly satisfying life, so we probably shouldn...

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02.12.08
Factor 5 Wii engine 'does everything the PS3 did, and then some'
02.12.08

Factor 5 Wii engine 'does everything the PS3 did, and then some'

We first heard about Factor 5's Wii project about a month ago, and with DICE 08 comes some new deta...

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02.12.08
Lair control fix may be in the works
02.12.08

Lair control fix may be in the works

The shoddy SIXAXIS controls may not be Lair's only problem, but it's certainly the one that's taken...

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01.20.08
Rumor: Factor 5 working on a Kid Icarus game for Wii
01.20.08

Rumor: Factor 5 working on a Kid Icarus game for Wii

We reported last week that Factor 5, developers of the amazing Rogue Squadron series for the Gamecub...

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10.19.07
Lair rides into Japan top ten for software sales
10.19.07

Lair rides into Japan top ten for software sales

Factor 5's Lair, much-ballyhooed in North America and Europe for its unfavorable control scheme (an...

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09.18.07
Lair dev critical of Warhawk's motion controls
09.18.07

Lair dev critical of Warhawk's motion controls

Factor 5's Julian Eggebrecht has been thinking about motion controls a lot lately. While still cont...

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