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Hotline Miami was the official pick for the "Most Fantastic" game at Fantastic Arcade last weekend, but the cabinet I returned to whenever I had a spare moment was Vlambeer's Luftrausers, the expanded PC/Mac game based on the Flash dogfighting game.It's perfect as an arcade game, especially with th...

September 26th 2012 at 8:00pm 0 Comments
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A corner of Fantastic Arcade housed a trio of Devolver Digital demo stations, including a unit displaying an unannounced Mushroom Men game called Pax's Truffle Trouble.Mushroom Men originally appeared on Wii and DS, in a pair of platform action games developed by Red Fly Studio and published by Gam...

September 24th 2012 at 7:00pm 0 Comments
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Fantastic Arcade continues to be one of the coolest, most satisfying gaming events of the year. No other convention that I can think of would ever have a custom Luftrausers arcade cabinet, for example, nor is there an event with such easy, casual access to tons of indie developers.For those of you...

September 22nd 2012 at 3:00pm 0 Comments
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Terry Cavanagh began his panel at Fantastic Arcade by playing his game, Super Hexagon, live on stage. Above, he easily gets through the "Hexagonest" mode, which is the hardest mode available from the start, and shows us one of the endings. It's inspiring.After that, he played through the absolute h...

September 21st 2012 at 7:30pm 0 Comments
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During a panel pitching Steam and Greenlight to indies at Fantastic Arcade, Valve presented some numbers representing the usage of the service.According to the slide, 949,156 users have participated, casting 9,998,476 votes toward getting games onto Steam. 3,195 games have been posted to Greenlight...

September 21st 2012 at 5:00pm 0 Comments
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It doesn't take much to create the ultimate version of Vlambeer's Super Crate Box. It needs the gameplay – including responsive controls – of the PC/Mac original, and the pick-up-and-play portability of the iOS release.By default, the PlayStation Mobile release running on a PlayStation...

September 21st 2012 at 4:30pm 0 Comments
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Publishing a game on PlayStation Mobile will be easier than usual, thanks to an initiative by Sony. Developer relations exec Shane Bettenhausen revealed during a Fantastic Arcade panel that Sony has collaborated with ratings boards for a simpler method of ratings. "ESRB lite, PEGI lite, CERO lite,"...

September 21st 2012 at 2:30pm 0 Comments