fantasy

Latest

  • ArcheAge patches in Divine Gifts and land expansion certs today

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.22.2015

    Following today's ArcheAge patch you'll want to keep a close eye on the bottom left of the game's UI. You'll see a little icon light up to indicate that you have a new gift awaiting you, and then... you get free stuff. That's it. That's all you have to do. The newest patch will offer these Divine Gifts to players regularly, allowing you to open as many as 10 in a given day for rewards like Lunarites, bonus food, and Hereafter Stones. Players will also be able to craft land expansion certificates (which will also be available from the Marketplace in a future update) and larger storage chests. That's in addition to new rewards for maxing skill trees and new portals leading directly to Serpentis and the Sea of Drowned Love. Whatever your focus is in ArcheAge, you'll have plenty of opportunity to take part in it when today's patch goes live.

  • PAX South 2015: Jennifer Hale will host Guild Wars 2 panel, herald 75% off sale

    by 
    Bree Royce
    Bree Royce
    01.22.2015

    So you already knew about Guild Wars 2's big event at PAX South this Saturday, the Point of No Return panel, which has players crossing their fingers for an expansion announcement. If you can't go in person, you can watch the whole shebang on Twitch for the low, low price of nothing. And that deal just got even sweeter, as ArenaNet has just declared this morning that gaming icon and voice actress Jennifer Hale, known to GW2 fans as the voice of Queen Jennah and to everyone else as the voice of approximately eight million other characters, will be hosting the livestream. Meanwhile, the studio has vowed to slash the price of the buy-to-play MMO to $9.99 on Saturday and Sunday in honor of the hoopla, marking the biggest sale for the game it's held to date. Characters in-game will be showered with sales on boosters and a free double-experience bonus that lasts all weekend. Massively GW2 expert Anatoli Ingram speculated about the possible expansion and analyzed the final season 2 episode in his most recent columns.

  • Forsaken World's Freedom Falls expansion coming February 4

    by 
    Jef Reahard
    Jef Reahard
    01.21.2015

    Forsaken World's upcoming expansion is called Freedom Falls. When, exactly, is it upcoming? That would be February 4th, according to a Perfect World press release. Said release also tells us that Freedom Falls features a new playable race and class as well as a new high-level progression path called Apotheosis which allows players to "join the ranks of the gods of Forsaken World." New zones include the Land of Origination and the Polar Borderlands region. [Source: Perfect World press release]

  • Guild Wars 2 player redesigns ANet's UI

    by 
    Jef Reahard
    Jef Reahard
    01.21.2015

    A Guild Wars 2 player who goes by the name of Amax on the official forums has redesigned the game's UI to correct "some flaws in the game's user experience." Changes include the character panel, the guild tab, the LFG panel, the story journal, and the addition of a lore journal. You can peruse a 28-page PDF complete with design notes and logic or check out a JPG screenshot showing off the concept just past the break.

  • Crowfall creative director: Game is not for everyone

    by 
    Jef Reahard
    Jef Reahard
    01.21.2015

    ArtCraft's head honchos have posted a two-pronged dev update on the Crowfall forums. Executive producer Gordon Walton says that work on the title has been ongoing for six months, and the studio currently employs 17 full-timers. Creative director J. Todd Coleman says that Crowfall is about to cross the 20,000 registered players threshold, which he calls "staggering" and "completely humbling." He also says that beginning tomorrow, the team will be ramping up details and information drops, some of which will lead people to the conclusion that "this isn't the game for them." "This game won't be for everyone, and we're OK with that" Coleman writes. "We've done big, mass-market games before. With Crowfall, we wanted to make something different."

  • EverQuest patch improves the look of old NPCs

    by 
    Justin Olivetti
    Justin Olivetti
    01.21.2015

    Happy EverQuest Patch Day, Norrathians! The team has put out the usual hodge-podge of fixes, tweaks, and updates to make your play experience all that much better. Go tell yourself back in 1999 how you will be living the high life now that this patch is out in 2015. Today's patch makes it easier to land hits with The Darkened Sea melee abilities, increases health of high-level mercs, improves older NPC character models, and improves water-related sound effects. You can read the full patch notes to see if any of these changes will impact your adventures.

  • Choose My Adventure: A bit of TERA sightseeing

    by 
    Mike Foster
    Mike Foster
    01.21.2015

    There's no question that TERA is one of the most beautiful MMOs on the market. Its open world features gorgeous terrain, cool set pieces, and lots of variation for the screenshot-obsessed. So when Choose My Adventure's voters elected to send me exploring last week, I was more than happy to oblige. I wouldn't accomplish much Fate of Arun stuff, but at least I'd get to see some sights! I also, somehow, learned a bit more about the Warrior class and how to effectively deploy it in combat. It's been a long, hard crawl, but I think I'm finally starting to get the hang of my combo abilities and my evasion techniques. I'm definitely dying less and even occasionally having moments when I feel totally in control of the actions my character is taking and the reasoning behind them. I almost feel... good. Until the next BAM smacks me down, of course.

  • Wings Over Atreia: Aion entices returning players, removes reviled manastone mechanic

    by 
    MJ Guthrie
    MJ Guthrie
    01.21.2015

    If you haven't checked back into Aion in a while, now might be the time to start plotting your return. Next week on January 28th NCsoft is introducing a special new experience for those who have been away from the game for more than 30 days; it includes special zones called Abbeys that provide exclusive bonuses as well as quests and gear upgrades. Even better, if one of the reasons you left was the frustration involved in losing all your equipment's manastones when you failed to socket a final stone, you'll be even happier to learn that that particular mechanic is being removed from the game! That's right: Aion players will no longer risk losing already successfully socketed manastones when trying to put another one in (a much needed change that I championed years ago!). We've got the scoop on these new changes from Associate Product Manager Sean Orlikowski -- along with news of an upcoming Shugo event instance and the breakthrough system that raises enchantment levels -- in this special return of Wings Over Atreia.

  • Global Chat: Guild Wars 2's economy is broken

    by 
    Justin Olivetti
    Justin Olivetti
    01.20.2015

    Guild Wars 2's economy remains a hot-button issue even two-and-a-half years after its release. In this week's exploration of the blogosphere, one writer pulls out all the stops to let you know what's broken about this MMO's economy -- and how it can be fixed. In addition to this thoughtful read, Global Chat will hear some snark on silly hotbar icons, pontificate about poor MMO names, deliver The Repopulation first impressions, and invite you to participate in a grand MUD experiment. Let's get going!

  • Trove unveils a trailer for the Ice Sage class

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.20.2015

    We understand what you're worried about, dear readers, so allow us to reassure you. In the trailer past the cut, there are no references to an animated film from the Disney corporation about cold. There are also only two ice puns, and they're "puns" only by the most generous definition of the term. More like ice-related references for Trove's Ice Sage. Of course, part of the reason for this is probably the fact that the trailer lasts a grand total of thirty seconds, so there wasn't all that much time for ice-based humor. But if you want to see the class in action, you can do so, and isn't that what you're really after? Glad to hear it. Jump on past the break and chill out.

  • Sky castles and a gun-using class coming to TERA in 2015

    by 
    Justin Olivetti
    Justin Olivetti
    01.20.2015

    Peer into the ball, strange bear thing with a skull cowboy hat, and tell us what future TERA holds. Or better yet, we could just read the brand-new producer's letter with all sorts of spoilers about the coming year! But the ball, that's cool too. The team is gearing up for an ambitious 2015, if this letter is any indication. Plans for February include sky castles for guilds, the Sky Cruiser Endeavor dungeon, and a 5v5 version of Champions' Skyring. Past that, TERA will host more frequent small events, a community costume design contest, the opening of the Dreadspire, and a brand new "gun-toting" class. Finally, the team promises to be better about talking to its playerbase. "As for our communication of the process -- yes, it has to get better, and it'll start with me," Producer Treeshark said.

  • Check out Black Desert's renamed Tamer class in quick combat trailer

    by 
    MJ Guthrie
    MJ Guthrie
    01.20.2015

    Black Desert fans already knew that a Tamer class was heading into the game; today that class is available to play on the Korean servers under the new name of Beast Master. As the name would suggest, the Beast Master class utilizes summoned magical beasts during battle and has a close-to mid-range fighting style; the skills available will be dependent on whether or not the player is fighting alongside her pet or is mounted during the battle. If you want a quick peek at how the Beast Master plays, check out the class combat trailer below.

  • Neverwinter: Elemental Evil bringing the Paladin, higher level cap

    by 
    Justin Olivetti
    Justin Olivetti
    01.20.2015

    Elements are the "in" thing for 2015, especially in the Dungeons & Dragons universe. First we found out that DDO will be implementing the Temple of Elemental Evil this year, and now we've gotten word that Neverwinter's newest module will be called Elemental Evil (it's no coincidence; both titles have a relationship with Wizards of the Coast, who likes to do these tie-ins). This module will be a significant one when it comes early this year. Elemental Evil will add a new class to the game, the Paladin, and increase the level cap from 60 to 70. The increased level cap means more skills and quests for all eight classes. Cryptic also announced that future updates in 2015 for Neverwinter will include the player guild housing Strongholds system, the Xbox One launch, and the arrival of popular D&D characters. [Source: Cryptic press release]

  • Path of Exile unholsters the banhammer for cheaters

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.20.2015

    The team behind Path of Exile has been pretty forgiving up to this point. Players have been a bit more commonly warned that there will be penalties if they're cheating. But that's over now. The latest race season has finished, and players who were found to have cheated have been given a grand total of no rewards even if they were technically eligible. Nearly 4,000 players will log in to find a warning to disable any cheats they have running before they get banned. From this point forward, any incidents with cheating software will result in a ban, end of discussion. This is true even if the player in question argues that the cheat was being used for quality-of-life purposes; those issues will be addressed in the future and don't justify cheating. Players are reminded that they are allowed to run tools that don't require the client to be running and single-action hotkeys without a problem, so don't worry about being punished just for having Fraps in the background. Just... don't cheat.

  • Flameseeker Chronicles: Rooting through Guild Wars 2's Point of no Return

    by 
    Anatoli Ingram
    Anatoli Ingram
    01.20.2015

    How about that Guild Wars 2 season finale, huh? Although it's not the major event last year's was, it threw a huge chunk of fuel on the ol' rumor bonfires. Despite the buzz surrounding GW2 lately, I know a lot of players expected ArenaNet to underplay the last chapter of season two. Instead, we got a massive reveal and a surprise look at what ArenaNet plans to show off at PAX South on January 24th, and it's more full of exciting possibilities than I could have predicted. This article will necessarily contain spoilers, more spoilers, and even more spoilers, so make sure you're up to speed before reading further. Or don't, and suffer the consequences (I love saying that).

  • Das Tal boasts that it will 'do things better' than ArcheAge

    by 
    Justin Olivetti
    Justin Olivetti
    01.20.2015

    Consider the gauntlet thrown down from one sandbox to another. Das Tal Head of Communications David Wells posted a new essay today in which he says that his title will best ArcheAge: "Unfortunately I, like a lot of others, have come to the conclusion that ArcheAge is probably one of the worst MMOs to come out recently -- but the reasons why are not straight forward. I am going to go over the good and bad, as well as shamelessly point out how our game will do things better." Wells says that ArcheAge stumbled with a messy housing system, bad monetization, cultural differences, hacking, heavy grind, lackluster PvE, no solid PvP, shaky server tech, and a lack of good communication by Trion. He goes on to provide a counterpoint for each these items, explaining how Das Tal will succeed where ArcheAge has failed. Or, if you're looking for a TL;DR version, "How we do it better: To put it simply, we give a s**t."

  • Did you get a World of Warcraft anniversary statue?

    by 
    Justin Olivetti
    Justin Olivetti
    01.20.2015

    The World of Warcraft community is abuzz with the revelation that Blizzard is sending out a special thank-you to its most dedicated fans for its 10th anniversary: a physical 9" statue of an Orc. Only fans who have been with the game for the entire ride are eligible to get the statue, however,. According to Blizzard's qualifications, "A player must have created a World of Warcraft account within 60 days of the game launching in the NA or EU regions and maintained their subscription or game time for all 10 years." Our question today is, if you qualify for this, have you indeed received your spiffy statue? And do you have a picture to prove it?

  • Final Fantasy XIV patch 2.5 is live

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.20.2015

    The day that Final Fantasy XIV players have waited for is finally here. Patch 2.5 has gone live, and it brings with it a host of improvements and additions to the game. The full patch notes also contain no shortage of items that had previously been held back from the preliminary notes, including new crafting recipes, new vendor wares, and new items available for quick exploration ventures. While this is only the first part of the game's 2.5 patch series, it includes three new dungeons, the new World of Darkness raid, three new trials, and the first half of the pre-Heavensward story conclusion. The servers are up and running, so if you have the day off or just don't have to go to work yet, you can get a jump on all of the new endgame content and start working your way through everything that's been added. Otherwise you can console yourself with the patch notes.

  • Albion's alpha trailer highlights a whole bunch of new stuff

    by 
    Jef Reahard
    Jef Reahard
    01.19.2015

    Albion Online's upcoming alpha event begins on January 26th, and in case you're not already excited, Sandbox Interactive has released a new trailer that may put you in the mood. The clip runs just over a minute in length, which is more than enough time to tease updated environments and textures, the new farming system, new visual effects, and large-scale PvP. Click past the cut to have a look!

  • Pantheon dev roundtable promises a public Vision

    by 
    Justin Olivetti
    Justin Olivetti
    01.19.2015

    You know how the other day we reported on how Pantheon's maiden podcast was teasing an upcoming developer roundtable? Well, that roundtable has arrived indeed, and you can listen to the full hour-and-a-half discussion with the team after the break. One of the topics was over the team's "foundational principles," which players say they were promised over a year ago. Brad McQuaid apologized for not having posted those tenets yet and said that they would be forthcoming on the website before too long. "The Vision of Pantheon as a whole has not changed," he assured listeners.