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  • The Mog Log: A primer for Final Fantasy XIV patch 2.5

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.19.2015

    Ladies, gentlemen, and those who fall into neither category: The end approaches swiftly. Final Fantasy XIV's last pre-expansion patch is about to drop, and just like the bass, it won't be the same afterward. Tomorrow you've got a whole lot of new content to play through, enough to probably keep you well occupied for the next three months. The fact that the second portion of the patch will be dropping in about a month just makes it all the more occupying. As we've done many times before, today's column is meant chiefly to take apart the patch elements we know of and get you up to speed so you can start playing without any issues once you can log in again. So let's start in on the first part of Before the Fall, complete with its new mystery trial and the promise of many revelations. Even if the big fireworks are coming in March.

  • Trove vows to become 'the ultimate sandvox'

    by 
    Justin Olivetti
    Justin Olivetti
    01.18.2015

    Trove Game Director Andrew Krausnick isn't above making grand statements, saying in his 2015 preview letter that he wants the title to become the ultimate sandvox. "Modest, right?" he begins. "Simply put, if there's something fun to do with voxels in an MMO adventure setting, we're going to be there and we're going to be the best." With that out of the way, Krausnick goes on to outline some of the big goals for the coming year. He said that the team is working to add gliding, sky islands, rune crafting, water islands, fishing, swimming, more block types, more mechanics, and definitely more classes. Another big focus Krausnick mentions is to expand the economy: "We also think it should be easy and rewarding for everyone to trade and participate in the economy, so we'll be creating a system this year to make the trade channel simply a small part of a larger economic system!" He finished his letter by saying that the open beta test will be ending "sooner rather than later," indicating an early 2015 launch.

  • Get the lay of the land in Shroud of the Avatar

    by 
    Justin Olivetti
    Justin Olivetti
    01.18.2015

    If you're looking for a "high-level overview" of Shroud of the Avatar's game world, this week's newsletter has you covered. It features a three-and-a-half minute video showing the current in-game world, both from map and player perspectives. The newsletter also engages in a team post-mortem of Release 13, mentions the game's upcoming PAX South appearance (at booth #1343), and shows off a couple of new creations: the Flesh Flayer plant and Geothermal Steam Catchers. You can watch both the lay of the land and the Release 13 post-mortem videos after the break.

  • The Daily Grind: What's your favorite EQII class?

    by 
    Jef Reahard
    Jef Reahard
    01.18.2015

    Welcome to another installment of Massively's Daily Grind where I give SOE -- and more specifically EverQuest II -- some free air time. As I mentioned earlier this week, I recently returned to the game and am having a pretty good time of it. I'm not sure Coercer is the class for me, though, which is where today's question comes in. Help me out here: what's your favorite EQII class and why? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The usual suspects dominate December's Raptr rankings

    by 
    Jef Reahard
    Jef Reahard
    01.17.2015

    Do you quote Raptr data when having unscientific discussions about MMO playerbase numbers? If so, rejoice, because here are some more numbers based on a sample size of dubious value! As you might expect, League of Legends, Dota 2, and World of Warcraft continue to dominate Raptr users' attention spans, while ArcheAge, Final Fantasy XIV, and Guild Wars 2 all dropped from their position in November's rankings. Click past the cut to see the full list. [Source: Raptr press release]

  • This is what it's like in Tree of Savior's closed beta

    by 
    Jef Reahard
    Jef Reahard
    01.16.2015

    What's it like in the Tree of Savior closed beta? Steparu has the answers in a brief but video-filled impressions piece published earlier today. He says that there's not a lot of customization in this particular build, but he does praise the game's unique barracks system and outlines what it's like to play a Wizard and a Swordsman.

  • LotRO players host Winterstock II music festival

    by 
    Justin Olivetti
    Justin Olivetti
    01.16.2015

    Lord of the Rings Online is well-known for its player bands that take advantage of the in-game instruments, and this weekend you can hear a lot of musical acts with the return of the Winterstock player festival. Hosted by the Lonely Mountain Band kinship, Winterstock II will feature 31 bands playing over the course of four days from January 16th through the 19th. All shows will be set near Thorin's Gate on the Landroval server. There's a schedule posted on the forums, and if you really want to get into the swing of things, you can listen to the official Winterstock II theme song.

  • Path of Exile holding PvP invitational this weekend

    by 
    Justin Olivetti
    Justin Olivetti
    01.16.2015

    To conclude Path of Exile's first PvP season, Grinding Gear is holding the game's first invitational tournament this weekend. The PvP invitational will take place over two days, with the European tournament on Saturday, January 17th, and the North American tournament on Sunday, January 18th. Sixteen players will compete in each invitational to win various prizes from Razer and Karma Koin. Following the invitational, Path of Exile will begin (pardon the pun) gearing up for PvP season two, which is slated to begin in "early February." The studio said that the second season will contain improvements as suggested by the community. [Source: Grinding Gear Games press release]

  • Xsyon kicks off season of in-game events

    by 
    Justin Olivetti
    Justin Olivetti
    01.16.2015

    Why settle for one measly event when you can have a whole host of them? That's the approach that sandbox MMO Xsyon is taking with its event season. The season, which begins today, will feature a slew of in-game events on different days. These include treasure hunts, timed battles, navigation competitions, capture the flag games, and a Valentine's Day event. The team is scheduling the events on different days and times "to accommodate players from every time zone." A calendar of upcoming events is on the official website. Xsyon is fresh from its debut on Steam's early access, which began earlier this month.

  • Guild Wars 2 to nerf might, buff confusion

    by 
    Justin Olivetti
    Justin Olivetti
    01.16.2015

    There will be a few small but significant balance changes coming to Guild Wars 2 with its January 27th patch as outlined in a new dev diary today. The devs declared that the might boon is "exceptionally strong" and will see a nerf with the patch, bringing down the amount of power and condition damage that might stacks emitted. On the flip side, confusion will hit for 33% more, but in PvE combat only. Other patch balance changes include nerfing a few items and tweaking professions due to the might nerf. "The profession-specific updates this time around will be a bit more focused on the general usability of certain skills, with targeted reductions on outlier skills," the team said.

  • RIFT spurns hoverboards and brings out hoverbikes for 2015

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.16.2015

    Do you all like your current MMOs? More than you like RIFT? That's fair. But do you like your current MMO more than you like... hover bikes? Faced with the choice, the team behind RIFT is hoping that when it comes down to the wire, your answer of what game you love the most will be answered with a resounding chorus of "hover bikes!" Hey, it's close enough. Yes, bikes that do not roll but instead hover slightly above the ground are being floated out to RIFT for a limited time. If you want to not-actually-roll through Telara with these stylish mounts, you'd best log on and grab them promptly; they're available for only a limited time. And who doesn't love hover bikes, after all? Especially when they have a video showing off just past the break.

  • Final Fantasy XIV drops the preliminary patch notes for patch 2.5

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.16.2015

    The patch notes for Final Fantasy XIV always include a surprise or two. Yes, the preliminary patch notes for patch 2.5 are out, and they contain lots of things that players had known to expect. But aside from the three new dungeons, the World of Darkness, the previewed trials, the new quests -- whew! -- there's even more new stuff tucked away into the patch. For example, there's a new form of PvP match added to the game, which pits alliances against one another in a straight deathmatch. There's a new mystery trial unlocked through the main storyline. There's the new Aetherial Wheel furnishing, which allows free companies to charge up their company credits through alternate means. That's not even counting system adjustments or usability improvements or the items not previewed but expected such as new hairstyles. Take a look at the preliminary patch notes to get an idea of what's coming around once the patch goes live on January 20th.

  • World of Warcraft dispels free-to-play 'Veteran Edition' rumors

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.16.2015

    Pretty much anything in the world will start the World of Warcraft free-to-play rumors these days, but this set of rumors had a bit of basis in reality, at least. Datamining uncovered references to a "Veteran Edition" for players, which prompted speculation that it would be a preferred account status for players who were on the free side but still had played in the past. It turns out that's not quite accurate, but it's also not entirely wrong: Veteran Edition will allow players to play for free, essentially, with Starter Edition restrictions. Community Manager Bashiok addressed the rumors, explaining that while someone who never had played the game before could jump in with Starter Edition restrictions, veteran players could not. Veteran Edition, then, places almost all of the same restrictions on players, but it will allow you to roll up a new character and play through level 20 or at least log in to chat with friends. No word on exactly when this will be rolled out, but it should put the free-to-play rumors to bed until they start again in a month.

  • Final Fantasy XI drops a new patch for the new year

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.15.2015

    Another year has come to Final Fantasy XI, and it brings with it a new year's version update with a host of new improvements. From a system standpoint, players can now equip two linkshells at the same time, complete with two separate chat modes. The game will also allow players to send tells and invite other players by clicking their names in the log window rather than relying purely upon text commands. In terms of content, new quests have been added to Adoulin regions, several Records of Eminence objectives have either been added or had their requirements lowered, and new Wanted objectives have been implemented. Puppetmaster players can also benefit from improved spell lists for their automaton and a new set of automaton improvements. Take a gander at the full list of changes, all of which should make the game less punishing and more engaging for veteran players.

  • Cross-server dungeons, more level-agnostic dungeons coming to EQII

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    EverQuest II producer Holly Longdale says that the dev team is in the process of updating current level-agnostic dungeons to level 94. She says to expect the patch "in the next few weeks" and that more dungeons will be added to the system later in 2015. Cross-server dungeons are still in the pipeline, too. "Since December, we have been rewriting a lot of the back-end systems (i.e., databases and stuff) which is all part of our foundation for the long and healthy future of EQ2," she writes. "The changes and updates we're making are going to give us a lot of benefits on the dev/server side as well as giving us the ability to do things like cross-server dungeons.

  • New Crowfall illustration hints at 'core game system'

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    Creative director J. Todd Coleman has posted a new update on the Crowfall boards that takes a look at the journey from concept art to game asset. There's also an "illustration that provides clues for both a core game system and one of our key narrative threads," he writes. Crowfall is a new virtual world currently in development at Artcraft, a new studio comprised of MMO industry veterans operating under the mantra of "real skill, real risk, and real consequences."

  • Chaos Theory: Opening up Tokyo and why else I'm a Secret World fan for life

    by 
    MJ Guthrie
    MJ Guthrie
    01.15.2015

    I may be a lifetime member of The Secret World, but more than that, I am a lifetime fan! Why? It's not because I live and breathe the game; I don't need to play daily for hours on end to truly appreciate its qualities and what it brings to the MMOverse. But there are plenty of reasons that TSW has earned my loyalty, not the least of which is demonstrated in Joel Bylos' recent game director letter. Tucked in between talk of the 2014 content and the upcoming improved new player experience is this little gem: The team intends to open Tokyo up to all players! Beyond the story and the events, it is how the team constantly focuses on bringing customers a genuine experience that remains true to the spirit of the game. Is everything about The Secret World perfect? Not at all. There's plenty of room for improvement and added content. But I feel confident in the direction, and the following reasons are why I will continue to champion this gem.

  • Neverwinter taking signups for February Xbox One beta test

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    Are you yearning to play Neverwinter on your Xbox One? You may be able to next month, as Perfect World is dangling closed beta registration for a February testing phase. More specifically, the game will be on Microsoft's newest console from February 5th through February 8th. A Perfect World press release claims that "Neverwinter on Xbox One will utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console." Once it exits beta, Neverwinter will be free-to-play if you have an Xbox Live Gold subscription. [Source: Perfect World press release]

  • Final Fantasy XIV shows off story content and trials for 2.5

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.15.2015

    The last pre-expansion patch for Final Fantasy XIV is titled Before the Fall, not That Time When The Heroes Fixed Everything. There needs to be a fall, doesn't there? And there's a lot of stuff that can start falling, as demonstrated in today's preview from the official site. Ul'dah can fall. The Scions can fall. Ishgard can fall. Eorzea can fall. Or if you decide to face off against the Dark Divinity himself, you can fall. Players not confronting the dread primal directly will still have plenty of opportunities for pratfalls, as the Hildibrand storyline is wrapping up with the final confrontation between the Gentleman Inspector and his thieving rival. There's also a second confrontation with Gilgamesh Greg in the Battle at the Big Keep, with the victor winning the Treaty-Blade... which sounds like pretty good loot, but Greg carries a lot of weapons, so it seems rather natural. Patch 2.5 drops on January 20th.

  • Diablo III patches 2.1.2 and ends season one

    by 
    Justin Olivetti
    Justin Olivetti
    01.15.2015

    There's a lot happening around the rainbow-and-glitter landscapes of Diablo III, although perhaps the biggest is the implementation of Patch 2.1.2 to the game. This patch adds in powerful ancient items, increases the drop rate for legendary items, and gives players more survivability with additional life and higher life-on-hit percentages. As Diablo III ushers in the patch, so it too prepares to say goodbye to the first season. The game is preparing to end season one and has posted a guide to aid players as they make the transition to the limbo that exists before season two. Season one is expected to end some time in early February, possibly February 3rd. Players on both the PC and consoles soon will enjoy an event full of boosts, including additional treasure goblins and higher drop rates. These boosts will begin tomorrow and continue through Friday, January 23rd.