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  • Final Fantasy XI's May version update is on its way

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.12.2014

    You there! Are you ready for Final Fantasy XI's May version update? Are you ready for all of it? Do you know everything that's in it? Because there's a lot of stuff in there, as listed in the patch notes and as revealed in the official trailer just past the break. Sure, you could probably guess at the inclusion of new Seekers of Adoulin missions and more high-level battlefields, but there's a lot more in there. For example, new alter egos are being added to the Trust system, including everyone's favorite limit break questgiver, Maat. Adventuring fellows get a level cap bump to 99, new Abyssea objectives are being introduced, new Job Point categories are being added... heck, there's even new food in place that can affect your pet. That's a lot of good stuff. Maybe you should watch the trailer past the break, read the patch notes, and get ready for the full update to go live on May 15th.

  • Perfect Ten: Great MMO time travel adventures

    by 
    Justin Olivetti
    Justin Olivetti
    05.10.2014

    Writers and geeks alike can't seem to get enough of time travel, although the ratio of horribly crafted time travel tales to fun and smart ones is pretty lopsided. I've come to realize that MMOs are positively littered with ways that players are invited to jump around the internal timeline of the game, and I wanted to share a few of them in this week's countdown. When you think about it, the proliferation of time travel quests makes a lot of sense from a developer viewpoint. There is a ton of lore that goes into each one of these virtual worlds, but for the most part the players are affixed to a very specific (and unmoving) point in time. Hopping about in time is a great way to experience other eras and actually see history instead of just reading it in a quest box. Plus, if done right, these quests can be quite memorable.

  • Final Fantasy XI getting AH bid history, merit point changes, and more

    by 
    Jef Reahard
    Jef Reahard
    03.17.2014

    Final Fantasy XI's March update is bringing a bit more user friendliness to the world of Vana'diel. A post on the game's official forums notes that the patch will allow combat and magic skills to be increased in Reive battles. Additionally, the amount of merit points necessary to gain entry into high-tier battlefields is being reduced. The game's auction house will feature new bid history options, too! Click through the links below to read further details.

  • Final Fantasy producers talk player numbers, what makes an MMO fun

    by 
    Jef Reahard
    Jef Reahard
    03.10.2014

    An enterprising user on the Square-Enix forums has translated a lengthy interview with Final Fantasy XIV producer Naoki Yoshida, Final Fantasy XI producer Akihiko Matsui, and Dragon Quest X producer Yousuke Saito. The piece originally ran on 4gamer.net, and it focuses on everything from the three developers' backgrounds to what makes an MMORPG fun. Yoshida also drops a few hints about A Realm Reborn's player numbers, which include approximately 1.8 million accounts and 500,000 daily active users worldwide. [Thanks Rohan!]

  • Cait Sith avatar coming to Final Fantasy XI

    by 
    Jef Reahard
    Jef Reahard
    03.04.2014

    The latest bit of Final Fantasy XI fan service takes the form of Cait Sith. More specifically, FFXI Summoners are getting a Cait Sith avatar which will offer various types of magic damage as well as anti-wipe spells like raise and re-raise. ZAM reports on a new Caith Sith acquisition quest, which requires that players complete the Wings of the Goddess "A Token of Troth" mission. More details are available on the FFXI forums.

  • Final Fantasy XI easing up on world transfer costs

    by 
    Justin Olivetti
    Justin Olivetti
    03.03.2014

    Skipping around Final Fantasy XI's worlds will soon be for the filthy commoner as well as the richest king, as Square Enix is preparing to lower costs and reduce the cooldown associated with transfers. Starting on April 1st, the price to transfer a character between worlds in the game will go from $25 down to $18. Even better, players will no longer have to wait 90 days before utilizing this service again, as the time between transfers will be reduced to a mere three days. Go ahead and put your April Fools' quip in the comments section. You know you want to do it.

  • Final Fantasy XI's latest patch is now live

    by 
    Mike Foster
    Mike Foster
    01.20.2014

    Players of Square Enix's Final Fantasy XI were treated to a new patch early this morning, one that makes adjustments to events, battle, items, and more. New objectives have been introduced for Records of Eminence and limited-time challenges have seen their scheduling shifted ever so slightly. Additionally, new high-tier mission battlefields have been added to the game in the form of Return to Delkfutt's Tower and The Celestial Nexus. Each mission provides five different difficulty settings; content level, boss strength, and drop rates increase as the difficulty goes up. The patch also includes job adjustments for Beastmasters, Ninjas, Dragoons, Summoners, Puppetmasters, and Dancers. Check out the full notes on the official Final Fantasy XI forums.

  • Final Fantasy XI introducing challenge versions of old bosses

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.14.2014

    Remember Rise of the Zilaart in Final Fantasy XI? For most American players that's kind of difficult to do; the expansion came baked in with the launch client and more or less formed part of the base game from a player standpoint. It's probably part of the reason the expansion's two main antagonists, Kam'lanaut and Eald'narche, have been quietly forgotten, even while the game's other villains have received updated forms (like the Shadow Lord and Promathia) or still command player respect (Odin and Alexander). But it's time for the brothers to step back into the spotlight with the introduction of new high-level battlefields, pitting players against bosses in recreations of their original arenas. Rewards are given both for surviving and for downing the boss, including materials to upgrade artifact armor to level 119. So if you've been spoiling for a rematch with all of your character's new skills and items, you're about to get your chance.

  • Some Assembly Required: Virtual world roundup for 2014 and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.03.2014

    Just over two years ago there was a great disturbance, as if millions (or so) of voices suddenly cried out in terror and were suddenly silenced. Yes, something terrible had happened: a beloved virtual world was destroyed. And that left a number of sandbox refugees looking for a new place to call home. At that time, Some Assembly Required offered a roundup of the then available virtual worlds that could possibly offer accommodation, depending on what qualities players most desired in their games. But as things are wont to, they changed; a lot can happen in the MMOverse in 24 months, from additional features in existing games to new games to the loss of more worlds. So it's time to update this list of virtual worlds to reflect 2014 and beyond. Take a look and see what titles or titles-to-be have the sandbox features that best make a game a home for you.

  • Jukebox Heroes: Reader request 3

    by 
    Justin Olivetti
    Justin Olivetti
    12.31.2013

    Since it's our very last Jukebox Heroes column of the year on the very last day of the year, I thought it would be most appropriate to open up the reader request lines once again and feature MMO tunes that are your favorites. If you'd like to put in your own request for the next time I run one of these columns, please list your favorite MMO music track in the comments along with an explanation as to what you love about it! So check out what your fellow soundtrackophiles appreciate and stay tuned for a totally rockin' 2014!

  • The Mog Log: 2013 in review for Final Fantasy XI and XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.28.2013

    This feels as if it's been a really long year to me. Spending an entire year waiting for a game to re-release is certainly part of the reason why, but it really seems that there were a lot of things going on for both Final Fantasy XI and Final Fantasy XIV over the last 365-ish days. I didn't even do a year-in-review last year because what could be reviewed? One game shut down and was waiting for a full revamp, and the other was just hitting the numbers and moving along. This year, though, has been the big one. The fifth expansion that no one ever expected to release actually came out. The relaunch happened. A whole lot of mechanics got updated. I flew across the freaking country. It was a big year if you were a fan of online games with moogles, even if that year wound up being a lot bigger for Final Fantasy XIV than Final Fantasy XI.

  • Win some Gil and more in Final Fantasy XI's latest Mog Bonanza

    by 
    MJ Guthrie
    MJ Guthrie
    12.19.2013

    Are you the gambling type? Does the chance of winning oodles of cash or special items in a lottery thrill and excite you? Then hold on to your helms -- Final Fantasy XI's Mog Bonanza has returned! Until January 23, 2014, at 3:00 a.m. EST, players can purchase Mog Bonanza marbles (up to 10 per character) and inscribe five numbers on each in hopes of winning various prizes, from Gil to a Kraken Club to a Chocobo suit. The cost of each marble is 1,111 Gil, and winning numbers will be announced February 13th at 3:00 a.m EST. For a complete run-down of the rules and a full list of possible prizes, visit the official site.

  • Pick up MMOs on the cheap in Steam's holiday sale

    by 
    Mike Foster
    Mike Foster
    12.19.2013

    It's that time of year again, folks -- the time when grandfather Valve slides down the chimney and offers you a huge pile of reasonably priced games. Yes, Steam's holiday sale is now in full effect, bringing with it some nice deals on a few MMO titles. Here's what we've found so far: Guns of Icarus Online - $3.74 (75% off - flash sale!) The Secret World - $14.99 (50% off) The Secret World: Massive Edition - $29.99 (50% off) Darkfall Unholy Wars - $13.58 (66% off) Defiance- $4.99 (50% off) Final Fantasy XI: Ultimate Collection Seekers Edition - $15.99 (60% off) EVE Online - $4.98 (75% off) Keep in mind that sales change daily and that some games above do require subscription fees. The Steam holiday sales ends January 2nd, 2014.

  • Final Fantasy XI gets a nice juicy patch

    by 
    Mike Foster
    Mike Foster
    12.10.2013

    Square Enix is pushing live a hefty patch for Final Fantasy XI. The patch, which lands December 11th JST (Japan Standard Time), includes the Records of Eminence system, the addition of new playable monster families and subfamilies, and the implementation of high-tier mission battlefields. Also in the patch: new home points in a variety of locations; a host of modifications to the Summoner, Dragoon, and Beastmaster jobs; new synthesis recipes and items; and a movement speed increase for pets, playable characters, and enemies. Check out the full patch notes for details; there are a lot of changes on deck.

  • The Mog Log: There's nothing to say about Final Fantasy XI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.07.2013

    At a glance, Final Fantasy XI is doing all right for itself. It's been running for over a decade and has had to deal with only occasional server merges. It launched another new expansion this year. It certainly doesn't have the population that it used to have, but the people who are playing seem happy enough with the game, and that's what matters. And yet for all that I ostensibly write about both of Square-Enix's online games, these days it's pretty much all Final Fantasy XIV. Some readers have asked me why this is. Have I fallen out of love with Final Fantasy XI? Yes. And no. It's complicated. And I think discussing why I'm not writing more about XIV's more classic sibling also bears some discussion in the context of the game as a whole. So let's talk about why there's so little to say about Vana'diel these days, even while Vana'diel continues to be an active environment.

  • Final Fantasy XI celebrates 11 years 11 ways

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.11.2013

    Final Fantasy XI is 11 years old this year (11 years and six months at this point, but that's nitpicking). So it seems appropriate that the title is kicking off a big anniversary event on November 11th. Except that it's really kicking off not one big anniversary event but 11 smaller ones. You see the theme at work. Whether you've been around for all 11 years or just 11 days, there's plenty of rewards available for everyone. Seal drop rates are improved for all characters in a party during the anniversary timeframe, as are are double synthesis skill increase rates and several seal-based battlefield rewards. Players will also earn double experience, doubled Salvage drops, doubled Monstrosity experience, doubled Shining Stars in Mog Gardens... the list goes on. Almost anything you choose to do between now and November 25th will see a significant boost, so take a look at the full list of bonuses and get ready to enjoy 11 bonuses for the next 14 days. (They can't all line up perfectly.)

  • Final Fantasy XI's newest update offers up artifact armor... again

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.04.2013

    There was a time when Final Fantasy XI's Artifact Armor was the best equipment you could have on a high-level character, but that was ages and ages ago. Still, the iconic looks are coming back in the game's newest version update, which adds new quests for players to reforge their Artifact pieces as well as Relic, Mythic, and Empyrean weapons. It's not an easy process, but it's a chance to make the old hotness the new hotness all over again. A pair of new zones has also been added to the Seekers of Adoulin regions with this update, complete with new monsters for players to hunt and kill. Players can also acquire new abilities, including weaponskills that were previously exclusive to certain weapons. And there are updates to Mog Gardens, magic maps, Monstrosity... in other words, the usual kitchen sink of content you expect from a Final Fantasy XI version update. You can take a look at the full list of patch changes and start playing now (or as soon as the patch finishes downloading).

  • One Shots: Certifiably Insane

    by 
    Justin Olivetti
    Justin Olivetti
    10.27.2013

    One of the things that I love the very most about superhero MMOs is that they give players a great platform to show off their creative designs. Yeah, they can be eyesores too, but I find that that's also a blessing in disguise because it's an easy visual indicator of lazy players whom I probably want to avoid. I wouldn't want to avoid reader Carla, however, because she's bringing her crazy-A game to DC Universe Online today. "Here is a photo of my supervillain, Certifiably Insane, posing before the city she's conquered," she wrote. So my question is, what do you do with a city once you conquer it? Get mired in administrative red tape? Does Certifiably Insane have to preside over council meetings and sewage labor union debates now? How does a supervillain deal with zoning issues, anyway? The answers to that and so very much more are all after the break in this week's One Shots.

  • The Mog Log: FFXIV lessons from Final Fantasy XI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.10.2013

    Final Fantasy XIV is in the final push to launch now, with phase 4 right around the corner and early access shortly after that. This is good news for me, since it means I can get back to actually playing the game that I write about every week after nearly a year. And, you know, the game is pretty awesome, so that's a bright point as well. It also means that the future isn't what it used to be. The relaunch has been The Future for a very long time, but now the relaunch is The Almost Right This Second, and The Future consists of patches and expansions and new classes and the like. All good things, all welcome, and all things that could take a few lessons from Final Fantasy XI. I've said before that Final Fantasy XIV was designed to fix some problems from Final Fantasy XI that it never was going to have, but that's not what I'm talking about. Instead of talking about preventing players from leveling consistently or hunting the possibility of RMT with McCarthy-level vigilance, let's look at some simple lessons to internalize in the future.

  • Final Fantasy XI celebrates 11 years with high-level presents

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.09.2013

    Final Fantasy XI has been running continuously for 11 years now and just released its fifth expansion earlier this year. There are only a handful of other games that can boast that sort of longevity, so it seems only reasonable that the game would do something to celebrate. And it is celebrating... by granting every player several major high-level prizes as part of its Abyssea and Atma Axtravaganza. Aside from alliteration, that should give you an idea of what the prizes entail. Every player who does not already possess the three Abyssea add-on scenarios will receive all three free of charge. All players will also receive a free Lunar Abyssite, 11 different Atma, 100,000 cruor, and a major bonus to your traverser stone stock in Abyssea. Those who haven't played the scenarios might be looking on with confusion, but if you have played these before you know that this is a whole lot of power for free. So don't miss out -- the event is running until October 11th, after which point you'll just be celebrating missing out on a big giveaway.