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Year-end mobile use statistics are usually pretty predictable, at least in terms of overall growth -- Spoiler Alert: It goes up every year -- but 2014 was actually somewhat surprising, if Yahoo's Flurry analytics is to be believed. According to the company's data, the biggest app growth category w...

6 months ago 0 Comments
January 6, 2015 at 2:00PM
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Industry analysis firm Flurry has disclosed a fascinating little morsel of information: in South Korea, the home of Samsung, Apple's iOS devices account for one out of seven -- 14 percent -- of all mobile devices used in the country. Why is that number so surprising? South Korean manufacturers ha...

1 year ago 0 Comments
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Yes, the conclusion of this report might be a little obvious to anyone who's been following the App Store closely, but it's true: Flurry's latest writeup of App Store stats suggests that keeping users playing a game or using an app can be a major factor in that app's success. Flurry filed the a...

2 years ago 0 Comments
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The Wall Street Journal has posted an article covering the meteoric rise of the App Store, from its inception just a few years ago to its current state of almost $25 billion in annual sales. But while the App Store is growing like crazy, it's also presenting more problems for developers as well...

2 years ago 0 Comments
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With so many new smartphones and tablets in use thanks to holiday gifting, it follows that app download rates are typically elevated between Christmas Day and the first day of the new year, but 2012 was a special year. Flurry reports that between December 25 and December 31, a whopping 1.76 bil...

2 years ago 0 Comments
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If you received a new smartphone or tablet for Christmas, you're not alone; VentureBeat reports that over 17 million new iOS and Android devices were activated on Christmas day, according to analytics firm Flurry. That's a bump of over 330 percent over the average of the 20 days preceding the b...

2 years ago 0 Comments
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In an effort to better understand the growing tablet and smartphone markets, Flurry Analytics studied over 30 million consumers to paint a picture of just who is utilizing the devices, and for what purpose. Some of the takeaways fall in line with what you might expect: The 25-34 age group domin...

2 years ago 0 Comments
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Mobile marketing and analytics firm Flurry has another great research post up, this time about the speed of adoption for both iOS and Android. This one goes a little far into comparing apples and oranges, so to speak, but it's still interesting. Flurry notes that both iOS and Android app usages...

2 years ago 0 Comments
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Activision, the "that's no moon" of publishers, has created a strategic relationship with mobile platform and analytic company Flurry Inc. to publish indie titles. Actually, it's to "identify and assist third-party developers in the development, publishing, distribution and promotion of independent...

3 years ago 0 Comments
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Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once a lonely tauren shaman in a bad Scarlet Crusade-themed transmog set, Josh Myers is now a female dwarf shaman with pigtails who raids using all three specs on a regular basis. He kept the same tr...

3 years ago 0 Comments
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Mobile advertiser Flurry's latest report, on app usage during the Super Bowl, is fascinating for those of us who have been following the "second screen" phenomenon: The tendency of mobile device users to use their devices while also watching television or other media. Flurry notes that during last...

3 years ago 0 Comments
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During the holiday week (by which we mean the seven days between the secularized celebration of a Christian holy day timed to replace a pagan winter festival and the beginning of a new year in the Gregorian calendar) the iTunes App Store and the Android Market combined to reach a record-breaking ...

3 years ago 0 Comments
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The latest Flurry report has an interesting insight for app developers. Over the last few years, as apps have gained more and more attention and users, discovery has been one of the biggest issues developers face: Most devs spend a lot of their time post-release just trying to tell as many peop...

3 years ago 0 Comments