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  • Watching TV together: The seasoned business strategy of Frost Wars

    by 
    Jessica Conditt
    Jessica Conditt
    08.22.2012

    Austin Hice and Carlo Eugster began their professional careers in the film industry, working on television shows and on-camera, live entertainment in Los Angeles. When they decided to quit those jobs and start an independent game development studio in 2011, it wasn't simply to get away from the repetitive hierarchy of Hollywood – it was to fulfill a lifelong passion for gaming and engaging storytelling."Video games seemed like the natural tansition. We've both been avid gamers since we were very, very small," Hice tells Joystiq. "We saw an opportunity to take the experience we got in film and television and establish something new. That's how Lantern got its start."Lantern now has a dozen core staff and is working on its first game, Frost Wars: The Rise of Fatty Sparkles, which will debut at PAX on August 31 in the form of a booth with a four-player demo.Frost Wars is a turn-based strategy, comedy and adventure game planned to launch for iOS, Droid, PC, Mac and eventually Linux. It's set in the Arctic, where Toxi Co., a foreign corporation, interrupts the peaceful life of the Eskimos by drilling the ice and accidentally tapping into an ancient goo that, once released, mutates the native animals. The Eskimos and Toxi Co. employees are then thrown into a vicious war. Fatty Sparkles, for those wondering, isn't on either side; he's the arms-dealing polar bear pulling the strings behind the scenes.%Gallery-163178%