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When Issue #6 Last Train to Cairo was announced for The Secret World, a new PvP ranking system was briefly touched upon. In today's dev blog, system designer Tim Donks goes into more detail about this new feature as well as the matchmaking system. In response to player requests for PvP rewards...

2 years ago 0 Comments
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Back when you all sent me into The Secret World for Choose My Adventure, little did you know that someday I'd be in the driver's seat of Chaos Theory. Yet here I am! It was quite the stroke of luck (to say nothing of the behind-the-scenes plotting and the occasional subtle manipulations) that lan...

2 years ago 0 Comments
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The Secret World's PvP fanbase knows that right now Fusang is more like a merry-go-round than a battleground, with groups just circling around capping facilities and anima wells. Funcom has noted this as well as other issues and has released an overall plan for improving high-level PvP. Among ...

2 years ago 0 Comments
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Huh, has it been a month already? Time flies when you're having fun, I guess, and yep, I'm still having quite a bit of it in The Secret World. Yesterday brought us the big 1.1 patch, the one patch to rule them all (thus far), and the first post-launch content drop. Funcom has famously promise...

2 years ago 0 Comments
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So The Secret World's Fusang Projects PvP zone is a rollicking good time. And this is coming from someone who generally thinks of MMO PvP as ill-considered (at best). Why is it fun? I can't really put my finger on that. It's an absolutely huge zone, and beautifully rendered. It also supports h...

2 years ago 0 Comments