Game-design

07.25.14
Working As Intended: It's not the journey or the destination
07.25.14

Working As Intended: It's not the journey or the destination

If you play MMORPGs, you've no doubt been told, hundreds of times, "Slow down! Don't rush! Stop to...

View
07.25.14
Massively interviews EVE executive producer Andie Nordgren
07.25.14

Massively interviews EVE executive producer Andie Nordgren

If you've been following the development of EVE Online lately, chances are you've heard of Andie 'C...

View
07.16.14
Girls Make Games winners dig into The Hole Story
07.16.14

Girls Make Games winners dig into The Hole Story

Top-down RPG The Hole Story landed on Kickstarter this week as the result of the Girls Make Games...

View
06.20.14
Raph Koster on Origin's Privateer Online
06.20.14

Raph Koster on Origin's Privateer Online

Raph Koster's thrown up a fairly fascinating blog post detailing one of his Origin projects that ne...

View
04.15.14
What's wrong with Blizzard's development process? Nothing, nothing is wrong.
04.15.14

What's wrong with Blizzard's development process? Nothing, nothing is wrong.

In yesterday's Queue Jeff asked the following question: What is it about the software development...

View
02.28.14
MMO Mechanics: Predicting the future of MMO game mechanics
02.28.14

MMO Mechanics: Predicting the future of MMO game mechanics

I've been thinking heavily about the future since our parent network's budget cuts were announced,...

View
02.26.14
MMO Mechanics: Procedural generation is the future
02.26.14

MMO Mechanics: Procedural generation is the future

MMOs are infamous for the exorbitant amount of both time and money that is required to make a fanta...

View
02.12.14
MMO Mechanics: Three old mechanics I want back
02.12.14

MMO Mechanics: Three old mechanics I want back

My column has typically heralded modern MMOs as superior advancements of the genre we all adore, bu...

View
02.05.14
MMO Mechanics: Comparing vertical and horizontal progression
02.05.14

MMO Mechanics: Comparing vertical and horizontal progression

MMO players strive to obtain some kind of tangible progression each play session, but the method by...

View