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If Valve Software's Team Fortress 2 is anything, it's versatile. The company's demonstrating that versatility once more in porting the game to virtual reality goggles, which could result in some serious psychological trauma. Kidding aside, a Game Developers Conference blurb today revealed the inte...

January 15th 2013 at 6:31pm 0 Comments
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Heavy Rain creator David Cage was showing off Quantic Dream's new game engine at GDC, which includes an innovative new performance-capture technology the company's developed. He's directed a seven-minute original short called Kara, which is the story of a female android as she becomes self-aware. U...

March 8th 2012 at 7:03pm 0 Comments
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Google's notoriously generous at developer events, tossing out free devices like candy on Halloween, but here at the Game Developer Conference in San Francisco it's letting them flow like wine. Each attendee at Google's Web Developer Day yesterday got a free Cr-48 laptop, and today the company dish...

March 1st 2011 at 4:22pm 0 Comments
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Unity Technologies hosted the sponsored lunch panel during GDC 2010 today, and their "product evangelist" Tom Higgins gave a quick rundown of the software platform that enables developers to assemble and release games extremely quickly on multiple platforms. The company was actually founded in De...

March 9th 2010 at 7:00pm 0 Comments
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As they explained during the presentation, they had a heck of a goal with this project: they wanted to put together "the definitive FPS for iPhone," complete with all of the functions of a standard console deathmatch-style FPS, in just five months with just three engineers. And they started with th...

March 9th 2010 at 4:00pm 0 Comments
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If you've been looking to get in on some of that red hot game development action that Palm's been all about lately, check it out: among the announcements at this year's GDC, Palm has announced the release of its public beta PDK for webOS. This bad boy promises to let devs "use C and C++ alongside t...

March 9th 2010 at 11:19am 0 Comments
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That was a quick turnaround, wasn't it? Palm wasted no time in retailing 3D games that are as visually engaging as the best the iPhone has to offer just as soon as it made the big announcement back at CES, and now it's taking things to the next level by heading out to GDC in San Francisco this March...

January 20th 2010 at 4:53pm 0 Comments
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Macworld reports that the 2010 Game Developers' Conference will include an 8-class track on iPhone games. The iPhone Games Summit, which takes place over two days, replaces an older format where panels on the iPhone were mixed in with those on gaming for other mobile platforms or independent develop...

January 13th 2010 at 3:00pm 0 Comments